// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package cc import ( "fmt" "path/filepath" "regexp" "strconv" "strings" "github.com/google/blueprint/proptools" "android/soong/android" "android/soong/cc/config" ) var ( allowedManualInterfacePaths = []string{"vendor/", "hardware/"} ) // This file contains the basic C/C++/assembly to .o compliation steps type BaseCompilerProperties struct { // list of source files used to compile the C/C++ module. May be .c, .cpp, or .S files. // srcs may reference the outputs of other modules that produce source files like genrule // or filegroup using the syntax ":module". Srcs []string `android:"path,arch_variant"` // list of source files that should not be used to build the C/C++ module. // This is most useful in the arch/multilib variants to remove non-common files Exclude_srcs []string `android:"path,arch_variant"` // list of module-specific flags that will be used for C and C++ compiles. Cflags []string `android:"arch_variant"` // list of module-specific flags that will be used for C++ compiles Cppflags []string `android:"arch_variant"` // list of module-specific flags that will be used for C compiles Conlyflags []string `android:"arch_variant"` // list of module-specific flags that will be used for .S compiles Asflags []string `android:"arch_variant"` // list of module-specific flags that will be used for C and C++ compiles when // compiling with clang Clang_cflags []string `android:"arch_variant"` // list of module-specific flags that will be used for .S compiles when // compiling with clang Clang_asflags []string `android:"arch_variant"` // the instruction set architecture to use to compile the C/C++ // module. Instruction_set *string `android:"arch_variant"` // list of directories relative to the root of the source tree that will // be added to the include path using -I. // If possible, don't use this. If adding paths from the current directory use // local_include_dirs, if adding paths from other modules use export_include_dirs in // that module. Include_dirs []string `android:"arch_variant,variant_prepend"` // list of directories relative to the Blueprints file that will // be added to the include path using -I Local_include_dirs []string `android:"arch_variant,variant_prepend"` // Add the directory containing the Android.bp file to the list of include // directories. Defaults to true. Include_build_directory *bool // list of generated sources to compile. These are the names of gensrcs or // genrule modules. Generated_sources []string `android:"arch_variant"` // list of generated sources that should not be used to build the C/C++ module. // This is most useful in the arch/multilib variants to remove non-common files Exclude_generated_sources []string `android:"arch_variant"` // list of generated headers to add to the include path. These are the names // of genrule modules. Generated_headers []string `android:"arch_variant"` // pass -frtti instead of -fno-rtti Rtti *bool // C standard version to use. Can be a specific version (such as "gnu11"), // "experimental" (which will use draft versions like C1x when available), // or the empty string (which will use the default). C_std *string // C++ standard version to use. Can be a specific version (such as // "gnu++11"), "experimental" (which will use draft versions like C++1z when // available), or the empty string (which will use the default). Cpp_std *string // if set to false, use -std=c++* instead of -std=gnu++* Gnu_extensions *bool Yacc *YaccProperties Lex *LexProperties Aidl struct { // list of directories that will be added to the aidl include paths. Include_dirs []string // list of directories relative to the Blueprints file that will // be added to the aidl include paths. Local_include_dirs []string // whether to generate traces (for systrace) for this interface Generate_traces *bool // list of flags that will be passed to the AIDL compiler Flags []string } Renderscript struct { // list of directories that will be added to the llvm-rs-cc include paths Include_dirs []string // list of flags that will be passed to llvm-rs-cc Flags []string // Renderscript API level to target Target_api *string } Debug, Release struct { // list of module-specific flags that will be used for C and C++ compiles in debug or // release builds Cflags []string `android:"arch_variant"` } `android:"arch_variant"` Target struct { Vendor, Product struct { // list of source files that should only be used in vendor or // product variant of the C/C++ module. Srcs []string `android:"path"` // list of source files that should not be used to build vendor // or product variant of the C/C++ module. Exclude_srcs []string `android:"path"` // List of additional cflags that should be used to build vendor // or product variant of the C/C++ module. Cflags []string // list of generated sources that should not be used to build // vendor or product variant of the C/C++ module. Exclude_generated_sources []string } Recovery struct { // list of source files that should only be used in the // recovery variant of the C/C++ module. Srcs []string `android:"path"` // list of source files that should not be used to // build the recovery variant of the C/C++ module. Exclude_srcs []string `android:"path"` // List of additional cflags that should be used to build the recovery // variant of the C/C++ module. Cflags []string // list of generated sources that should not be used to // build the recovery variant of the C/C++ module. Exclude_generated_sources []string } Vendor_ramdisk struct { // list of source files that should not be used to // build the vendor ramdisk variant of the C/C++ module. Exclude_srcs []string `android:"path"` // List of additional cflags that should be used to build the vendor ramdisk // variant of the C/C++ module. Cflags []string } } Proto struct { // Link statically against the protobuf runtime Static *bool `android:"arch_variant"` } `android:"arch_variant"` // Stores the original list of source files before being cleared by library reuse OriginalSrcs []string `blueprint:"mutated"` // Build and link with OpenMP Openmp *bool `android:"arch_variant"` // Deprecated. // Adds __ANDROID_APEX___ macro defined for apex variants in addition to __ANDROID_APEX__ Use_apex_name_macro *bool // Adds two macros for apex variants in addition to __ANDROID_APEX__ // * __ANDROID_APEX_COM_ANDROID_FOO__ // * __ANDROID_APEX_NAME__="com.android.foo" UseApexNameMacro bool `blueprint:"mutated"` } func NewBaseCompiler() *baseCompiler { return &baseCompiler{} } type baseCompiler struct { Properties BaseCompilerProperties Proto android.ProtoProperties cFlagsDeps android.Paths pathDeps android.Paths flags builderFlags // Sources that were passed to the C/C++ compiler srcs android.Paths // Sources that were passed in the Android.bp file, including generated sources generated by // other modules and filegroups. May include source files that have not yet been translated to // C/C++ (.aidl, .proto, etc.) srcsBeforeGen android.Paths generatedSourceInfo } var _ compiler = (*baseCompiler)(nil) type CompiledInterface interface { Srcs() android.Paths } func (compiler *baseCompiler) Srcs() android.Paths { return append(android.Paths{}, compiler.srcs...) } func (compiler *baseCompiler) appendCflags(flags []string) { compiler.Properties.Cflags = append(compiler.Properties.Cflags, flags...) } func (compiler *baseCompiler) appendAsflags(flags []string) { compiler.Properties.Asflags = append(compiler.Properties.Asflags, flags...) } func (compiler *baseCompiler) compilerProps() []interface{} { return []interface{}{&compiler.Properties, &compiler.Proto} } func (compiler *baseCompiler) includeBuildDirectory() bool { return proptools.BoolDefault(compiler.Properties.Include_build_directory, true) } func (compiler *baseCompiler) compilerInit(ctx BaseModuleContext) {} func (compiler *baseCompiler) compilerDeps(ctx DepsContext, deps Deps) Deps { deps.GeneratedSources = append(deps.GeneratedSources, compiler.Properties.Generated_sources...) deps.GeneratedSources = removeListFromList(deps.GeneratedSources, compiler.Properties.Exclude_generated_sources) deps.GeneratedHeaders = append(deps.GeneratedHeaders, compiler.Properties.Generated_headers...) android.ProtoDeps(ctx, &compiler.Proto) if compiler.hasSrcExt(".proto") { deps = protoDeps(ctx, deps, &compiler.Proto, Bool(compiler.Properties.Proto.Static)) } if Bool(compiler.Properties.Openmp) { deps.StaticLibs = append(deps.StaticLibs, "libomp") } return deps } func (compiler *baseCompiler) useApexNameMacro() bool { return Bool(compiler.Properties.Use_apex_name_macro) || compiler.Properties.UseApexNameMacro } // Return true if the module is in the WarningAllowedProjects. func warningsAreAllowed(subdir string) bool { subdir += "/" return android.HasAnyPrefix(subdir, config.WarningAllowedProjects) } func addToModuleList(ctx ModuleContext, key android.OnceKey, module string) { getNamedMapForConfig(ctx.Config(), key).Store(module, true) } // Create a Flags struct that collects the compile flags from global values, // per-target values, module type values, and per-module Blueprints properties func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps PathDeps) Flags { tc := ctx.toolchain() modulePath := android.PathForModuleSrc(ctx).String() compiler.srcsBeforeGen = android.PathsForModuleSrcExcludes(ctx, compiler.Properties.Srcs, compiler.Properties.Exclude_srcs) compiler.srcsBeforeGen = append(compiler.srcsBeforeGen, deps.GeneratedSources...) CheckBadCompilerFlags(ctx, "cflags", compiler.Properties.Cflags) CheckBadCompilerFlags(ctx, "cppflags", compiler.Properties.Cppflags) CheckBadCompilerFlags(ctx, "conlyflags", compiler.Properties.Conlyflags) CheckBadCompilerFlags(ctx, "asflags", compiler.Properties.Asflags) CheckBadCompilerFlags(ctx, "vendor.cflags", compiler.Properties.Target.Vendor.Cflags) CheckBadCompilerFlags(ctx, "product.cflags", compiler.Properties.Target.Product.Cflags) CheckBadCompilerFlags(ctx, "recovery.cflags", compiler.Properties.Target.Recovery.Cflags) CheckBadCompilerFlags(ctx, "vendor_ramdisk.cflags", compiler.Properties.Target.Vendor_ramdisk.Cflags) esc := proptools.NinjaAndShellEscapeList flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Cflags)...) flags.Local.CppFlags = append(flags.Local.CppFlags, esc(compiler.Properties.Cppflags)...) flags.Local.ConlyFlags = append(flags.Local.ConlyFlags, esc(compiler.Properties.Conlyflags)...) flags.Local.AsFlags = append(flags.Local.AsFlags, esc(compiler.Properties.Asflags)...) flags.Local.YasmFlags = append(flags.Local.YasmFlags, esc(compiler.Properties.Asflags)...) flags.Yacc = compiler.Properties.Yacc flags.Lex = compiler.Properties.Lex // Include dir cflags localIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Local_include_dirs) if len(localIncludeDirs) > 0 { f := includeDirsToFlags(localIncludeDirs) flags.Local.CommonFlags = append(flags.Local.CommonFlags, f) flags.Local.YasmFlags = append(flags.Local.YasmFlags, f) } rootIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Include_dirs) if len(rootIncludeDirs) > 0 { f := includeDirsToFlags(rootIncludeDirs) flags.Local.CommonFlags = append(flags.Local.CommonFlags, f) flags.Local.YasmFlags = append(flags.Local.YasmFlags, f) } if compiler.includeBuildDirectory() { flags.Local.CommonFlags = append(flags.Local.CommonFlags, "-I"+modulePath) flags.Local.YasmFlags = append(flags.Local.YasmFlags, "-I"+modulePath) } if !(ctx.useSdk() || ctx.useVndk()) || ctx.Host() { flags.SystemIncludeFlags = append(flags.SystemIncludeFlags, "${config.CommonGlobalIncludes}", tc.IncludeFlags()) } if ctx.useSdk() { // TODO: Switch to --sysroot. // The NDK headers are installed to a common sysroot. While a more // typical Soong approach would be to only make the headers for the // library you're using available, we're trying to emulate the NDK // behavior here, and the NDK always has all the NDK headers available. flags.SystemIncludeFlags = append(flags.SystemIncludeFlags, "-isystem "+getCurrentIncludePath(ctx).String(), "-isystem "+getCurrentIncludePath(ctx).Join(ctx, config.NDKTriple(tc)).String()) } if ctx.useVndk() { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_VNDK__") if ctx.inVendor() { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_VENDOR__") } else if ctx.inProduct() { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_PRODUCT__") } } if ctx.inRecovery() { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_RECOVERY__") } if ctx.apexVariationName() != "" { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_APEX__") if compiler.useApexNameMacro() { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_APEX_"+makeDefineString(ctx.apexVariationName())+"__") flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_APEX_NAME__='\""+ctx.apexVariationName()+"\"'") } if ctx.Device() { flags.Global.CommonFlags = append(flags.Global.CommonFlags, fmt.Sprintf("-D__ANDROID_APEX_MIN_SDK_VERSION__=%d", ctx.apexSdkVersion().FinalOrFutureInt())) } } if ctx.Target().NativeBridge == android.NativeBridgeEnabled { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_NATIVE_BRIDGE__") } instructionSet := String(compiler.Properties.Instruction_set) if flags.RequiredInstructionSet != "" { instructionSet = flags.RequiredInstructionSet } instructionSetFlags, err := tc.ClangInstructionSetFlags(instructionSet) if err != nil { ctx.ModuleErrorf("%s", err) } CheckBadCompilerFlags(ctx, "release.cflags", compiler.Properties.Release.Cflags) // TODO: debug flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Release.Cflags)...) CheckBadCompilerFlags(ctx, "clang_cflags", compiler.Properties.Clang_cflags) CheckBadCompilerFlags(ctx, "clang_asflags", compiler.Properties.Clang_asflags) flags.Local.CFlags = config.ClangFilterUnknownCflags(flags.Local.CFlags) flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Clang_cflags)...) flags.Local.AsFlags = append(flags.Local.AsFlags, esc(compiler.Properties.Clang_asflags)...) flags.Local.CppFlags = config.ClangFilterUnknownCflags(flags.Local.CppFlags) flags.Local.ConlyFlags = config.ClangFilterUnknownCflags(flags.Local.ConlyFlags) flags.Local.LdFlags = config.ClangFilterUnknownCflags(flags.Local.LdFlags) target := "-target " + tc.ClangTriple() if ctx.Os().Class == android.Device { version := ctx.minSdkVersion() if version == "" || version == "current" { target += strconv.Itoa(android.FutureApiLevelInt) } else { target += version } } gccPrefix := "-B" + config.ToolPath(tc) flags.Global.CFlags = append(flags.Global.CFlags, target, gccPrefix) flags.Global.AsFlags = append(flags.Global.AsFlags, target, gccPrefix) flags.Global.LdFlags = append(flags.Global.LdFlags, target, gccPrefix) hod := "Host" if ctx.Os().Class == android.Device { hod = "Device" } flags.Global.CommonFlags = append(flags.Global.CommonFlags, instructionSetFlags) flags.Global.ConlyFlags = append([]string{"${config.CommonGlobalConlyflags}"}, flags.Global.ConlyFlags...) flags.Global.CppFlags = append([]string{fmt.Sprintf("${config.%sGlobalCppflags}", hod)}, flags.Global.CppFlags...) flags.Global.AsFlags = append(flags.Global.AsFlags, tc.ClangAsflags()) flags.Global.CppFlags = append([]string{"${config.CommonClangGlobalCppflags}"}, flags.Global.CppFlags...) flags.Global.CommonFlags = append(flags.Global.CommonFlags, tc.ClangCflags(), "${config.CommonClangGlobalCflags}", fmt.Sprintf("${config.%sClangGlobalCflags}", hod)) if isThirdParty(modulePath) { flags.Global.CommonFlags = append(flags.Global.CommonFlags, "${config.ClangExternalCflags}") } if tc.Bionic() { if Bool(compiler.Properties.Rtti) { flags.Local.CppFlags = append(flags.Local.CppFlags, "-frtti") } else { flags.Local.CppFlags = append(flags.Local.CppFlags, "-fno-rtti") } } flags.Global.AsFlags = append(flags.Global.AsFlags, "-D__ASSEMBLY__") flags.Global.CppFlags = append(flags.Global.CppFlags, tc.ClangCppflags()) flags.Global.YasmFlags = append(flags.Global.YasmFlags, tc.YasmFlags()) flags.Global.CommonFlags = append(flags.Global.CommonFlags, tc.ToolchainClangCflags()) cStd := config.CStdVersion if String(compiler.Properties.C_std) == "experimental" { cStd = config.ExperimentalCStdVersion } else if String(compiler.Properties.C_std) != "" { cStd = String(compiler.Properties.C_std) } cppStd := String(compiler.Properties.Cpp_std) switch String(compiler.Properties.Cpp_std) { case "": cppStd = config.CppStdVersion case "experimental": cppStd = config.ExperimentalCppStdVersion } if compiler.Properties.Gnu_extensions != nil && *compiler.Properties.Gnu_extensions == false { cStd = gnuToCReplacer.Replace(cStd) cppStd = gnuToCReplacer.Replace(cppStd) } flags.Local.ConlyFlags = append([]string{"-std=" + cStd}, flags.Local.ConlyFlags...) flags.Local.CppFlags = append([]string{"-std=" + cppStd}, flags.Local.CppFlags...) if ctx.inVendor() { flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Vendor.Cflags)...) } if ctx.inProduct() { flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Product.Cflags)...) } if ctx.inRecovery() { flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Recovery.Cflags)...) } if ctx.inVendorRamdisk() { flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Vendor_ramdisk.Cflags)...) } // We can enforce some rules more strictly in the code we own. strict // indicates if this is code that we can be stricter with. If we have // rules that we want to apply to *our* code (but maybe can't for // vendor/device specific things), we could extend this to be a ternary // value. strict := true if strings.HasPrefix(modulePath, "external/") { strict = false } // Can be used to make some annotations stricter for code we can fix // (such as when we mark functions as deprecated). if strict { flags.Global.CFlags = append(flags.Global.CFlags, "-DANDROID_STRICT") } if compiler.hasSrcExt(".proto") { flags = protoFlags(ctx, flags, &compiler.Proto) } if compiler.hasSrcExt(".y") || compiler.hasSrcExt(".yy") { flags.Local.CommonFlags = append(flags.Local.CommonFlags, "-I"+android.PathForModuleGen(ctx, "yacc", ctx.ModuleDir()).String()) } if compiler.hasSrcExt(".mc") { flags.Local.CommonFlags = append(flags.Local.CommonFlags, "-I"+android.PathForModuleGen(ctx, "windmc", ctx.ModuleDir()).String()) } if compiler.hasSrcExt(".aidl") { flags.aidlFlags = append(flags.aidlFlags, compiler.Properties.Aidl.Flags...) if len(compiler.Properties.Aidl.Local_include_dirs) > 0 { localAidlIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Aidl.Local_include_dirs) flags.aidlFlags = append(flags.aidlFlags, includeDirsToFlags(localAidlIncludeDirs)) } if len(compiler.Properties.Aidl.Include_dirs) > 0 { rootAidlIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Aidl.Include_dirs) flags.aidlFlags = append(flags.aidlFlags, includeDirsToFlags(rootAidlIncludeDirs)) } if Bool(compiler.Properties.Aidl.Generate_traces) { flags.aidlFlags = append(flags.aidlFlags, "-t") } flags.Local.CommonFlags = append(flags.Local.CommonFlags, "-I"+android.PathForModuleGen(ctx, "aidl").String()) } if compiler.hasSrcExt(".rscript") || compiler.hasSrcExt(".fs") { flags = rsFlags(ctx, flags, &compiler.Properties) } if compiler.hasSrcExt(".sysprop") { flags.Local.CommonFlags = append(flags.Local.CommonFlags, "-I"+android.PathForModuleGen(ctx, "sysprop", "include").String()) } if len(compiler.Properties.Srcs) > 0 { module := ctx.ModuleDir() + "/Android.bp:" + ctx.ModuleName() if inList("-Wno-error", flags.Local.CFlags) || inList("-Wno-error", flags.Local.CppFlags) { addToModuleList(ctx, modulesUsingWnoErrorKey, module) } else if !inList("-Werror", flags.Local.CFlags) && !inList("-Werror", flags.Local.CppFlags) { if warningsAreAllowed(ctx.ModuleDir()) { addToModuleList(ctx, modulesAddedWallKey, module) flags.Local.CFlags = append([]string{"-Wall"}, flags.Local.CFlags...) } else { flags.Local.CFlags = append([]string{"-Wall", "-Werror"}, flags.Local.CFlags...) } } } if Bool(compiler.Properties.Openmp) { flags.Local.CFlags = append(flags.Local.CFlags, "-fopenmp") } // Exclude directories from manual binder interface allowed list. //TODO(b/145621474): Move this check into IInterface.h when clang-tidy no longer uses absolute paths. if android.HasAnyPrefix(ctx.ModuleDir(), allowedManualInterfacePaths) { flags.Local.CFlags = append(flags.Local.CFlags, "-DDO_NOT_CHECK_MANUAL_BINDER_INTERFACES") } return flags } func (compiler *baseCompiler) hasSrcExt(ext string) bool { for _, src := range compiler.srcsBeforeGen { if src.Ext() == ext { return true } } for _, src := range compiler.Properties.Srcs { if filepath.Ext(src) == ext { return true } } for _, src := range compiler.Properties.OriginalSrcs { if filepath.Ext(src) == ext { return true } } return false } func (compiler *baseCompiler) uniqueApexVariations() bool { return compiler.useApexNameMacro() } var invalidDefineCharRegex = regexp.MustCompile("[^a-zA-Z0-9_]") // makeDefineString transforms a name of an APEX module into a value to be used as value for C define // For example, com.android.foo => COM_ANDROID_FOO func makeDefineString(name string) string { return invalidDefineCharRegex.ReplaceAllString(strings.ToUpper(name), "_") } var gnuToCReplacer = strings.NewReplacer("gnu", "c") func ndkPathDeps(ctx ModuleContext) android.Paths { if ctx.Module().(*Module).IsSdkVariant() { // The NDK sysroot timestamp file depends on all the NDK sysroot files // (headers and libraries). return android.Paths{getNdkBaseTimestampFile(ctx)} } return nil } func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects { pathDeps := deps.GeneratedDeps pathDeps = append(pathDeps, ndkPathDeps(ctx)...) buildFlags := flagsToBuilderFlags(flags) srcs := append(android.Paths(nil), compiler.srcsBeforeGen...) srcs, genDeps, info := genSources(ctx, srcs, buildFlags) pathDeps = append(pathDeps, genDeps...) compiler.pathDeps = pathDeps compiler.generatedSourceInfo = info compiler.cFlagsDeps = flags.CFlagsDeps // Save src, buildFlags and context compiler.srcs = srcs // Compile files listed in c.Properties.Srcs into objects objs := compileObjs(ctx, buildFlags, "", srcs, pathDeps, compiler.cFlagsDeps) if ctx.Failed() { return Objects{} } return objs } // Compile a list of source files into objects a specified subdirectory func compileObjs(ctx android.ModuleContext, flags builderFlags, subdir string, srcFiles, pathDeps android.Paths, cFlagsDeps android.Paths) Objects { return transformSourceToObj(ctx, subdir, srcFiles, flags, pathDeps, cFlagsDeps) } var thirdPartyDirPrefixExceptions = []*regexp.Regexp{ regexp.MustCompile("^vendor/[^/]*google[^/]*/"), regexp.MustCompile("^hardware/google/"), regexp.MustCompile("^hardware/interfaces/"), regexp.MustCompile("^hardware/libhardware[^/]*/"), regexp.MustCompile("^hardware/ril/"), } func isThirdParty(path string) bool { thirdPartyDirPrefixes := []string{"external/", "vendor/", "hardware/"} if android.HasAnyPrefix(path, thirdPartyDirPrefixes) { for _, prefix := range thirdPartyDirPrefixExceptions { if prefix.MatchString(path) { return false } } } return true } // Properties for rust_bindgen related to generating rust bindings. // This exists here so these properties can be included in a cc_default // which can be used in both cc and rust modules. type RustBindgenClangProperties struct { // list of directories relative to the Blueprints file that will // be added to the include path using -I Local_include_dirs []string `android:"arch_variant,variant_prepend"` // list of static libraries that provide headers for this binding. Static_libs []string `android:"arch_variant,variant_prepend"` // list of shared libraries that provide headers for this binding. Shared_libs []string `android:"arch_variant"` // List of libraries which export include paths required for this module Header_libs []string `android:"arch_variant,variant_prepend"` // list of clang flags required to correctly interpret the headers. Cflags []string `android:"arch_variant"` // list of c++ specific clang flags required to correctly interpret the headers. // This is provided primarily to make sure cppflags defined in cc_defaults are pulled in. Cppflags []string `android:"arch_variant"` // C standard version to use. Can be a specific version (such as "gnu11"), // "experimental" (which will use draft versions like C1x when available), // or the empty string (which will use the default). // // If this is set, the file extension will be ignored and this will be used as the std version value. Setting this // to "default" will use the build system default version. This cannot be set at the same time as cpp_std. C_std *string // C++ standard version to use. Can be a specific version (such as // "gnu++11"), "experimental" (which will use draft versions like C++1z when // available), or the empty string (which will use the default). // // If this is set, the file extension will be ignored and this will be used as the std version value. Setting this // to "default" will use the build system default version. This cannot be set at the same time as c_std. Cpp_std *string //TODO(b/161141999) Add support for headers from cc_library_header modules. }