diff options
-rw-r--r-- | Android.mk | 4 | ||||
-rw-r--r-- | src/devices/audio.jd | 9 | ||||
-rw-r--r-- | src/devices/tuning.jd | 2 |
3 files changed, 8 insertions, 7 deletions
@@ -22,6 +22,10 @@ include $(BUILD_DROIDDOC) setup-hal-ref: $(hide) doxygen docs/source.android.com/Doxyfile +# Put HAL refs in PDK instead and strip nav to s.a.c. +pdk-hal-ref: + $(hide) doxygen vendor/pdk/data/google/Doxyfile + # Run "make tradefed-docs" in "tradefed" branch before running this target # This sets up the tradefed javadocs for viewing in s.a.c. # Target assumes that you have a "tradefed" directory diff --git a/src/devices/audio.jd b/src/devices/audio.jd index 08ed9ff4..8b58d9e1 100644 --- a/src/devices/audio.jd +++ b/src/devices/audio.jd @@ -255,12 +255,9 @@ The Android platform supports audio effects on supported devices in the <a href="http://developer.android.com/reference/android/media/audiofx/package-summary.html">audiofx</a> package, which is available for developers to access. For example, on the Nexus 10, the following pre-processing effects are supported: </p> <ul> - <li><a href="http://developer.android.com/reference/android/media/AcousticEchoCanceller">Acoustic Echo - Cancellation</a></li> - <li><a href="http://developer.android.com/reference/android/media/AutomaticGainControl">Automatic Gain - Control</a></li> - <li><a href="http://developer.android.com/reference/android/media/NoiseSuppressor">Noise - Suppression</a></li> + <li><a href="http://developer.android.com/reference/android/media/audiofx/AcousticEchoCanceler.html">Acoustic Echo Cancellation</a></li> + <li><a href="http://developer.android.com/reference/android/media/audiofx/AutomaticGainControl.html">Automatic Gain Control</a></li> + <li><a href="http://developer.android.com/reference/android/media/audiofx/NoiseSuppressor.html">Noise Suppression</a></li> </ul> </p> diff --git a/src/devices/tuning.jd b/src/devices/tuning.jd index aedbd5f1..61151b6c 100644 --- a/src/devices/tuning.jd +++ b/src/devices/tuning.jd @@ -16,7 +16,7 @@ page.title=Performance tuning See the License for the specific language governing permissions and limitations under the License. --> -<p>This document describes performance tuninig that you can do to get the most out of your +<p>This document describes performance tuning that you can do to get the most out of your hardware.</p> <h2>OpenGLRenderer (libhwui) Properties</h2> |