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Diffstat (limited to 'mali_kbase/mali_kbase_gpuprops_private_types.h')
-rw-r--r-- | mali_kbase/mali_kbase_gpuprops_private_types.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/mali_kbase/mali_kbase_gpuprops_private_types.h b/mali_kbase/mali_kbase_gpuprops_private_types.h new file mode 100644 index 0000000..7156dd1 --- /dev/null +++ b/mali_kbase/mali_kbase_gpuprops_private_types.h @@ -0,0 +1,87 @@ +/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ +/* + * + * (C) COPYRIGHT 2023 ARM Limited. All rights reserved. + * + * This program is free software and is provided to you under the terms of the + * GNU General Public License version 2 as published by the Free Software + * Foundation, and any use by you of this program is subject to the terms + * of such GNU license. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you can access it online at + * http://www.gnu.org/licenses/gpl-2.0.html. + * + */ + +#ifndef _MALI_KBASE_GPUPROPS_PRIVATE_TYPES_H_ +#define _MALI_KBASE_GPUPROPS_PRIVATE_TYPES_H_ + +#include <uapi/gpu/arm/midgard/mali_base_kernel.h> + +/** + * struct kbasep_gpuprops_regdump - structure containing raw GPU register values. + * + * @shader_present: Shader core present bitmap + * @tiler_present: Tiler core present bitmap + * @l2_present: L2 cache present bitmap + * @stack_present: Core stack present bitmap + * @core_features: Shader core features + * @tiler_features: Tiler features + * @l2_features: Level 2 cache features + * @mem_features: Memory system features + * @mmu_features: GPU Memory Management Unit configuration + * @gpu_features: Supported GPU features + * @as_present: Address spaces present + * @js_present: Job slots present + * @js_features: Job slot features + * @texture_features: Support flags for texture formats + * @gpu_id: GPU ID + * @thread_max_threads: Maximum number of threads per core + * @thread_max_workgroup_size: Maximum number of threads per workgroup + * @thread_max_barrier_size: Maximum number of threads per barrier + * @thread_features: Thread features + * @coherency_features: Coherency/AMBA features + * @thread_tls_alloc: Number of threads per core to allocate TLS storage for + * @l2_config: Level 2 cache configuration + * @l2_slice_hash: ASN Hash function arguments + * + * This structure is used to store raw GPU register values that will be used as-is + * or parsed into respective properties. + */ +struct kbasep_gpuprops_regdump { + u64 shader_present; + u64 tiler_present; + u64 l2_present; + u64 stack_present; + u64 core_features; + u64 tiler_features; + u64 l2_features; + u64 mem_features; + u64 mmu_features; + u64 gpu_features; + u32 as_present; + u32 js_present; + u32 js_features[GPU_MAX_JOB_SLOTS]; + u32 texture_features[BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS]; + u64 gpu_id; + u32 thread_max_threads; + u32 thread_max_workgroup_size; + u32 thread_max_barrier_size; + u32 thread_features; + u32 coherency_features; + u32 thread_tls_alloc; + u32 l2_config; + u32 l2_slice_hash[GPU_ASN_HASH_COUNT]; +}; + +struct kbasep_gpuprops_priv_data { + struct kbasep_gpuprops_regdump regdump; +}; + +#endif /* _MALI_KBASE_GPUPROPS_PRIVATE_TYPES_H_ */ |