/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ /* * * (C) COPYRIGHT 2018-2023 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU license. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you can access it online at * http://www.gnu.org/licenses/gpl-2.0.html. * */ #ifndef _KBASE_CSF_H_ #define _KBASE_CSF_H_ #include "mali_kbase_csf_kcpu.h" #include "mali_kbase_csf_scheduler.h" #include "mali_kbase_csf_firmware.h" #include "mali_kbase_csf_protected_memory.h" #include "mali_kbase_hwaccess_time.h" /* Indicate invalid CS h/w interface */ #define KBASEP_IF_NR_INVALID ((s8)-1) /* Indicate invalid CSG number for a GPU command queue group */ #define KBASEP_CSG_NR_INVALID ((s8)-1) /* Indicate invalid user doorbell number for a GPU command queue */ #define KBASEP_USER_DB_NR_INVALID ((s8)-1) /* Number of pages used for GPU command queue's User input & output data */ #define KBASEP_NUM_CS_USER_IO_PAGES (2) /* Indicates an invalid value for the scan out sequence number, used to * signify there is no group that has protected mode execution pending. */ #define KBASEP_TICK_PROTM_PEND_SCAN_SEQ_NR_INVALID (U32_MAX) /* 60ms optimizes power while minimizing latency impact for UI test cases. */ #define MALI_HOST_CONTROLS_SC_RAILS_IDLE_TIMER_NS (600 * 1000) #define FIRMWARE_IDLE_HYSTERESIS_TIME_NS (60 * 1000 * 1000) /* Default 60 milliseconds */ /* Idle hysteresis time can be scaled down when GPU sleep feature is used */ #define FIRMWARE_IDLE_HYSTERESIS_GPU_SLEEP_SCALER (5) /** * kbase_csf_ctx_init - Initialize the CSF interface for a GPU address space. * * @kctx: Pointer to the kbase context which is being initialized. * * Return: 0 if successful or a negative error code on failure. */ int kbase_csf_ctx_init(struct kbase_context *kctx); /** * kbase_csf_ctx_handle_fault - Terminate queue groups & notify fault upon * GPU bus fault, MMU page fault or similar. * * @kctx: Pointer to faulty kbase context. * @fault: Pointer to the fault. * * This function terminates all GPU command queue groups in the context and * notifies the event notification thread of the fault. */ void kbase_csf_ctx_handle_fault(struct kbase_context *kctx, struct kbase_fault *fault); /** * kbase_csf_ctx_report_page_fault_for_active_groups - Notify Userspace about GPU page fault * for active groups of the faulty context. * * @kctx: Pointer to faulty kbase context. * @fault: Pointer to the fault. * * This function notifies the event notification thread of the GPU page fault. */ void kbase_csf_ctx_report_page_fault_for_active_groups(struct kbase_context *kctx, struct kbase_fault *fault); /** * kbase_csf_ctx_term - Terminate the CSF interface for a GPU address space. * * @kctx: Pointer to the kbase context which is being terminated. * * This function terminates any remaining CSGs and CSs which weren't destroyed * before context termination. */ void kbase_csf_ctx_term(struct kbase_context *kctx); /** * kbase_csf_queue_register - Register a GPU command queue. * * @kctx: Pointer to the kbase context within which the * queue is to be registered. * @reg: Pointer to the structure which contains details of the * queue to be registered within the provided * context. * * Return: 0 on success, or negative on failure. */ int kbase_csf_queue_register(struct kbase_context *kctx, struct kbase_ioctl_cs_queue_register *reg); /** * kbase_csf_queue_register_ex - Register a GPU command queue with * extended format. * * @kctx: Pointer to the kbase context within which the * queue is to be registered. * @reg: Pointer to the structure which contains details of the * queue to be registered within the provided * context, together with the extended parameter fields * for supporting cs trace command. * * Return: 0 on success, or negative on failure. */ int kbase_csf_queue_register_ex(struct kbase_context *kctx, struct kbase_ioctl_cs_queue_register_ex *reg); /** * kbase_csf_queue_terminate - Terminate a GPU command queue. * * @kctx: Pointer to the kbase context within which the * queue is to be terminated. * @term: Pointer to the structure which identifies which * queue is to be terminated. */ void kbase_csf_queue_terminate(struct kbase_context *kctx, struct kbase_ioctl_cs_queue_terminate *term); /** * kbase_csf_free_command_stream_user_pages() - Free the resources allocated * for a queue at the time of bind. * * @kctx: Address of the kbase context within which the queue was created. * @queue: Pointer to the queue to be unlinked. * * This function will free the pair of physical pages allocated for a GPU * command queue, and also release the hardware doorbell page, that were mapped * into the process address space to enable direct submission of commands to * the hardware. Also releases the reference taken on the queue when the mapping * was created. * * If an explicit or implicit unbind was missed by the userspace then the * mapping will persist. On process exit kernel itself will remove the mapping. */ void kbase_csf_free_command_stream_user_pages(struct kbase_context *kctx, struct kbase_queue *queue); /** * kbase_csf_alloc_command_stream_user_pages - Allocate resources for a * GPU command queue. * * @kctx: Pointer to the kbase context within which the resources * for the queue are being allocated. * @queue: Pointer to the queue for which to allocate resources. * * This function allocates a pair of User mode input/output pages for a * GPU command queue and maps them in the shared interface segment of MCU * firmware address space. Also reserves a hardware doorbell page for the queue. * * Return: 0 on success, or negative on failure. */ int kbase_csf_alloc_command_stream_user_pages(struct kbase_context *kctx, struct kbase_queue *queue); /** * kbase_csf_queue_bind - Bind a GPU command queue to a queue group. * * @kctx: The kbase context. * @bind: Pointer to the union which specifies a queue group and a * queue to be bound to that group. * * Return: 0 on success, or negative on failure. */ int kbase_csf_queue_bind(struct kbase_context *kctx, union kbase_ioctl_cs_queue_bind *bind); /** * kbase_csf_queue_unbind - Unbind a GPU command queue from a queue group * to which it has been bound and free * resources allocated for this queue if there * are any. * * @queue: Pointer to queue to be unbound. * @process_exit: Flag to indicate if process exit is happening. */ void kbase_csf_queue_unbind(struct kbase_queue *queue, bool process_exit); /** * kbase_csf_queue_unbind_stopped - Unbind a GPU command queue in the case * where it was never started. * @queue: Pointer to queue to be unbound. * * Variant of kbase_csf_queue_unbind() for use on error paths for cleaning up * queues that failed to fully bind. */ void kbase_csf_queue_unbind_stopped(struct kbase_queue *queue); /** * kbase_csf_queue_kick - Schedule a GPU command queue on the firmware * * @kctx: The kbase context. * @kick: Pointer to the struct which specifies the queue * that needs to be scheduled. * * Return: 0 on success, or negative on failure. */ int kbase_csf_queue_kick(struct kbase_context *kctx, struct kbase_ioctl_cs_queue_kick *kick); /** * kbase_csf_find_queue_group - Find the queue group corresponding * to the indicated handle. * * @kctx: The kbase context under which the queue group exists. * @group_handle: Handle for the group which uniquely identifies it within * the context with which it was created. * * This function is used to find the queue group when passed a handle. * * Return: Pointer to a queue group on success, NULL on failure */ struct kbase_queue_group *kbase_csf_find_queue_group(struct kbase_context *kctx, u8 group_handle); /** * kbase_csf_queue_group_handle_is_valid - Find if the given queue group handle * is valid. * * @kctx: The kbase context under which the queue group exists. * @group_handle: Handle for the group which uniquely identifies it within * the context with which it was created. * * This function is used to determine if the queue group handle is valid. * * Return: 0 on success, or negative on failure. */ int kbase_csf_queue_group_handle_is_valid(struct kbase_context *kctx, u8 group_handle); /** * kbase_csf_queue_group_create - Create a GPU command queue group. * * @kctx: Pointer to the kbase context within which the * queue group is to be created. * @create: Pointer to the structure which contains details of the * queue group which is to be created within the * provided kbase context. * * Return: 0 on success, or negative on failure. */ int kbase_csf_queue_group_create(struct kbase_context *kctx, union kbase_ioctl_cs_queue_group_create *create); /** * kbase_csf_queue_group_terminate - Terminate a GPU command queue group. * * @kctx: Pointer to the kbase context within which the * queue group is to be terminated. * @group_handle: Pointer to the structure which identifies the queue * group which is to be terminated. */ void kbase_csf_queue_group_terminate(struct kbase_context *kctx, u8 group_handle); /** * kbase_csf_term_descheduled_queue_group - Terminate a GPU command queue * group that is not operational * inside the scheduler. * * @group: Pointer to the structure which identifies the queue * group to be terminated. The function assumes that the caller * is sure that the given group is not operational inside the * scheduler. If in doubt, use its alternative: * @ref kbase_csf_queue_group_terminate(). */ void kbase_csf_term_descheduled_queue_group(struct kbase_queue_group *group); #if IS_ENABLED(CONFIG_MALI_VECTOR_DUMP) || MALI_UNIT_TEST /** * kbase_csf_queue_group_suspend - Suspend a GPU command queue group * * @kctx: The kbase context for which the queue group is to be * suspended. * @sus_buf: Pointer to the structure which contains details of the * user buffer and its kernel pinned pages. * @group_handle: Handle for the group which uniquely identifies it within * the context within which it was created. * * This function is used to suspend a queue group and copy the suspend buffer. * * Return: 0 on success or negative value if failed to suspend * queue group and copy suspend buffer contents. */ int kbase_csf_queue_group_suspend(struct kbase_context *kctx, struct kbase_suspend_copy_buffer *sus_buf, u8 group_handle); #endif /** * kbase_csf_add_group_fatal_error - Report a fatal group error to userspace * * @group: GPU command queue group. * @err_payload: Error payload to report. */ void kbase_csf_add_group_fatal_error(struct kbase_queue_group *const group, struct base_gpu_queue_group_error const *const err_payload); /** * kbase_csf_interrupt - Handle interrupts issued by CSF firmware. * * @kbdev: The kbase device to handle an IRQ for * @val: The value of JOB IRQ status register which triggered the interrupt */ void kbase_csf_interrupt(struct kbase_device *kbdev, u32 val); /** * kbase_csf_handle_csg_sync_update - Handle SYNC_UPDATE notification for the group. * * @kbdev: The kbase device to handle the SYNC_UPDATE interrupt. * @ginfo: Pointer to the CSG interface used by the @group * @group: Pointer to the GPU command queue group. * @req: CSG_REQ register value corresponding to @group. * @ack: CSG_ACK register value corresponding to @group. */ void kbase_csf_handle_csg_sync_update(struct kbase_device *const kbdev, struct kbase_csf_cmd_stream_group_info *ginfo, struct kbase_queue_group *group, u32 req, u32 ack); /** * kbase_csf_doorbell_mapping_init - Initialize the fields that facilitates * the update of userspace mapping of HW * doorbell page. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * * The function creates a file and allocates a dummy page to facilitate the * update of userspace mapping to point to the dummy page instead of the real * HW doorbell page after the suspend of queue group. * * Return: 0 on success, or negative on failure. */ int kbase_csf_doorbell_mapping_init(struct kbase_device *kbdev); /** * kbase_csf_doorbell_mapping_term - Free the dummy page & close the file used * to update the userspace mapping of HW doorbell page * * @kbdev: Instance of a GPU platform device that implements a CSF interface. */ void kbase_csf_doorbell_mapping_term(struct kbase_device *kbdev); /** * kbase_csf_setup_dummy_user_reg_page - Setup the dummy page that is accessed * instead of the User register page after * the GPU power down. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * * The function allocates a dummy page which is used to replace the User * register page in the userspace mapping after the power down of GPU. * On the power up of GPU, the mapping is updated to point to the real * User register page. The mapping is used to allow access to LATEST_FLUSH * register from userspace. * * Return: 0 on success, or negative on failure. */ int kbase_csf_setup_dummy_user_reg_page(struct kbase_device *kbdev); /** * kbase_csf_free_dummy_user_reg_page - Free the dummy page that was used * to replace the User register page * * @kbdev: Instance of a GPU platform device that implements a CSF interface. */ void kbase_csf_free_dummy_user_reg_page(struct kbase_device *kbdev); /** * kbase_csf_pending_gpuq_kicks_init - Initialize the data used for handling * GPU queue kicks. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. */ void kbase_csf_pending_gpuq_kicks_init(struct kbase_device *kbdev); /** * kbase_csf_pending_gpuq_kicks_term - De-initialize the data used for handling * GPU queue kicks. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. */ void kbase_csf_pending_gpuq_kicks_term(struct kbase_device *kbdev); /** * kbase_csf_ring_csg_doorbell - ring the doorbell for a CSG interface. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * @slot: Index of CSG interface for ringing the door-bell. * * The function kicks a notification on the CSG interface to firmware. */ void kbase_csf_ring_csg_doorbell(struct kbase_device *kbdev, int slot); /** * kbase_csf_ring_csg_slots_doorbell - ring the doorbell for a set of CSG * interfaces. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * @slot_bitmap: bitmap for the given slots, slot-0 on bit-0, etc. * * The function kicks a notification on a set of CSG interfaces to firmware. */ void kbase_csf_ring_csg_slots_doorbell(struct kbase_device *kbdev, u32 slot_bitmap); /** * kbase_csf_ring_cs_kernel_doorbell - ring the kernel doorbell for a CSI * assigned to a GPU queue * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * @csi_index: ID of the CSI assigned to the GPU queue. * @csg_nr: Index of the CSG slot assigned to the queue * group to which the GPU queue is bound. * @ring_csg_doorbell: Flag to indicate if the CSG doorbell needs to be rung * after updating the CSG_DB_REQ. So if this flag is false * the doorbell interrupt will not be sent to FW. * The flag is supposed be false only when the input page * for bound GPU queues is programmed at the time of * starting/resuming the group on a CSG slot. * * The function sends a doorbell interrupt notification to the firmware for * a CSI assigned to a GPU queue. */ void kbase_csf_ring_cs_kernel_doorbell(struct kbase_device *kbdev, int csi_index, int csg_nr, bool ring_csg_doorbell); /** * kbase_csf_ring_cs_user_doorbell - ring the user doorbell allocated for a * queue. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * @queue: Pointer to the queue for ringing the door-bell. * * The function kicks a notification to the firmware on the doorbell assigned * to the queue. */ void kbase_csf_ring_cs_user_doorbell(struct kbase_device *kbdev, struct kbase_queue *queue); /** * kbase_csf_active_queue_groups_reset - Reset the state of all active GPU * command queue groups associated with the context. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * @kctx: The kbase context. * * This function will iterate through all the active/scheduled GPU command * queue groups associated with the context, deschedule and mark them as * terminated (which will then lead to unbinding of all the queues bound to * them) and also no more work would be allowed to execute for them. * * This is similar to the action taken in response to an unexpected OoM event. */ void kbase_csf_active_queue_groups_reset(struct kbase_device *kbdev, struct kbase_context *kctx); /** * kbase_csf_priority_check - Check the priority requested * * @kbdev: Device pointer * @req_priority: Requested priority * * This will determine whether the requested priority can be satisfied. * * Return: The same or lower priority than requested. */ u8 kbase_csf_priority_check(struct kbase_device *kbdev, u8 req_priority); extern const u8 kbasep_csf_queue_group_priority_to_relative[BASE_QUEUE_GROUP_PRIORITY_COUNT]; extern const u8 kbasep_csf_relative_to_queue_group_priority[KBASE_QUEUE_GROUP_PRIORITY_COUNT]; /** * kbase_csf_priority_relative_to_queue_group_priority - Convert relative to base priority * * @priority: kbase relative priority * * This will convert the monotonically increasing realtive priority to the * fixed base priority list. * * Return: base_queue_group_priority priority. */ static inline u8 kbase_csf_priority_relative_to_queue_group_priority(u8 priority) { if (priority >= KBASE_QUEUE_GROUP_PRIORITY_COUNT) priority = KBASE_QUEUE_GROUP_PRIORITY_LOW; return kbasep_csf_relative_to_queue_group_priority[priority]; } /** * kbase_csf_priority_queue_group_priority_to_relative - Convert base priority to relative * * @priority: base_queue_group_priority priority * * This will convert the fixed base priority list to monotonically increasing realtive priority. * * Return: kbase relative priority. */ static inline u8 kbase_csf_priority_queue_group_priority_to_relative(u8 priority) { /* Apply low priority in case of invalid priority */ if (priority >= BASE_QUEUE_GROUP_PRIORITY_COUNT) priority = BASE_QUEUE_GROUP_PRIORITY_LOW; return kbasep_csf_queue_group_priority_to_relative[priority]; } /** * kbase_csf_ktrace_gpu_cycle_cnt - Wrapper to retrieve the GPU cycle counter * value for Ktrace purpose. * * @kbdev: Instance of a GPU platform device that implements a CSF interface. * * This function is just a wrapper to retrieve the GPU cycle counter value, to * avoid any overhead on Release builds where Ktrace is disabled by default. * * Return: Snapshot of the GPU cycle count register. */ static inline u64 kbase_csf_ktrace_gpu_cycle_cnt(struct kbase_device *kbdev) { #if KBASE_KTRACE_ENABLE return kbase_backend_get_cycle_cnt(kbdev); #else CSTD_UNUSED(kbdev); return 0; #endif } /** * kbase_csf_process_queue_kick() - Process a pending kicked GPU command queue. * * @queue: Pointer to the queue to process. * * This function starts the pending queue, for which the work * was previously submitted via ioctl call from application thread. * If the queue is already scheduled and resident, it will be started * right away, otherwise once the group is made resident. */ void kbase_csf_process_queue_kick(struct kbase_queue *queue); #endif /* _KBASE_CSF_H_ */