/* Copyright (c) 2014 The Chromium OS Author. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "cras_audio_area.h" #include "cras_util.h" #include "linear_resampler.h" /* A linear resampler. * Members: * num_channels - The number of channles in once frames. * format_bytes - The size of one frame in bytes. * src_offset - The accumulated offset for resampled src data. * dst_offset - The accumulated offset for resampled dst data. * to_times_100 - The numerator of the rate factor used for SRC. * from_times_100 - The denominator of the rate factor used for SRC. * f - The rate factor used for linear resample. */ struct linear_resampler { unsigned int num_channels; unsigned int format_bytes; unsigned int src_offset; unsigned int dst_offset; unsigned int to_times_100; unsigned int from_times_100; float f; }; struct linear_resampler *linear_resampler_create(unsigned int num_channels, unsigned int format_bytes, float src_rate, float dst_rate) { struct linear_resampler *lr; lr = (struct linear_resampler *)calloc(1, sizeof(*lr)); if (!lr) return NULL; lr->num_channels = num_channels; lr->format_bytes = format_bytes; linear_resampler_set_rates(lr, src_rate, dst_rate); return lr; } void linear_resampler_destroy(struct linear_resampler *lr) { if (lr) free(lr); } void linear_resampler_set_rates(struct linear_resampler *lr, float from, float to) { lr->f = (float)to / from; lr->to_times_100 = to * 100; lr->from_times_100 = from * 100; lr->src_offset = 0; lr->dst_offset = 0; } /* Assuming the linear resampler transforms X frames of input buffer into * Y frames of output buffer. The resample method requires the last output * buffer at Y-1 be interpolated from input buffer in range (X-d, X-1) as * illustrated. * Input Index: ... X-1 <--floor--| X * Output Index: ... Y-1 |--ceiling-> Y * * That said, the calculation between input and output frames is based on * equations X-1 = floor(Y/f) and Y = ceil((X-1)*f). Note that in any case * when the resampled frames number isn't sufficient to consume the first * buffer at input or output offset(index 0), always count as one buffer * used so the intput/output offset can always increment. */ unsigned int linear_resampler_out_frames_to_in(struct linear_resampler *lr, unsigned int frames) { float in_frames; if (frames == 0) return 0; in_frames = (float)(lr->dst_offset + frames) / lr->f; if ((in_frames > lr->src_offset)) return 1 + (unsigned int)(in_frames - lr->src_offset); else return 1; } unsigned int linear_resampler_in_frames_to_out(struct linear_resampler *lr, unsigned int frames) { float out_frames; if (frames == 0) return 0; out_frames = lr->f * (lr->src_offset + frames - 1); if (out_frames > lr->dst_offset) return 1 + (unsigned int)(out_frames - lr->dst_offset); else return 1; } int linear_resampler_needed(struct linear_resampler *lr) { return lr->from_times_100 != lr->to_times_100; } unsigned int linear_resampler_resample(struct linear_resampler *lr, uint8_t *src, unsigned int *src_frames, uint8_t *dst, unsigned dst_frames) { int ch; unsigned int src_idx = 0; unsigned int dst_idx = 0; float src_pos; int16_t *in, *out; /* Check for corner cases so that we can assume both src_idx and * dst_idx are valid with value 0 in the loop below. */ if (dst_frames == 0 || *src_frames == 0) { *src_frames = 0; return 0; } for (dst_idx = 0; dst_idx <= dst_frames; dst_idx++) { src_pos = (float)(lr->dst_offset + dst_idx) / lr->f; if (src_pos > lr->src_offset) src_pos -= lr->src_offset; else src_pos = 0; src_idx = (unsigned int)src_pos; if (src_pos > *src_frames - 1 || dst_idx >= dst_frames) { if (src_pos > *src_frames - 1) src_idx = *src_frames - 1; /* When this loop stops, dst_idx is always at the last * used index incremented by 1. */ break; } in = (int16_t *)(src + src_idx * lr->format_bytes); out = (int16_t *)(dst + dst_idx * lr->format_bytes); /* Don't do linear interpolcation if src_pos falls on the * last index. */ if (src_idx == *src_frames - 1) { for (ch = 0; ch < lr->num_channels; ch++) out[ch] = in[ch]; } else { for (ch = 0; ch < lr->num_channels; ch++) { out[ch] = in[ch] + (src_pos - src_idx) * (in[lr->num_channels + ch] - in[ch]); } } } *src_frames = src_idx + 1; lr->src_offset += *src_frames; lr->dst_offset += dst_idx; while ((lr->src_offset > lr->from_times_100) && (lr->dst_offset > lr->to_times_100)) { lr->src_offset -= lr->from_times_100; lr->dst_offset -= lr->to_times_100; } return dst_idx; }