From 90e10d41c4271a5d517f60f4ff1d2891b8ccc034 Mon Sep 17 00:00:00 2001 From: Elliott Hughes Date: Fri, 2 Nov 2012 17:05:20 -0700 Subject: Rewrite for ARM. The old code was one big no-op. Bug: http://code.google.com/p/android/issues/detail?id=38196 Change-Id: I201a6ffa477385b2629f45e8c948bdfbd47b5bf1 --- tests/fenv_test.cpp | 81 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) create mode 100644 tests/fenv_test.cpp (limited to 'tests/fenv_test.cpp') diff --git a/tests/fenv_test.cpp b/tests/fenv_test.cpp new file mode 100644 index 000000000..4adb06658 --- /dev/null +++ b/tests/fenv_test.cpp @@ -0,0 +1,81 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include + +#include +#include + +static void TestRounding(float expectation1, float expectation2) { + // volatile to prevent compiler optimizations. + volatile float f = 1.968750f; + volatile float m = 0x1.0p23f; + volatile float x = f + m; + ASSERT_FLOAT_EQ(expectation1, x); + x -= m; + ASSERT_EQ(expectation2, x); +} + +static void DivideByZero() { + // volatile to prevent compiler optimizations. + volatile float zero = 0.0f; + volatile float result __attribute__((unused)) = 123.0f / zero; +} + +TEST(fenv, fesetround_fegetround_FE_TONEAREST) { + fesetround(FE_TONEAREST); + ASSERT_EQ(FE_TONEAREST, fegetround()); + TestRounding(8388610.0f, 2.0f); +} + +TEST(fenv, fesetround_fegetround_FE_TOWARDZERO) { + fesetround(FE_TOWARDZERO); + ASSERT_EQ(FE_TOWARDZERO, fegetround()); + TestRounding(8388609.0f, 1.0f); +} + +TEST(fenv, fesetround_fegetround_FE_UPWARD) { + fesetround(FE_UPWARD); + ASSERT_EQ(FE_UPWARD, fegetround()); + TestRounding(8388610.0f, 2.0f); +} + +TEST(fenv, fesetround_fegetround_FE_DOWNWARD) { + fesetround(FE_DOWNWARD); + ASSERT_EQ(FE_DOWNWARD, fegetround()); + TestRounding(8388609.0f, 1.0f); +} + +TEST(fenv, feclearexcept_fetestexcept) { + // Clearing clears. + feclearexcept(FE_ALL_EXCEPT); + ASSERT_EQ(0, fetestexcept(FE_ALL_EXCEPT)); + + // Dividing by zero sets FE_DIVBYZERO. + DivideByZero(); + int raised = fetestexcept(FE_DIVBYZERO | FE_OVERFLOW); + ASSERT_TRUE((raised & FE_OVERFLOW) == 0); + ASSERT_TRUE((raised & FE_DIVBYZERO) != 0); + + // Clearing an unset bit is a no-op. + feclearexcept(FE_OVERFLOW); + ASSERT_TRUE((raised & FE_OVERFLOW) == 0); + ASSERT_TRUE((raised & FE_DIVBYZERO) != 0); + + // Clearing a set bit works. + feclearexcept(FE_DIVBYZERO); + ASSERT_EQ(0, fetestexcept(FE_ALL_EXCEPT)); +} -- cgit v1.2.3