diff options
author | Lingfeng Yang <lfy@google.com> | 2021-05-13 13:33:19 -0700 |
---|---|---|
committer | Lingfeng Yang <lfy@google.com> | 2021-05-13 13:47:35 -0700 |
commit | 0552a41da73b771fa3479b17cf21ffbde883f0aa (patch) | |
tree | 21a8092936f152ea03aca33810416076ec68076d | |
parent | 980ea215e36aac0cda10dfa6e7adf2f1aac4f3cd (diff) | |
download | goldfish-opengl-0552a41da73b771fa3479b17cf21ffbde883f0aa.tar.gz |
gles: fix regressions in negative api
These relate to some bound RBO == 0 invalid errors, and
returning the wrong error for wrong internalformat arguments.
Also, init the default width/height to zero for each framebuffer props object.
Bug: 186021150
Change-Id: Ic2090297cc5679171b96bd6c4a9ec293c87ddc1e
-rw-r--r-- | shared/OpenglCodecCommon/GLClientState.cpp | 8 | ||||
-rwxr-xr-x | system/GLESv2_enc/GL2Encoder.cpp | 9 |
2 files changed, 14 insertions, 3 deletions
diff --git a/shared/OpenglCodecCommon/GLClientState.cpp b/shared/OpenglCodecCommon/GLClientState.cpp index edaa3635..0915341d 100644 --- a/shared/OpenglCodecCommon/GLClientState.cpp +++ b/shared/OpenglCodecCommon/GLClientState.cpp @@ -1760,7 +1760,9 @@ GLuint GLClientState::getBoundFramebuffer(GLenum target) const GLenum GLClientState::checkFramebufferCompleteness(GLenum target) { // Default framebuffer is complete // TODO: Check the case where the default framebuffer is 0x0 - if (0 == boundFramebuffer(target)) return GL_FRAMEBUFFER_COMPLETE; + if (0 == boundFramebuffer(target)) { + return GL_FRAMEBUFFER_COMPLETE; + } bool hasAttachment = false; FboProps& props = boundFboProps(target); @@ -2469,6 +2471,10 @@ void GLClientState::addFreshFramebuffer(GLuint name) { props.depthAttachment_hasRbo = false; props.stencilAttachment_hasRbo = false; props.depthstencilAttachment_hasRbo = false; + + props.defaultWidth = 0; + props.defaultHeight = 0; + mFboState.fboData[name] = props; } diff --git a/system/GLESv2_enc/GL2Encoder.cpp b/system/GLESv2_enc/GL2Encoder.cpp index 4640e706..717b488d 100755 --- a/system/GLESv2_enc/GL2Encoder.cpp +++ b/system/GLESv2_enc/GL2Encoder.cpp @@ -2602,7 +2602,8 @@ void GL2Encoder::s_glTexImage2D(void* self, GLenum target, GLint level, SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); SET_ERROR_IF(!GLESv2Validation::pixelType(ctx, type), GL_INVALID_ENUM); SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, format), GL_INVALID_ENUM); - SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, internalformat) && !GLESv2Validation::pixelInternalFormat(internalformat), GL_INVALID_ENUM); + SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, internalformat) && !GLESv2Validation::pixelInternalFormat(internalformat), GL_INVALID_VALUE); + SET_ERROR_IF(!(GLESv2Validation::pixelOp(format,type)),GL_INVALID_OPERATION); SET_ERROR_IF(!GLESv2Validation::pixelSizedFormat(ctx, internalformat, format, type), GL_INVALID_OPERATION); // If unpack buffer is nonzero, verify unmapped state. SET_ERROR_IF(ctx->isBufferTargetMapped(GL_PIXEL_UNPACK_BUFFER), GL_INVALID_OPERATION); @@ -2753,7 +2754,7 @@ void GL2Encoder::s_glCopyTexImage2D(void* self, GLenum target, GLint level, GLClientState* state = ctx->m_state; SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); - SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, internalformat) && !GLESv2Validation::pixelInternalFormat(internalformat), GL_INVALID_ENUM); + SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, internalformat) && !GLESv2Validation::pixelInternalFormat(internalformat), GL_INVALID_VALUE); GLint max_texture_size; GLint max_cube_map_texture_size; ctx->glGetIntegerv(ctx, GL_MAX_TEXTURE_SIZE, &max_texture_size); @@ -2939,6 +2940,7 @@ void GL2Encoder::s_glRenderbufferStorage(void* self, GLClientState* state = ctx->m_state; SET_ERROR_IF(target != GL_RENDERBUFFER, GL_INVALID_ENUM); + SET_ERROR_IF(0 == ctx->m_state->boundRenderbuffer(), GL_INVALID_OPERATION); SET_ERROR_IF( !GLESv2Validation::rboFormat(ctx, internalformat), GL_INVALID_ENUM); @@ -3365,6 +3367,7 @@ void GL2Encoder::s_glCompressedTexImage2D(void* self, GLenum target, GLint level SET_ERROR_IF(!GLESv2Validation::textureTarget(ctx, target), GL_INVALID_ENUM); SET_ERROR_IF(target == GL_TEXTURE_CUBE_MAP, GL_INVALID_ENUM); + fprintf(stderr, "%s: format: 0x%x\n", __func__, internalformat); // Filter compressed formats support. SET_ERROR_IF(!GLESv2Validation::supportedCompressedFormat(ctx, internalformat), GL_INVALID_ENUM); // Verify level <= log2(GL_MAX_TEXTURE_SIZE). @@ -4237,6 +4240,7 @@ void GL2Encoder::s_glTexImage3D(void* self, GLenum target, GLint level, GLint in GL_INVALID_ENUM); SET_ERROR_IF(!GLESv2Validation::pixelType(ctx, type), GL_INVALID_ENUM); SET_ERROR_IF(!GLESv2Validation::pixelFormat(ctx, format), GL_INVALID_ENUM); + SET_ERROR_IF(!(GLESv2Validation::pixelOp(format,type)),GL_INVALID_OPERATION); SET_ERROR_IF(!GLESv2Validation::pixelSizedFormat(ctx, internalFormat, format, type), GL_INVALID_OPERATION); SET_ERROR_IF(target == GL_TEXTURE_3D && ((format == GL_DEPTH_COMPONENT) || @@ -6575,6 +6579,7 @@ void GL2Encoder::s_glGetRenderbufferParameteriv(void *self , GLenum target, GLen GL2Encoder* ctx = (GL2Encoder*)self; SET_ERROR_IF(target != GL_RENDERBUFFER, GL_INVALID_ENUM); SET_ERROR_IF(!GLESv2Validation::allowedGetRenderbufferParameter(pname), GL_INVALID_ENUM); + SET_ERROR_IF(0 == ctx->m_state->boundRenderbuffer(), GL_INVALID_OPERATION); ctx->m_glGetRenderbufferParameteriv_enc(ctx, target, pname, params); } |