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/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
/*
*
* (C) COPYRIGHT 2023 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you can access it online at
* http://www.gnu.org/licenses/gpl-2.0.html.
*
*/
#ifndef _MALI_KBASE_GPUPROPS_PRIVATE_TYPES_H_
#define _MALI_KBASE_GPUPROPS_PRIVATE_TYPES_H_
#include <uapi/gpu/arm/midgard/mali_base_kernel.h>
/**
* struct kbasep_gpuprops_regdump - structure containing raw GPU register values.
*
* @shader_present: Shader core present bitmap
* @tiler_present: Tiler core present bitmap
* @l2_present: L2 cache present bitmap
* @stack_present: Core stack present bitmap
* @core_features: Shader core features
* @tiler_features: Tiler features
* @l2_features: Level 2 cache features
* @mem_features: Memory system features
* @mmu_features: GPU Memory Management Unit configuration
* @gpu_features: Supported GPU features
* @as_present: Address spaces present
* @js_present: Job slots present
* @js_features: Job slot features
* @texture_features: Support flags for texture formats
* @gpu_id: GPU ID
* @thread_max_threads: Maximum number of threads per core
* @thread_max_workgroup_size: Maximum number of threads per workgroup
* @thread_max_barrier_size: Maximum number of threads per barrier
* @thread_features: Thread features
* @coherency_features: Coherency/AMBA features
* @thread_tls_alloc: Number of threads per core to allocate TLS storage for
* @l2_config: Level 2 cache configuration
* @l2_slice_hash: ASN Hash function arguments
*
* This structure is used to store raw GPU register values that will be used as-is
* or parsed into respective properties.
*/
struct kbasep_gpuprops_regdump {
u64 shader_present;
u64 tiler_present;
u64 l2_present;
u64 stack_present;
u64 core_features;
u64 tiler_features;
u64 l2_features;
u64 mem_features;
u64 mmu_features;
u64 gpu_features;
u32 as_present;
u32 js_present;
u32 js_features[GPU_MAX_JOB_SLOTS];
u32 texture_features[BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS];
u64 gpu_id;
u32 thread_max_threads;
u32 thread_max_workgroup_size;
u32 thread_max_barrier_size;
u32 thread_features;
u32 coherency_features;
u32 thread_tls_alloc;
u32 l2_config;
u32 l2_slice_hash[GPU_ASN_HASH_COUNT];
};
struct kbasep_gpuprops_priv_data {
struct kbasep_gpuprops_regdump regdump;
};
#endif /* _MALI_KBASE_GPUPROPS_PRIVATE_TYPES_H_ */
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