/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "NativeSubWindow.h" #include /* * EmuGLView inherit from NSView and override the isOpaque * method to return YES. That prevents drawing of underlying window/view * when the view needs to be redrawn. */ @interface EmuGLView : NSView { } @end @implementation EmuGLView - (BOOL)isOpaque { return YES; } @end EGLNativeWindowType createSubWindow(FBNativeWindowType p_window, int x, int y, int width, int height, SubWindowRepaintCallback repaint_callback, void* repaint_callback_param, int hideWindow) { NSWindow* win = (NSWindow *)p_window; if (!win) { return NULL; } /* (x,y) assume an upper-left origin, but Cocoa uses a lower-left origin */ NSRect content_rect = [win contentRectForFrameRect:[win frame]]; int cocoa_y = (int)content_rect.size.height - (y + height); NSRect contentRect = NSMakeRect(x, cocoa_y, width, height); NSView *glView = [[EmuGLView alloc] initWithFrame:contentRect]; if (glView) { [glView setWantsBestResolutionOpenGLSurface:YES]; [[win contentView] addSubview:glView]; [win makeKeyAndOrderFront:nil]; if (hideWindow) { [glView setHidden:YES]; } } return (EGLNativeWindowType)glView; } void destroySubWindow(EGLNativeWindowType win) { if(win){ NSView *glView = (NSView *)win; [glView removeFromSuperview]; [glView release]; } } int moveSubWindow(FBNativeWindowType p_parent_window, EGLNativeWindowType p_sub_window, int x, int y, int width, int height) { NSWindow *win = (NSWindow *)p_parent_window; if (!win) { return 0; } NSView *glView = (NSView *)p_sub_window; if (!glView) { return 0; } /* The view must be removed from the hierarchy to be properly resized */ [glView removeFromSuperview]; /* (x,y) assume an upper-left origin, but Cocoa uses a lower-left origin */ NSRect content_rect = [win contentRectForFrameRect:[win frame]]; int cocoa_y = (int)content_rect.size.height - (y + height); NSRect newFrame = NSMakeRect(x, cocoa_y, width, height); [glView setFrame:newFrame]; /* Re-add the sub-window to the view hierarchy */ [[win contentView] addSubview:glView]; return 1; }