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author | Gurchetan Singh <gurchetansingh@google.com> | 2022-03-24 15:49:46 -0700 |
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committer | Gurchetan Singh <gurchetansingh@google.com> | 2022-03-24 17:29:49 -0700 |
commit | f73bebac15d4729446445824e9ff02c735f2d91b (patch) | |
tree | 9517f532ac68507d056c82b4b29df834bbc35801 /system/OpenglSystemCommon/HostConnection.cpp | |
parent | ea692c563ec2f3494fc800c7105c8674c31e4381 (diff) | |
download | goldfish-opengl-f73bebac15d4729446445824e9ff02c735f2d91b.tar.gz |
goldfish-opengl: always use local virtgpu_drm.h
This seems to work without even modiying an Android.mk file,
since eveything includes system/include already.
BUG=202552093
TEST=compile
Change-Id: I581e99edbe0ab2d8702170abcd39d2034ad7e254
Diffstat (limited to 'system/OpenglSystemCommon/HostConnection.cpp')
-rw-r--r-- | system/OpenglSystemCommon/HostConnection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/system/OpenglSystemCommon/HostConnection.cpp b/system/OpenglSystemCommon/HostConnection.cpp index 578c8efb..ac7ef15a 100644 --- a/system/OpenglSystemCommon/HostConnection.cpp +++ b/system/OpenglSystemCommon/HostConnection.cpp @@ -83,9 +83,9 @@ using goldfish_vk::VkEncoder; #include "VirtioGpuStream.h" #include "VirtioGpuPipeStream.h" +#include "virtgpu_drm.h" #include <cros_gralloc_handle.h> -#include <virtgpu_drm.h> #include <xf86drm.h> #endif |