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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-08-26 01:09:37 +0000
committerAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-08-26 01:09:37 +0000
commit5cafb494ad2645896b8a9c567729364593194ce4 (patch)
treee36eb1ac40a126195222db7dcc0db4822102e85d
parentb514268c44f79ce62184f6196c0df910ff8993eb (diff)
parenta8d4dc00188ab2f3c8b1baf6b5dc4c39f47fc21e (diff)
downloadAFLplusplus-5cafb494ad2645896b8a9c567729364593194ce4.tar.gz
Change-Id: Iede0bae0e99290e1466da40c1db75db454292ab9
-rw-r--r--Android.bp32
1 files changed, 32 insertions, 0 deletions
diff --git a/Android.bp b/Android.bp
index f6fe7bf4..ca1583a7 100644
--- a/Android.bp
+++ b/Android.bp
@@ -1,4 +1,36 @@
+package {
+ default_applicable_licenses: ["external_AFLplusplus_license"],
+}
+
+// Added automatically by a large-scale-change that took the approach of
+// 'apply every license found to every target'. While this makes sure we respect
+// every license restriction, it may not be entirely correct.
+//
+// e.g. GPL in an MIT project might only apply to the contrib/ directory.
+//
+// Please consider splitting the single license below into multiple licenses,
+// taking care not to lose any license_kind information, and overriding the
+// default license using the 'licenses: [...]' property on targets as needed.
+//
+// For unused files, consider creating a 'fileGroup' with "//visibility:private"
+// to attach the license to, and including a comment whether the files may be
+// used in the current project.
+// See: http://go/android-license-faq
+license {
+ name: "external_AFLplusplus_license",
+ visibility: [":__subpackages__"],
+ license_kinds: [
+ "legacy_unencumbered",
+ "SPDX-license-identifier-Apache-2.0",
+ "SPDX-license-identifier-BSD",
+ "SPDX-license-identifier-CC0-1.0",
+ ],
+ license_text: [
+ "LICENSE",
+ ],
+}
+
cc_defaults {
name: "afl-defaults",
export_include_dirs: [