// Copyright 2020 Google LLC // // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. $assert BATCH_TILE % 4 == 0 $assert BATCH_TILE >= 4 $ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" #include #include #include #include void xnn_f32_vclamp_ukernel__wasmsimd_${"x86" if X86 else "arm"}_x${BATCH_TILE}( size_t n, const float* x, float* y, const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS { assert(n != 0); assert(n % sizeof(float) == 0); assert(x != NULL); assert(y != NULL); const v128_t vy_min = wasm_v128_load64_splat(params->wasmsimd.min); const v128_t vy_max = wasm_v128_load64_splat(params->wasmsimd.max); $if BATCH_TILE > 4: for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { v128_t vacc${ABC[0:4]} = wasm_v128_load(x); $for N in range(4, BATCH_TILE, 4): v128_t vacc${ABC[N:N+4]} = wasm_v128_load(x + ${N}); x += ${BATCH_TILE}; $if X86: $for N in range(0, BATCH_TILE, 4): vacc${ABC[N:N+4]} = wasm_f32x4_pmax(vy_min, vacc${ABC[N:N+4]}); $for N in range(0, BATCH_TILE, 4): vacc${ABC[N:N+4]} = wasm_f32x4_pmin(vy_max, vacc${ABC[N:N+4]}); $else: $for N in range(0, BATCH_TILE, 4): vacc${ABC[N:N+4]} = wasm_f32x4_max(vacc${ABC[N:N+4]}, vy_min); $for N in range(0, BATCH_TILE, 4): vacc${ABC[N:N+4]} = wasm_f32x4_min(vacc${ABC[N:N+4]}, vy_max); wasm_v128_store(y, vacc${ABC[0:4]}); $for N in range(4, BATCH_TILE, 4): wasm_v128_store(y + ${N}, vacc${ABC[N:N+4]}); y += ${BATCH_TILE}; } for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { v128_t vacc = wasm_v128_load(x); x += 4; $if X86: vacc = wasm_f32x4_pmax(vy_min, vacc); vacc = wasm_f32x4_pmin(vy_max, vacc); $else: vacc = wasm_f32x4_max(vacc, vy_min); vacc = wasm_f32x4_min(vacc, vy_max); wasm_v128_store(y, vacc); y += 4; } if XNN_UNLIKELY(n != 0) { v128_t vacc = wasm_v128_load(x); $if X86: vacc = wasm_f32x4_pmax(vy_min, vacc); vacc = wasm_f32x4_pmin(vy_max, vacc); $else: vacc = wasm_f32x4_max(vacc, vy_min); vacc = wasm_f32x4_min(vacc, vy_max); if (n & (2 * sizeof(float))) { *((double*) y) = wasm_f64x2_extract_lane(vacc, 0); vacc = wasm_v32x4_shuffle(vacc, vacc, 2, 3, 2, 3); y += 2; } if (n & (1 * sizeof(float))) { *y = wasm_f32x4_extract_lane(vacc, 0); } } }