summaryrefslogtreecommitdiff
path: root/mali_kbase/backend/gpu/mali_kbase_gpuprops_backend.c
blob: 10e92ec94d3a1dc57114849c15859d9788c2961c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
// SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note
/*
 *
 * (C) COPYRIGHT 2014-2022 ARM Limited. All rights reserved.
 *
 * This program is free software and is provided to you under the terms of the
 * GNU General Public License version 2 as published by the Free Software
 * Foundation, and any use by you of this program is subject to the terms
 * of such GNU license.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you can access it online at
 * http://www.gnu.org/licenses/gpl-2.0.html.
 *
 */

/*
 * Base kernel property query backend APIs
 */

#include <mali_kbase.h>
#include <device/mali_kbase_device.h>
#include <backend/gpu/mali_kbase_pm_internal.h>
#include <backend/gpu/mali_kbase_cache_policy_backend.h>
#include <mali_kbase_hwaccess_gpuprops.h>

int kbase_backend_gpuprops_get(struct kbase_device *kbdev,
					struct kbase_gpuprops_regdump *regdump)
{
	int i;
	struct kbase_gpuprops_regdump registers = { 0 };

	/* Fill regdump with the content of the relevant registers */
	registers.gpu_id = kbase_reg_read(kbdev, GPU_CONTROL_REG(GPU_ID));

	registers.l2_features = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(L2_FEATURES));

	registers.tiler_features = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(TILER_FEATURES));
	registers.mem_features = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(MEM_FEATURES));
	registers.mmu_features = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(MMU_FEATURES));
	registers.as_present = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(AS_PRESENT));
#if !MALI_USE_CSF
	registers.js_present = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(JS_PRESENT));
#else /* !MALI_USE_CSF */
	registers.js_present = 0;
#endif /* !MALI_USE_CSF */

	for (i = 0; i < GPU_MAX_JOB_SLOTS; i++)
#if !MALI_USE_CSF
		registers.js_features[i] = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(JS_FEATURES_REG(i)));
#else /* !MALI_USE_CSF */
		registers.js_features[i] = 0;
#endif /* !MALI_USE_CSF */

	for (i = 0; i < BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS; i++)
		registers.texture_features[i] = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(TEXTURE_FEATURES_REG(i)));

	registers.thread_max_threads = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(THREAD_MAX_THREADS));
	registers.thread_max_workgroup_size = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(THREAD_MAX_WORKGROUP_SIZE));
	registers.thread_max_barrier_size = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(THREAD_MAX_BARRIER_SIZE));
	registers.thread_features = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(THREAD_FEATURES));
	registers.thread_tls_alloc = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(THREAD_TLS_ALLOC));

	registers.shader_present_lo = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(SHADER_PRESENT_LO));
	registers.shader_present_hi = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(SHADER_PRESENT_HI));

	registers.tiler_present_lo = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(TILER_PRESENT_LO));
	registers.tiler_present_hi = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(TILER_PRESENT_HI));

	registers.l2_present_lo = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(L2_PRESENT_LO));
	registers.l2_present_hi = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(L2_PRESENT_HI));

	registers.stack_present_lo = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(STACK_PRESENT_LO));
	registers.stack_present_hi = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(STACK_PRESENT_HI));

	if (registers.gpu_id >= GPU_ID2_PRODUCT_MAKE(11, 8, 5, 2)) {
		registers.gpu_features_lo = kbase_reg_read(kbdev,
					GPU_CONTROL_REG(GPU_FEATURES_LO));
		registers.gpu_features_hi = kbase_reg_read(kbdev,
					GPU_CONTROL_REG(GPU_FEATURES_HI));
	} else {
		registers.gpu_features_lo = 0;
		registers.gpu_features_hi = 0;
	}

	if (!kbase_is_gpu_removed(kbdev)) {
		*regdump = registers;
		return 0;
	} else
		return -EIO;
}

int kbase_backend_gpuprops_get_curr_config(struct kbase_device *kbdev,
		struct kbase_current_config_regdump *curr_config_regdump)
{
	if (WARN_ON(!kbdev) || WARN_ON(!curr_config_regdump))
		return -EINVAL;

	curr_config_regdump->mem_features = kbase_reg_read(kbdev,
					GPU_CONTROL_REG(MEM_FEATURES));

	curr_config_regdump->shader_present_lo = kbase_reg_read(kbdev,
					GPU_CONTROL_REG(SHADER_PRESENT_LO));
	curr_config_regdump->shader_present_hi = kbase_reg_read(kbdev,
					GPU_CONTROL_REG(SHADER_PRESENT_HI));

	curr_config_regdump->l2_present_lo = kbase_reg_read(kbdev,
					GPU_CONTROL_REG(L2_PRESENT_LO));
	curr_config_regdump->l2_present_hi = kbase_reg_read(kbdev,
					GPU_CONTROL_REG(L2_PRESENT_HI));

	if (kbase_is_gpu_removed(kbdev))
		return -EIO;

	return 0;

}

int kbase_backend_gpuprops_get_features(struct kbase_device *kbdev,
					struct kbase_gpuprops_regdump *regdump)
{
	u32 coherency_features;
	int error = 0;

	/* Ensure we can access the GPU registers */
	kbase_pm_register_access_enable(kbdev);

	coherency_features = kbase_cache_get_coherency_features(kbdev);

	if (kbase_is_gpu_removed(kbdev))
		error = -EIO;

	regdump->coherency_features = coherency_features;

	if (kbase_hw_has_feature(kbdev, BASE_HW_FEATURE_CORE_FEATURES))
		regdump->core_features = kbase_reg_read(kbdev, GPU_CONTROL_REG(CORE_FEATURES));
	else
		regdump->core_features = 0;

	kbase_pm_register_access_disable(kbdev);

	return error;
}

int kbase_backend_gpuprops_get_l2_features(struct kbase_device *kbdev,
					struct kbase_gpuprops_regdump *regdump)
{
	if (kbase_hw_has_feature(kbdev, BASE_HW_FEATURE_L2_CONFIG)) {
		u32 l2_features = kbase_reg_read(kbdev,
				GPU_CONTROL_REG(L2_FEATURES));
		u32 l2_config =
			kbase_reg_read(kbdev, GPU_CONTROL_REG(L2_CONFIG));
		u32 asn_hash[ASN_HASH_COUNT] = {
			0,
		};
		int i;

		if (kbase_hw_has_feature(kbdev, BASE_HW_FEATURE_ASN_HASH)) {
			for (i = 0; i < ASN_HASH_COUNT; i++)
				asn_hash[i] = kbase_reg_read(
					kbdev, GPU_CONTROL_REG(ASN_HASH(i)));
		}

		if (kbase_is_gpu_removed(kbdev))
			return -EIO;

		regdump->l2_features = l2_features;
		regdump->l2_config = l2_config;
		for (i = 0; i < ASN_HASH_COUNT; i++)
			regdump->l2_asn_hash[i] = asn_hash[i];
	}

	return 0;
}