// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package blueprint import ( "bytes" "io" "io/ioutil" "os" ) // Based on Andrew Gerrand's "10 things you (probably) dont' know about Go" var fs fileSystem = osFS{} type fileSystem interface { Open(name string) (io.ReadCloser, error) Exists(name string) (bool, bool, error) } // osFS implements fileSystem using the local disk. type osFS struct{} func (osFS) Open(name string) (io.ReadCloser, error) { return os.Open(name) } func (osFS) Exists(name string) (bool, bool, error) { stat, err := os.Stat(name) if err == nil { return true, stat.IsDir(), nil } else if os.IsNotExist(err) { return false, false, nil } else { return false, false, err } } type mockFS struct { files map[string][]byte } func (m mockFS) Open(name string) (io.ReadCloser, error) { if f, ok := m.files[name]; ok { return struct { io.Closer *bytes.Reader }{ ioutil.NopCloser(nil), bytes.NewReader(f), }, nil } return nil, &os.PathError{ Op: "open", Path: name, Err: os.ErrNotExist, } } func (m mockFS) Exists(name string) (bool, bool, error) { _, ok := m.files[name] return ok, false, nil }