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-rw-r--r--src/tests/angle_end2end_tests_expectations.txt10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/tests/angle_end2end_tests_expectations.txt b/src/tests/angle_end2end_tests_expectations.txt
index c5f0fa3345..e4a30369f8 100644
--- a/src/tests/angle_end2end_tests_expectations.txt
+++ b/src/tests/angle_end2end_tests_expectations.txt
@@ -29,6 +29,8 @@
6989 GLES : BlitFramebufferTestES31.OOBResolve/* = SKIP
7881 VULKAN : MultithreadingTestES3.UnsynchronizedTextureReads/* = SKIP
7881 VULKAN : MultithreadingTestES3.UnsynchronizedTextureReads2/* = SKIP
+// Incorrectly handled pretty much in all backends
+8446 : CopyTexImageTestES3.RedefineSameLevel/* = SKIP
6743 OPENGL : SimpleStateChangeTestES3.RespecifyBufferAfterBeginTransformFeedback/* = SKIP
6743 GLES : SimpleStateChangeTestES3.RespecifyBufferAfterBeginTransformFeedback/* = SKIP
@@ -109,6 +111,8 @@ b/273271471 WIN INTEL VULKAN : ShaderAlgorithmTest.rgb_to_hsl_vertex_shader/* =
7872 WIN INTEL OPENGL : VertexAttributeTest.AliasingMatrixAttribLocations/ES2_OpenGL = SKIP
7872 WIN INTEL OPENGL : VertexAttributeTest.ShortUnnormalized/ES2_OpenGL = SKIP
7872 WIN INTEL OPENGL : ViewportTest.DoubleWindowCentered/ES2_OpenGL = SKIP
+8441 WIN INTEL OPENGL : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP
+8441 WIN INTEL OPENGL : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP
// Linux
6065 LINUX INTEL VULKAN : SimpleStateChangeTestES31.DrawThenUpdateUBOThenDrawThenDrawIndexed/* = SKIP
@@ -144,6 +148,10 @@ b/273271471 WIN INTEL VULKAN : ShaderAlgorithmTest.rgb_to_hsl_vertex_shader/* =
6977 LINUX NVIDIA OpenGL : MipmapTestES31.GenerateLowerMipsWithDraw/* = SKIP
7301 LINUX NVIDIA OpenGL : CopyTexImageTest.RGBAToRGB/ES2_OpenGL_EmulateCopyTexImage2DFromRenderbuffers/* = SKIP
7371 LINUX NVIDIA OpenGL : FramebufferTest_ES3.SurfaceDimensionsChangeAndFragCoord/* = SKIP
+8441 NVIDIA OPENGL : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP
+8441 NVIDIA OPENGL : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP
+8441 NVIDIA GLES : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP
+8441 NVIDIA GLES : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP
// Nvidia Vulkan
7236 NVIDIA VULKAN : GLSLTest_ES31.TessellationControlShaderMatrixCopyBug/* = SKIP
@@ -1042,6 +1050,8 @@ b/308668391 PIXEL4ORXL VULKAN : ImageTest.SourceYUVAHBTargetExternalRGBSampleNoD
7389 MAC OPENGL : Texture2DTest.ManySupersedingTextureUpdates/* = SKIP
8437 MAC OPENGL : GLSLTest_ES3.LotsOfFieldsInStruct/* = SKIP
+8437 MAC OPENGL : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP
+8437 MAC OPENGL : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP
// GL, GLES run into issues with cleanup
7495 WIN OpenGL : EGLMultiContextTest.ReuseUnterminatedDisplay/* = SKIP