/* * Copyright (C) 2016 The Android Open Source Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #pragma once #include "linker.h" #include "linker_debug.h" #include #include "private/CFIShadow.h" // This class keeps the contents of CFI shadow up-to-date with the current set of loaded libraries. // See the comment in CFIShadow.h for more context. // See documentation in http://clang.llvm.org/docs/ControlFlowIntegrityDesign.html#shared-library-support. // // Shadow is mapped and initialized lazily as soon as the first CFI-enabled DSO is loaded. // It is updated after any library is loaded (but before any constructors are ran), and // before any library is unloaded. class CFIShadowWriter : private CFIShadow { // Returns pointer to the shadow element for an address. uint16_t* MemToShadow(uintptr_t x) { return reinterpret_cast(*shadow_start + MemToShadowOffset(x)); } // Update shadow for the address range to the given constant value. void AddConstant(uintptr_t begin, uintptr_t end, uint16_t v); // Update shadow for the address range to kUncheckedShadow. void AddUnchecked(uintptr_t begin, uintptr_t end); // Update shadow for the address range to kInvalidShadow. void AddInvalid(uintptr_t begin, uintptr_t end); // Update shadow for the address range to the given __cfi_check value. void Add(uintptr_t begin, uintptr_t end, uintptr_t cfi_check); // Add a DSO to CFI shadow. bool AddLibrary(soinfo* si); // Map CFI shadow. uintptr_t MapShadow(); // Initialize CFI shadow and update its contents for everything in solist if any loaded library is // CFI-enabled. If new_si != nullptr, do an incremental check by looking only at new_si; otherwise // look at the entire solist. bool MaybeInit(soinfo *new_si, soinfo *solist); // Set a human readable name for the entire shadow region. void FixupVmaName(); // Pass the pointer to the mapped shadow region to libdl. Must only be called once. // Flips shadow_start to a non-nullptr value. bool NotifyLibDl(soinfo *solist, uintptr_t p); // Pointer to the shadow start address. uintptr_t *shadow_start; bool initial_link_done; public: // Update shadow after loading a DSO. // This function will initialize the shadow if it sees a CFI-enabled DSO for the first time. // In that case it will retroactively update shadow for all previously loaded DSOs. "solist" is a // pointer to the global list. // This function must be called before any user code has observed the newly loaded DSO. bool AfterLoad(soinfo* si, soinfo *solist); // Update shadow before unloading a DSO. void BeforeUnload(soinfo* si); // This is called as soon as the initial set of libraries is linked. bool InitialLinkDone(soinfo *solist); // Handle failure to locate __cfi_check for a target address. static void CfiFail(uint64_t CallSiteTypeId, void* Ptr, void* DiagData, void *caller_pc); }; CFIShadowWriter* get_cfi_shadow();