/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include "CachedStreamBuffer.h" namespace android { namespace hardware { namespace camera { namespace provider { namespace implementation { using aidl::android::hardware::camera::device::StreamBuffer; struct StreamBufferCache { StreamBufferCache() = default; CachedStreamBuffer* update(const StreamBuffer& sb); void remove(int64_t bufferId); void clearStreamInfo(); private: // std::map is to keep iterators valid after `insert` std::map mCache; StreamBufferCache(const StreamBufferCache&) = delete; StreamBufferCache& operator=(const StreamBufferCache&) = delete; StreamBufferCache(StreamBufferCache&&) = delete; StreamBufferCache& operator=(StreamBufferCache&&) = delete; }; } // namespace implementation } // namespace provider } // namespace camera } // namespace hardware } // namespace android