diff options
Diffstat (limited to 'src/tests/angle_end2end_tests_expectations.txt')
-rw-r--r-- | src/tests/angle_end2end_tests_expectations.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/tests/angle_end2end_tests_expectations.txt b/src/tests/angle_end2end_tests_expectations.txt index c5f0fa3345..e4a30369f8 100644 --- a/src/tests/angle_end2end_tests_expectations.txt +++ b/src/tests/angle_end2end_tests_expectations.txt @@ -29,6 +29,8 @@ 6989 GLES : BlitFramebufferTestES31.OOBResolve/* = SKIP 7881 VULKAN : MultithreadingTestES3.UnsynchronizedTextureReads/* = SKIP 7881 VULKAN : MultithreadingTestES3.UnsynchronizedTextureReads2/* = SKIP +// Incorrectly handled pretty much in all backends +8446 : CopyTexImageTestES3.RedefineSameLevel/* = SKIP 6743 OPENGL : SimpleStateChangeTestES3.RespecifyBufferAfterBeginTransformFeedback/* = SKIP 6743 GLES : SimpleStateChangeTestES3.RespecifyBufferAfterBeginTransformFeedback/* = SKIP @@ -109,6 +111,8 @@ b/273271471 WIN INTEL VULKAN : ShaderAlgorithmTest.rgb_to_hsl_vertex_shader/* = 7872 WIN INTEL OPENGL : VertexAttributeTest.AliasingMatrixAttribLocations/ES2_OpenGL = SKIP 7872 WIN INTEL OPENGL : VertexAttributeTest.ShortUnnormalized/ES2_OpenGL = SKIP 7872 WIN INTEL OPENGL : ViewportTest.DoubleWindowCentered/ES2_OpenGL = SKIP +8441 WIN INTEL OPENGL : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP +8441 WIN INTEL OPENGL : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP // Linux 6065 LINUX INTEL VULKAN : SimpleStateChangeTestES31.DrawThenUpdateUBOThenDrawThenDrawIndexed/* = SKIP @@ -144,6 +148,10 @@ b/273271471 WIN INTEL VULKAN : ShaderAlgorithmTest.rgb_to_hsl_vertex_shader/* = 6977 LINUX NVIDIA OpenGL : MipmapTestES31.GenerateLowerMipsWithDraw/* = SKIP 7301 LINUX NVIDIA OpenGL : CopyTexImageTest.RGBAToRGB/ES2_OpenGL_EmulateCopyTexImage2DFromRenderbuffers/* = SKIP 7371 LINUX NVIDIA OpenGL : FramebufferTest_ES3.SurfaceDimensionsChangeAndFragCoord/* = SKIP +8441 NVIDIA OPENGL : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP +8441 NVIDIA OPENGL : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP +8441 NVIDIA GLES : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP +8441 NVIDIA GLES : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP // Nvidia Vulkan 7236 NVIDIA VULKAN : GLSLTest_ES31.TessellationControlShaderMatrixCopyBug/* = SKIP @@ -1042,6 +1050,8 @@ b/308668391 PIXEL4ORXL VULKAN : ImageTest.SourceYUVAHBTargetExternalRGBSampleNoD 7389 MAC OPENGL : Texture2DTest.ManySupersedingTextureUpdates/* = SKIP 8437 MAC OPENGL : GLSLTest_ES3.LotsOfFieldsInStruct/* = SKIP +8437 MAC OPENGL : GLSLTest_ES3.LargeInterfaceBlockArray/* = SKIP +8437 MAC OPENGL : GLSLTest_ES3.LargeInterfaceBlockNestedArray/* = SKIP // GL, GLES run into issues with cleanup 7495 WIN OpenGL : EGLMultiContextTest.ReuseUnterminatedDisplay/* = SKIP |