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AgeCommit message (Expand)Author
2019-08-23Revert "Vulkan: Use VK repos' internal BUILD.gn files"Jamie Madill
2019-08-22Reland "Make Mac SystemInfo reflect the currently active GPU on dual GPU mach...Daksh Idnani
2019-08-22Vulkan: Use VK repos' internal BUILD.gn filesTobin Ehlis
2019-08-22Revert "Make Mac SystemInfo reflect the currently active GPU on dual GPU mach...Jonah Ryan-Davis
2019-08-21Make Mac SystemInfo reflect the currently active GPU on dual GPU machinesDaksh Idnani
2019-08-21Fix frame capture build for AndroidJiacheng Lu
2019-08-14Add explicit integer castsJames Darpinian
2019-08-12EVENT trace to print GLenum as string relandJiacheng Lu
2019-08-09Enable some compiler warnings used by WebKit.James Darpinian
2019-08-08Reenable extra_warnings config for angle_utilsJames Darpinian
2019-08-07Remove all global constructors and exit time destructors.James Darpinian
2019-07-31Capture/Replay: Fix capture-enabled libs build.Jamie Madill
2019-07-26Clang warn implicit float to int conversionJiacheng Lu
2019-07-18Implement EGL_ANGLE_create_context_backwards_compatibleGeoff Lang
2019-07-16Generate openGL32.dll in a separate output folderClemen Deng
2019-07-15Load correct opengl32.dllClemen Deng
2019-07-11GL: Reset the texture base level before uploads on Mac.Geoff Lang
2019-07-09Rename "opengl32" to "libGL"Clemen Deng
2019-07-05Capture/Replay: Add frame capture to cpp files.Jamie Madill
2019-07-03Windows Desktop GL ImplementationClemen Deng
2019-06-28Re-land "Cleanup angle_libs_suffix in BUILD.gn."Jamie Madill
2019-06-28Revert "Cleanup angle_libs_suffix in BUILD.gn."Jamie Madill
2019-06-28Cleanup angle_libs_suffix in BUILD.gn.Jamie Madill
2019-06-21Removal global locks from GL entry points. Always lock in EGL.Geoff Lang
2019-06-03Print stack backtrace on critical failure.Jamie Madill
2019-05-15Android: Fix symbol compression logicTim Van Patten
2019-05-06Use EnumAdapters to properly detect primary GPU on WinJonah Ryan-Davis
2019-04-24Android: Clean up the ANGLE APKCody Northrop
2019-04-23[scenic] Remove dangling viewsv1 referenceDavid Worsham
2019-04-12Fix 'not all control paths return a value' and add to extra_warningsBen Wagner
2019-04-12Remove explicit -Wextra-semi, -Winconsistent-missing-override flags.Nico Weber
2019-03-21Vulkan:Integrate SecondaryCommandBuffersTobin Ehlis
2019-03-19Vulkan: move platform defines to Vulkan Headers build file.Yuly Novikov
2019-03-08Avoid unnecessary loading of D3D9.dllRafael Cintron
2019-03-06Revert "Allow enabling trace annotations"Corentin Wallez
2019-03-05Add glmark2 to build.Jamie Madill
2019-03-05Allow enabling trace annotationsCourtney Goeltzenleuchter
2019-02-28Vulkan:Adding custom pool allocatorTobin Ehlis
2019-02-28Vulkan: ES3 dEQP suppressionsShahbaz Youssefi
2019-02-25Revert "Vulkan:Adding custom pool allocator"Yuly Novikov
2019-02-25Vulkan:Adding custom pool allocatorTobin Ehlis
2019-02-22D3D: Fall back to old compiler DLL.Jamie Madill
2019-02-21Reland "Create Container ANGLE APK"Tim Van Patten
2019-02-20Revert "Create Container ANGLE APK"Tim Van Patten
2019-02-19Create Container ANGLE APKTim Van Patten
2019-02-13Vulkan: Port renderer to Fuchsia (reland)Michael Spang
2019-02-12Vulkan: Require Android NDK API level 26, dropping Android N support.Yuly Novikov
2019-02-12Revert "Vulkan: Port renderer to Fuchsia"Jamie Madill
2019-02-11Vulkan: Port renderer to FuchsiaMichael Spang
2019-02-08Add fuzzer for xxHash.Jamie Madill