/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _GL_DECODER_H_ #define _GL_DECODER_H_ #include "gles1_dec.h" #include "GLDecoderContextData.h" #include "base/SharedLibrary.h" typedef void (gles1_APIENTRY *glColorPointerWithDataSize_server_proc_t) (GLint, GLenum, GLsizei, const GLvoid*, GLsizei); typedef void (gles1_APIENTRY *glNormalPointerWithDataSize_server_proc_t) (GLenum, GLsizei, const GLvoid*, GLsizei); typedef void (gles1_APIENTRY *glTexCoordPointerWithDataSize_server_proc_t) (GLint, GLenum, GLsizei, const GLvoid*, GLsizei); typedef void (gles1_APIENTRY *glVertexPointerWithDataSize_server_proc_t) (GLint, GLenum, GLsizei, const GLvoid*, GLsizei); struct gles1_decoder_extended_context : gles1_decoder_context_t { glColorPointerWithDataSize_server_proc_t glColorPointerWithDataSize; glNormalPointerWithDataSize_server_proc_t glNormalPointerWithDataSize; glTexCoordPointerWithDataSize_server_proc_t glTexCoordPointerWithDataSize; glVertexPointerWithDataSize_server_proc_t glVertexPointerWithDataSize; int initDispatch( void *(*getProc)(const char *name, void *userData), void *userData); }; class GLESv1Decoder : public gles1_decoder_extended_context { public: typedef void *(*get_proc_func_t)(const char *name, void *userData); GLESv1Decoder(); ~GLESv1Decoder(); int initGL(get_proc_func_t getProcFunc, void *getProcFuncData); void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; } private: static void gles1_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data); static void gles1_APIENTRY s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); static void gles1_APIENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); static void gles1_APIENTRY s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); static void gles1_APIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); static void gles1_APIENTRY s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); static void gles1_APIENTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); static void gles1_APIENTRY s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen); static void gles1_APIENTRY s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset); static void gles1_APIENTRY s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen); static void gles1_APIENTRY s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset); static void gles1_APIENTRY s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset); static void gles1_APIENTRY s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen); static void gles1_APIENTRY s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen); static void gles1_APIENTRY s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset); static void gles1_APIENTRY s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen); static void gles1_APIENTRY s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset); static int gles1_APIENTRY s_glFinishRoundTrip(void *self); static void gles1_APIENTRY s_glGenBuffers(void* self, GLsizei n, GLuint* buffers); static void gles1_APIENTRY s_glGenTextures(void* self, GLsizei n, GLuint* textures); static void gles1_APIENTRY s_glGenRenderbuffersOES(void* self, GLsizei n, GLuint* renderbuffers); static void gles1_APIENTRY s_glGenFramebuffersOES(void* self, GLsizei n, GLuint* framebuffers); static void gles1_APIENTRY s_glGenVertexArraysOES(void* self, GLsizei n, GLuint* arrays); static void gles1_APIENTRY s_glDeleteBuffers(void* self, GLsizei n, const GLuint *buffers); static void gles1_APIENTRY s_glDeleteTextures(void* self, GLsizei n, const GLuint *textures); static void gles1_APIENTRY s_glDeleteRenderbuffersOES(void* self, GLsizei n, const GLuint* renderbuffers); static void gles1_APIENTRY s_glDeleteFramebuffersOES(void* self, GLsizei n, const GLuint* framebuffers); static void gles1_APIENTRY s_glDeleteVertexArraysOES(void* self, GLsizei n, const GLuint *arrays); static void * s_getProc(const char *name, void *userData); GLDecoderContextData *m_contextData; android::base::SharedLibrary* m_glesDso; }; #endif