/* * Copyright (C) 2010 ARM Limited. All rights reserved. * * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #ifdef MALI_VSYNC_EVENT_REPORT_ENABLE #include "gralloc_vsync_report.h" #endif #include "alloc_device.h" #include "gralloc_priv.h" #include "gralloc_helper.h" // numbers of buffers for page flipping #define NUM_BUFFERS NUM_FB_BUFFERS static int swapInterval = 1; enum { PAGE_FLIP = 0x00000001, }; static int fb_set_swap_interval(struct framebuffer_device_t *dev, int interval) { if (interval < dev->minSwapInterval) { interval = dev->minSwapInterval; } else if (interval > dev->maxSwapInterval) { interval = dev->maxSwapInterval; } swapInterval = interval; return 0; } static int fb_post(struct framebuffer_device_t *dev, buffer_handle_t buffer) { if (private_handle_t::validate(buffer) < 0) { return -EINVAL; } private_handle_t const *hnd = reinterpret_cast(buffer); private_module_t *m = reinterpret_cast(dev->common.module); if (m->currentBuffer) { m->base.unlock(&m->base, m->currentBuffer); m->currentBuffer = 0; } if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) { m->base.lock(&m->base, buffer, private_module_t::PRIV_USAGE_LOCKED_FOR_POST, 0, 0, m->info.xres, m->info.yres, NULL); const size_t offset = (uintptr_t)hnd->base - (uintptr_t)m->framebuffer->base; int interrupt; m->info.activate = FB_ACTIVATE_VBL; m->info.yoffset = offset / m->finfo.line_length; #ifdef STANDARD_LINUX_SCREEN #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) #define S3CFB_SET_VSYNC_INT _IOW('F', 206, unsigned int) int fbdev_fd = m->framebuffer->shallow_fbdev_fd; if (ioctl(fbdev_fd, FBIOPAN_DISPLAY, &m->info) == -1) { AERR("FBIOPAN_DISPLAY failed for fd: %d", fbdev_fd); m->base.unlock(&m->base, buffer); return 0; } if (swapInterval == 1) { // enable VSYNC interrupt = 1; if (ioctl(fbdev_fd, S3CFB_SET_VSYNC_INT, &interrupt) < 0) { // AERR("S3CFB_SET_VSYNC_INT enable failed for fd: %d", fbdev_fd); return 0; } // wait for VSYNC #ifdef MALI_VSYNC_EVENT_REPORT_ENABLE gralloc_mali_vsync_report(MALI_VSYNC_EVENT_BEGIN_WAIT); #endif int crtc = 0; if (ioctl(fbdev_fd, FBIO_WAITFORVSYNC, &crtc) < 0) { AERR("FBIO_WAITFORVSYNC failed for fd: %d", fbdev_fd); #ifdef MALI_VSYNC_EVENT_REPORT_ENABLE gralloc_mali_vsync_report(MALI_VSYNC_EVENT_END_WAIT); #endif return 0; } #ifdef MALI_VSYNC_EVENT_REPORT_ENABLE gralloc_mali_vsync_report(MALI_VSYNC_EVENT_END_WAIT); #endif // disable VSYNC interrupt = 0; if (ioctl(fbdev_fd, S3CFB_SET_VSYNC_INT, &interrupt) < 0) { AERR("S3CFB_SET_VSYNC_INT disable failed for fd: %d", fbdev_fd); return 0; } } #else /*Standard Android way*/ #ifdef MALI_VSYNC_EVENT_REPORT_ENABLE gralloc_mali_vsync_report(MALI_VSYNC_EVENT_BEGIN_WAIT); #endif if (ioctl(fbdev_fd, FBIOPUT_VSCREENINFO, &m->info) == -1) { AERR("FBIOPUT_VSCREENINFO failed for fd: %d", fbdev_fd); #ifdef MALI_VSYNC_EVENT_REPORT_ENABLE gralloc_mali_vsync_report(MALI_VSYNC_EVENT_END_WAIT); #endif m->base.unlock(&m->base, buffer); return -errno; } #ifdef MALI_VSYNC_EVENT_REPORT_ENABLE gralloc_mali_vsync_report(MALI_VSYNC_EVENT_END_WAIT); #endif #endif m->currentBuffer = buffer; } else { void *fb_vaddr; void *buffer_vaddr; m->base.lock(&m->base, m->framebuffer, GRALLOC_USAGE_SW_WRITE_RARELY, 0, 0, m->info.xres, m->info.yres, &fb_vaddr); m->base.lock(&m->base, buffer, GRALLOC_USAGE_SW_READ_RARELY, 0, 0, m->info.xres, m->info.yres, &buffer_vaddr); memcpy(fb_vaddr, buffer_vaddr, m->finfo.line_length * m->info.yres); m->base.unlock(&m->base, buffer); m->base.unlock(&m->base, m->framebuffer); } return 0; } int init_frame_buffer_locked(struct private_module_t *module) { if (module->framebuffer) { return 0; // Nothing to do, already initialized } char const *const device_template[] = { "/dev/graphics/fb%u", "/dev/fb%u", NULL }; int fd = -1; int i = 0; char name[64]; while ((fd == -1) && device_template[i]) { snprintf(name, 64, device_template[i], 0); fd = open(name, O_RDWR, 0); i++; } if (fd < 0) { return -errno; } struct fb_fix_screeninfo finfo; if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) { return -errno; } struct fb_var_screeninfo info; if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) { return -errno; } info.reserved[0] = 0; info.reserved[1] = 0; info.reserved[2] = 0; info.xoffset = 0; info.yoffset = 0; info.activate = FB_ACTIVATE_NOW; #ifdef GRALLOC_16_BITS /* * Explicitly request 5/6/5 */ info.bits_per_pixel = 16; info.red.offset = 11; info.red.length = 5; info.green.offset = 5; info.green.length = 6; info.blue.offset = 0; info.blue.length = 5; info.transp.offset = 0; info.transp.length = 0; #else /* * Explicitly request 8/8/8 */ info.bits_per_pixel = 32; info.red.offset = 0; info.red.length = 8; info.green.offset = 8; info.green.length = 8; info.blue.offset = 16; info.blue.length = 8; info.transp.offset = 24; info.transp.length = 8; #endif /* * Request NUM_BUFFERS screens (at lest 2 for page flipping) */ info.yres_virtual = info.yres * NUM_BUFFERS; uint32_t flags = PAGE_FLIP; if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) { info.yres_virtual = info.yres; flags &= ~PAGE_FLIP; AWAR("FBIOPUT_VSCREENINFO failed, page flipping not supported fd: %d", fd); } if (info.yres_virtual < info.yres * 2) { // we need at least 2 for page-flipping info.yres_virtual = info.yres; flags &= ~PAGE_FLIP; AWAR("page flipping not supported (yres_virtual=%d, requested=%d)", info.yres_virtual, info.yres * 2); } if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) { return -errno; } int refreshRate = 0; if (info.pixclock > 0) { refreshRate = 1000000000000000LLU / ( uint64_t(info.upper_margin + info.lower_margin + info.yres + info.hsync_len) * (info.left_margin + info.right_margin + info.xres + info.vsync_len) * info.pixclock ); } else { AWAR("fbdev pixclock is zero for fd: %d", fd); } if (refreshRate == 0) { refreshRate = 60 * 1000; // 60 Hz } if (int(info.width) <= 0 || int(info.height) <= 0) { // the driver doesn't return that information // default to 160 dpi info.width = ((info.xres * 25.4f) / 160.0f + 0.5f); info.height = ((info.yres * 25.4f) / 160.0f + 0.5f); } float xdpi = (info.xres * 25.4f) / info.width; float ydpi = (info.yres * 25.4f) / info.height; float fps = refreshRate / 1000.0f; AINF("using (fd=%d)\n" "id = %s\n" "xres = %d px\n" "yres = %d px\n" "xres_virtual = %d px\n" "yres_virtual = %d px\n" "bpp = %d\n" "r = %2u:%u\n" "g = %2u:%u\n" "b = %2u:%u\n", fd, finfo.id, info.xres, info.yres, info.xres_virtual, info.yres_virtual, info.bits_per_pixel, info.red.offset, info.red.length, info.green.offset, info.green.length, info.blue.offset, info.blue.length); AINF("width = %d mm (%f dpi)\n" "height = %d mm (%f dpi)\n" "refresh rate = %.2f Hz\n", info.width, xdpi, info.height, ydpi, fps); if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) { return -errno; } if (finfo.smem_len <= 0) { return -errno; } module->flags = flags; module->info = info; module->finfo = finfo; module->xdpi = xdpi; module->ydpi = ydpi; module->fps = fps; /* * map the framebuffer */ size_t fbSize = round_up_to_page_size(finfo.line_length * info.yres_virtual); void *vaddr = mmap(0, fbSize, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (vaddr == MAP_FAILED) { AERR("Error mapping the framebuffer (%s)", strerror(errno)); return -errno; } memset(vaddr, 0, fbSize); // Create a "fake" buffer object for the entire frame buffer memory, and store it in the module module->framebuffer = new private_handle_t(private_handle_t::PRIV_FLAGS_FRAMEBUFFER, 0, fbSize, vaddr, 0, fd, 0); module->numBuffers = info.yres_virtual / info.yres; module->bufferMask = 0; #if GRALLOC_ARM_UMP_MODULE #ifdef IOCTL_GET_FB_UMP_SECURE_ID ioctl(fd, IOCTL_GET_FB_UMP_SECURE_ID, &module->framebuffer->ump_id); #endif if ((int)UMP_INVALID_SECURE_ID != module->framebuffer->ump_id) { AINF("framebuffer accessed with UMP secure ID %i\n", module->framebuffer->ump_id); } #endif return 0; } static int init_frame_buffer(struct private_module_t *module) { pthread_mutex_lock(&module->lock); int err = init_frame_buffer_locked(module); pthread_mutex_unlock(&module->lock); return err; } static int fb_close(struct hw_device_t *device) { framebuffer_device_t *dev = reinterpret_cast(device); if (dev) { #if GRALLOC_ARM_UMP_MODULE ump_close(); #endif free(dev); } return 0; } int compositionComplete(struct framebuffer_device_t *dev) { MALI_IGNORE(dev); /* By doing a finish here we force the GL driver to start rendering all the drawcalls up to this point, and to wait for the rendering to be complete.*/ glFinish(); /* The rendering of the backbuffer is now completed. When SurfaceFlinger later does a call to eglSwapBuffer(), the swap will be done synchronously in the same thread, and not asynchronoulsy in a background thread later. The SurfaceFlinger requires this behaviour since it releases the lock on all the SourceBuffers (Layers) after the compositionComplete() function returns. However this "bad" behaviour by SurfaceFlinger should not affect performance, since the Applications that render the SourceBuffers (Layers) still get the full renderpipeline using asynchronous rendering. So they perform at maximum speed, and because of their complexity compared to the Surface flinger jobs, the Surface flinger is normally faster even if it does everyhing synchronous and serial. */ return 0; } int framebuffer_device_open(hw_module_t const *module, const char *name, hw_device_t **device) { int status = -EINVAL; alloc_device_t *gralloc_device; status = gralloc_open(module, &gralloc_device); if (status < 0) { return status; } private_module_t *m = (private_module_t *)module; status = init_frame_buffer(m); if (status < 0) { gralloc_close(gralloc_device); return status; } /* initialize our state here */ framebuffer_device_t *dev = (framebuffer_device_t *)malloc(sizeof(framebuffer_device_t)); if (dev == NULL) { AERR("Error to malloc the framebuffer (%s)", strerror(errno)); gralloc_close(gralloc_device); return -ENOMEM; } memset(dev, 0, sizeof(*dev)); /* initialize the procs */ dev->common.tag = HARDWARE_DEVICE_TAG; dev->common.version = 0; dev->common.module = const_cast(module); dev->common.close = fb_close; dev->setSwapInterval = fb_set_swap_interval; dev->post = fb_post; dev->setUpdateRect = 0; dev->compositionComplete = &compositionComplete; int stride = m->finfo.line_length / (m->info.bits_per_pixel >> 3); const_cast(dev->flags) = 0; const_cast(dev->width) = m->info.xres; const_cast(dev->height) = m->info.yres; const_cast(dev->stride) = stride; #ifdef GRALLOC_16_BITS const_cast(dev->format) = HAL_PIXEL_FORMAT_RGB_565; #else const_cast(dev->format) = HAL_PIXEL_FORMAT_RGBA_8888; #endif const_cast(dev->xdpi) = m->xdpi; const_cast(dev->ydpi) = m->ydpi; const_cast(dev->fps) = m->fps; const_cast(dev->minSwapInterval) = 0; const_cast(dev->maxSwapInterval) = 1; *device = &dev->common; status = 0; MALI_IGNORE(name); return status; }