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AgeCommit message (Expand)Author
2022-04-04Use GTEST_SKIP to set gTest status of skipped tests to SKIPPED.Roman Lavrov
2022-04-04Revert "Vulkan: Fix texture-after-framebuffer sync issues"Jamie Madill
2022-04-04Use provided format as intended format for EGLImage from VkImagePeng Huang
2022-04-03Skip end2end tests timing out on TSAN and ASANYuly Novikov
2022-04-02Vulkan: Fix texture-after-framebuffer sync issuesShahbaz Youssefi
2022-04-02Skip failing tests on Pixel 6Shahbaz Youssefi
2022-04-02Vulkan: Lift SwS suppressions.Jamie Madill
2022-04-02Remove the TODOs regarding multisample buffer ageAmirali Abdolrashidi
2022-04-02Vulkan: Add multisample buffer age testsAmirali Abdolrashidi
2022-04-01Vulkan: Move memory allocation initialization code into functionCharlie Lao
2022-04-01Vulkan: Fix no location decoration vs framebuffer fetchShahbaz Youssefi
2022-04-01Android: Track peak GPU memory in restricted_trace_perfCody Northrop
2022-04-01Compiler: Allow deferred array sizing in geometry shadersCody Northrop
2022-04-01Cache outer array offset in linked uniforms.Jamie Madill
2022-04-01Vulkan: Handle border color for stencil componentMohan Maiya
2022-03-31Vulkan: Create buffer for vertex array if robust enabledCharlie Lao
2022-03-31Metal: Remove DrawBaseVertexVariantsTest suppressionsAlexey Knyazev
2022-03-31Fix Surface use-after-free bugMohan Maiya
2022-03-31Metal: Buffer data is not correctly updatedKyle Piddington
2022-03-31Vulkan: Support GL_EXT_EGL_image_storage extensionMohan Maiya
2022-03-31Vulkan: Fix deadlock in device lossShahbaz Youssefi
2022-03-31Vulkan: Don't reserve varyings for xfb if VK_EXT_depth_clip_controlShahbaz Youssefi
2022-03-31SPIR-V Gen: Fix aliasing out parametersShahbaz Youssefi
2022-03-31Vulkan: Adjust border colorMohan Maiya
2022-03-31WebGL ReadPixels validation is incorrect.John Cunningham
2022-03-30Vulkan: Move mid-RP color clear to loadOp if content undefinedShahbaz Youssefi
2022-03-30Vulkan: Enable framebuffer fetch on SwiftShaderShahbaz Youssefi
2022-03-30Metal: Fix for not submitting command buffers in orderGregg Tavares
2022-03-30Tests: Add Super Mario Run trace.Lubosz Sarnecki
2022-03-30FrameCapture: Use getCompressedTextImage.Lubosz Sarnecki
2022-03-30Remove set but otherwise unused variablesArthur Eubanks
2022-03-30Vulkan: Use storeOp=None more opportunisticallyShahbaz Youssefi
2022-03-29Vulkan: Remove suppression of fixed VVL errorsShahbaz Youssefi
2022-03-29Tests: Add Shadowgun Legends trace.Lubosz Sarnecki
2022-03-29Reland: Emulate RGB10 (no alpha) on desktop OpenGL.Geoff Lang
2022-03-29Vulkan: add tests for clearing/drawing after invalidateSteven Noonan
2022-03-29Vulkan: Track LOAD/STORE_OP_NONE in perf countersShahbaz Youssefi
2022-03-29Fix -Wunused-but-set-variableZequan Wu
2022-03-29Vulkan: always respect deferred clears in render passSteven Noonan
2022-03-28Vulkan: Add tessellation to GetPipelineStage helperCody Northrop
2022-03-28Vulkan: mark image contents defined on clear-invalidate-clearSteven Noonan
2022-03-28Roll vulkan-deps from 9fd63df2bc48 to 737665b8eab1 (13 revisions)angle-autoroll
2022-03-28Add back another Pixel-6-specific FAIL expectationIan Elliott
2022-03-28Remove a set but otherwise unused var in DynamicImage2DHLSL.cppHans Wennborg
2022-03-27Use [[nodiscard]] on RAII classesShahbaz Youssefi
2022-03-27Capture/Replay: limit per shader image uniforms when capturingGert Wollny
2022-03-26Debug: Add angle_enable_trace_eventsCody Northrop
2022-03-26Fix handling of incomplete CubeMapArray texturesCody Northrop
2022-03-26Vulkan: Track color attachment usage like D/S in render passShahbaz Youssefi
2022-03-25Reland Remove unnecessary suppressions for Pixel6 dEQPIan Elliott