// Copyright 2019 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. #include #include #include void xnn_f32_maxpool_minmax_ukernel_9p8x__wasm_c1( size_t output_pixels, size_t kernel_elements, size_t channels, const float** input, size_t input_offset, float* output, size_t input_increment, size_t output_increment, const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) { assert(output_pixels != 0); assert(kernel_elements != 0); assert(channels != 0); const float voutput_min = params->scalar.min; const float voutput_max = params->scalar.max; do { float* o = output; { const float* i0 = *input++; const float* i1 = *input++; const float* i2 = *input++; const float* i3 = *input++; const float* i4 = *input++; const float* i5 = *input++; const float* i6 = *input++; const float* i7 = *input++; const float* i8 = *input++; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); i4 = (const float*) ((uintptr_t) i4 + input_offset); i5 = (const float*) ((uintptr_t) i5 + input_offset); i6 = (const float*) ((uintptr_t) i6 + input_offset); i7 = (const float*) ((uintptr_t) i7 + input_offset); i8 = (const float*) ((uintptr_t) i8 + input_offset); if (kernel_elements < 2) { i1 = i0; } if (kernel_elements <= 2) { i2 = i0; } if (kernel_elements < 4) { i3 = i0; } if (kernel_elements <= 4) { i4 = i0; } if (kernel_elements < 6) { i5 = i0; } if (kernel_elements <= 6) { i6 = i0; } if (kernel_elements < 8) { i7 = i0; } if (kernel_elements <= 8) { i8 = i0; } size_t c = channels; do { const float vi0 = *i0++; const float vi1 = *i1++; const float vi2 = *i2++; const float vi3 = *i3++; const float vi4 = *i4++; const float vi5 = *i5++; const float vi6 = *i6++; const float vi7 = *i7++; const float vi8 = *i8++; const float vmax01 = __builtin_wasm_max_f32(vi0, vi1); const float vmax23 = __builtin_wasm_max_f32(vi2, vi3); const float vmax45 = __builtin_wasm_max_f32(vi4, vi5); const float vmax67 = __builtin_wasm_max_f32(vi6, vi7); const float vmax018 = __builtin_wasm_max_f32(vmax01, vi8); const float vmax2345 = __builtin_wasm_max_f32(vmax23, vmax45); const float vmax01678 = __builtin_wasm_max_f32(vmax018, vmax67); float vout = __builtin_wasm_max_f32(vmax2345, vmax01678); vout = __builtin_wasm_max_f32(vout, voutput_min); vout = __builtin_wasm_min_f32(vout, voutput_max); *o++ = vout; } while (--c != 0); } for (ptrdiff_t k = (ptrdiff_t) kernel_elements - 9; k > 0; k -= 8) { const float* i0 = *input++; const float* i1 = *input++; const float* i2 = *input++; const float* i3 = *input++; const float* i4 = *input++; const float* i5 = *input++; const float* i6 = *input++; const float* i7 = *input++; i0 = (const float*) ((uintptr_t) i0 + input_offset); i1 = (const float*) ((uintptr_t) i1 + input_offset); i2 = (const float*) ((uintptr_t) i2 + input_offset); i3 = (const float*) ((uintptr_t) i3 + input_offset); i4 = (const float*) ((uintptr_t) i4 + input_offset); i5 = (const float*) ((uintptr_t) i5 + input_offset); i6 = (const float*) ((uintptr_t) i6 + input_offset); i7 = (const float*) ((uintptr_t) i7 + input_offset); if (k < 2) { i1 = i0; } if (k <= 2) { i2 = i0; } if (k < 4) { i3 = i0; } if (k <= 4) { i4 = i0; } if (k < 6) { i5 = i0; } if (k <= 6) { i6 = i0; } if (k < 8) { i7 = i0; } o = output; size_t c = channels; do { const float vi0 = *i0++; const float vi1 = *i1++; const float vi2 = *i2++; const float vi3 = *i3++; const float vi4 = *i4++; const float vi5 = *i5++; const float vi6 = *i6++; const float vi7 = *i7++; const float vi8 = *o; const float vmax01 = __builtin_wasm_max_f32(vi0, vi1); const float vmax23 = __builtin_wasm_max_f32(vi2, vi3); const float vmax45 = __builtin_wasm_max_f32(vi4, vi5); const float vmax67 = __builtin_wasm_max_f32(vi6, vi7); const float vmax018 = __builtin_wasm_max_f32(vmax01, vi8); const float vmax2345 = __builtin_wasm_max_f32(vmax23, vmax45); const float vmax01678 = __builtin_wasm_max_f32(vmax018, vmax67); float vout = __builtin_wasm_max_f32(vmax2345, vmax01678); vout = __builtin_wasm_max_f32(vout, voutput_min); vout = __builtin_wasm_min_f32(vout, voutput_max); *o++ = vout; } while (--c != 0); } input = (const float**) ((uintptr_t) input + input_increment); output = (float*) ((uintptr_t) o + output_increment); } while (--output_pixels != 0); }