Name ANGLE_create_context_client_arrays Name Strings EGL_ANGLE_create_context_client_arrays Contributors Geoff Lang Contacts Geoff Lang (geofflang 'at' google.com) Status Draft Version Version 1, February 13, 2016 Number EGL Extension #?? Dependencies Requires EGL 1.4. Written against the EGL 1.4 specification. An OpenGL ES implementation supporting GL_ANGLE_client_arrays or equivalent functionality is required. Overview This extension allows the creation of an OpenGL or OpenGL ES context that allows or disallows drawing with client-side vertex or index data. New Types None New Procedures and Functions None New Tokens Accepted as an attribute name in the <*attrib_list> argument to eglCreateContext: EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452 Additions to the EGL 1.4 Specification Add the following to section 3.7.1 "Creating Rendering Contexts": EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE indicates whether the context should be created with the GL_CLIENT_ARRAYS_ANGLE state initialized to GL_TRUE or GL_FALSE. The default value of EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE is EGL_FALSE. Errors None New State None Conformance Tests TBD Issues None Revision History Rev. Date Author Changes ---- ------------- --------- ---------------------------------------- 1 Feb 13, 2016 geofflang Initial version