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path: root/scripts/generate_android_bp.py
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#  Copyright The ANGLE Project Authors. All rights reserved.
#  Use of this source code is governed by a BSD-style license that can be
#  found in the LICENSE file.
#
# Generates an Android.bp file from the json output of 4 'gn desc' commands.
# Invoked during Skia rolls by roll_aosp.sh. For local testing, see:
#  scripts/roll_aosp.sh --genAndroidBp

import json
import sys
import re
import os
import argparse
import functools
import collections

ROOT_TARGETS = [
    "//:libGLESv2",
    "//:libGLESv1_CM",
    "//:libEGL",
]

MIN_SDK_VERSION = '28'
TARGET_SDK_VERSION = '33'
STL = 'libc++_static'

ABI_ARM = 'arm'
ABI_ARM64 = 'arm64'
ABI_X86 = 'x86'
ABI_X64 = 'x86_64'

ABI_TARGETS = [ABI_ARM, ABI_ARM64, ABI_X86, ABI_X64]


def gn_abi(abi):
    # gn uses x64, rather than x86_64
    return 'x64' if abi == ABI_X64 else abi


# Makes dict cache-able "by reference" (assumed not to be mutated)
class BuildInfo(dict):

    def __hash__(self):
        return 0

    def __eq__(self, other):
        return self is other


def tabs(indent):
    return ' ' * (indent * 4)


def has_child_values(value):
    # Elements of the blueprint can be pruned if they are empty lists or dictionaries of empty
    # lists
    if isinstance(value, list):
        return len(value) > 0
    if isinstance(value, dict):
        for (item, item_value) in value.items():
            if has_child_values(item_value):
                return True
        return False

    # This is a value leaf node
    return True


def write_blueprint_key_value(output, name, value, indent=1):
    if not has_child_values(value):
        return

    if isinstance(value, set) or isinstance(value, list):
        value = list(sorted(set(value)))

    if isinstance(value, list):
        output.append(tabs(indent) + '%s: [' % name)
        for item in value:
            output.append(tabs(indent + 1) + '"%s",' % item)
        output.append(tabs(indent) + '],')
        return
    if isinstance(value, dict):
        if not value:
            return
        output.append(tabs(indent) + '%s: {' % name)
        for (item, item_value) in value.items():
            write_blueprint_key_value(output, item, item_value, indent + 1)
        output.append(tabs(indent) + '},')
        return
    if isinstance(value, bool):
        output.append(tabs(indent) + '%s: %s,' % (name, 'true' if value else 'false'))
        return
    output.append(tabs(indent) + '%s: "%s",' % (name, value))


def write_blueprint(output, target_type, values):
    if target_type == 'license':
        comment = """
// Added automatically by a large-scale-change that took the approach of
// 'apply every license found to every target'. While this makes sure we respect
// every license restriction, it may not be entirely correct.
//
// e.g. GPL in an MIT project might only apply to the contrib/ directory.
//
// Please consider splitting the single license below into multiple licenses,
// taking care not to lose any license_kind information, and overriding the
// default license using the 'licenses: [...]' property on targets as needed.
//
// For unused files, consider creating a 'fileGroup' with "//visibility:private"
// to attach the license to, and including a comment whether the files may be
// used in the current project.
// See: http://go/android-license-faq"""
        output.append(comment)

    output.append('')
    output.append('%s {' % target_type)
    for (key, value) in values.items():
        write_blueprint_key_value(output, key, value)
    output.append('}')


def gn_target_to_blueprint_target(target, target_info):
    if 'output_name' in target_info:
        return target_info['output_name']

    # Split the gn target name (in the form of //gn_file_path:target_name) into gn_file_path and
    # target_name
    match = re.match(r"^//([a-zA-Z0-9\-\+_/]*):([a-zA-Z0-9\-\+_.]+)$", target)
    assert match is not None

    gn_file_path = match.group(1)
    target_name = match.group(2)
    assert len(target_name) > 0

    # Clean up the gn file path to be a valid blueprint target name.
    gn_file_path = gn_file_path.replace("/", "_").replace(".", "_").replace("-", "_")

    # Generate a blueprint target name by merging the gn path and target so each target is unique.
    # Prepend the 'angle' prefix to all targets in the root path (empty gn_file_path).
    # Skip this step if the target name already starts with 'angle' to avoid target names such as 'angle_angle_common'.
    root_prefix = "angle"
    if len(gn_file_path) == 0 and not target_name.startswith(root_prefix):
        gn_file_path = root_prefix

    # Avoid names such as _angle_common if the gn_file_path is empty.
    if len(gn_file_path) > 0:
        gn_file_path += "_"

    return gn_file_path + target_name


def remap_gn_path(path):
    # TODO: pass the gn gen folder as an arg so it is future proof. b/150457277
    remap_folders = [
        ('out/Android/gen/angle/', ''),
        ('out/Android/gen/', ''),
    ]

    remapped_path = path
    for (remap_source, remap_dest) in remap_folders:
        remapped_path = remapped_path.replace(remap_source, remap_dest)

    return remapped_path


def gn_path_to_blueprint_path(source):
    # gn uses '//' to indicate the root directory, blueprint uses the .bp file's location
    return remap_gn_path(re.sub(r'^//?', '', source))


def gn_paths_to_blueprint_paths(paths):
    rebased_paths = []
    for path in paths:
        rebased_paths.append(gn_path_to_blueprint_path(path))
    return rebased_paths


def gn_sources_to_blueprint_sources(sources):
    # Blueprints only list source files in the sources list. Headers are only referenced though
    # include paths.
    file_extension_allowlist = [
        '.c',
        '.cc',
        '.cpp',
    ]

    rebased_sources = []
    for source in sources:
        if os.path.splitext(source)[1] in file_extension_allowlist:
            rebased_sources.append(gn_path_to_blueprint_path(source))
    return rebased_sources


target_blockist = [
    '//build/config:shared_library_deps',
    '//third_party/vulkan-validation-layers/src:vulkan_clean_old_validation_layer_objects',
    '//third_party/zlib:zlib',
    '//third_party/zlib/google:compression_utils_portable',
]

third_party_target_allowlist = [
    '//third_party/abseil-cpp',
    '//third_party/vulkan-deps',
    '//third_party/vulkan_memory_allocator',
]

include_blocklist = [
    '//buildtools/third_party/libc++/',
    '//third_party/libc++/src/',
    '//out/Android/gen/third_party/vulkan-deps/glslang/src/include/',
    '//third_party/zlib/',
    '//third_party/zlib/google/',
]


@functools.lru_cache(maxsize=None)  # .cache() is py3.9 http://b/246559064#comment8
def gn_deps_to_blueprint_deps(abi, target, build_info):
    target_info = build_info[abi][target]
    static_libs = []
    shared_libs = []
    defaults = []
    generated_headers = []
    header_libs = []
    if 'deps' not in target_info:
        return static_libs, defaults

    for dep in target_info['deps']:
        if dep not in target_blockist and (not dep.startswith('//third_party') or any(
                dep.startswith(substring) for substring in third_party_target_allowlist)):
            dep_info = build_info[abi][dep]
            blueprint_dep_name = gn_target_to_blueprint_target(dep, dep_info)

            # Depending on the dep type, blueprints reference it differently.
            gn_dep_type = dep_info['type']
            if gn_dep_type == 'static_library':
                static_libs.append(blueprint_dep_name)
            elif gn_dep_type == 'shared_library':
                shared_libs.append(blueprint_dep_name)
            elif gn_dep_type == 'source_set' or gn_dep_type == 'group':
                defaults.append(blueprint_dep_name)
            elif gn_dep_type == 'action':
                generated_headers.append(blueprint_dep_name)

            # Blueprints do not chain linking of static libraries.
            (child_static_libs, _, _, child_generated_headers,
             _) = gn_deps_to_blueprint_deps(abi, dep, build_info)

            # Each target needs to link all child static library dependencies.
            static_libs += child_static_libs

            # Each blueprint target runs genrules in a different output directory unlike GN. If a
            # target depends on another's genrule, it wont find the outputs. Propogate generated
            # headers up the dependency stack.
            generated_headers += child_generated_headers
        elif dep == '//third_party/zlib/google:compression_utils_portable':
            # Replace zlib by Android's zlib, compression_utils_portable is the root dependency
            shared_libs.append('libz')
            static_libs.extend(['zlib_google_compression_utils_portable', 'cpufeatures'])

    return static_libs, shared_libs, defaults, generated_headers, header_libs


def gn_libs_to_blueprint_shared_libraries(target_info):
    lib_blockist = [
        'android_support',
        'unwind',
    ]

    result = []
    if 'libs' in target_info:
        for lib in target_info['libs']:
            if lib not in lib_blockist:
                android_lib = lib if '@' in lib else 'lib' + lib
                result.append(android_lib)
    return result


def gn_include_dirs_to_blueprint_include_dirs(target_info):
    result = []
    if 'include_dirs' in target_info:
        for include_dir in target_info['include_dirs']:
            if len(include_dir) > 0 and include_dir not in include_blocklist:
                result.append(gn_path_to_blueprint_path(include_dir))
    return result


def escape_quotes(string):
    return string.replace("\"", "\\\"").replace("\'", "\\\'")


def gn_cflags_to_blueprint_cflags(target_info):
    result = []

    # regexs of allowlisted cflags
    cflag_allowlist = [
        r'^-Wno-.*$',  # forward cflags that disable warnings
        r'^-fvisibility.*$',  # forward visibility (https://gcc.gnu.org/wiki/Visibility) flags for better perf on x86
        r'-mpclmul'  # forward "-mpclmul" (used by zlib)
    ]

    for cflag_type in ['cflags', 'cflags_c', 'cflags_cc']:
        if cflag_type in target_info:
            for cflag in target_info[cflag_type]:
                for allowlisted_cflag in cflag_allowlist:
                    if re.search(allowlisted_cflag, cflag):
                        result.append(cflag)

    if 'defines' in target_info:
        for define in target_info['defines']:
            # Don't emit ANGLE's CPU-bits define here, it will be part of the arch-specific
            # information later
            result.append('-D%s' % escape_quotes(define))

    return result


blueprint_library_target_types = {
    "static_library": "cc_library_static",
    "shared_library": "cc_library_shared",
    "source_set": "cc_defaults",
    "group": "cc_defaults",
}


def merge_bps(bps_for_abis):
    common_bp = {}
    for abi in ABI_TARGETS:
        for key, values in bps_for_abis[abi].items():
            if not isinstance(values, list):
                # Assume everything that's not a list is common to all ABIs
                common_bp[key] = values
                continue

            # Find list values that are common to all ABIs
            values_in_all_abis = set.intersection(
                *[set(bps_for_abis[abi2].get(key, [])) for abi2 in ABI_TARGETS])

            for value in values:
                if value in values_in_all_abis or key == 'defaults':  # arch-specific defaults are not supported
                    common_bp.setdefault(key, [])
                    common_bp[key].append(value)
                else:
                    common_bp.setdefault('arch', {abi3: {} for abi3 in ABI_TARGETS})
                    abi_specific = common_bp['arch'][abi]
                    abi_specific.setdefault(key, [])
                    abi_specific[key].append(value)

    return common_bp


def library_target_to_blueprint(target, build_info):
    bps_for_abis = {}
    blueprint_type = ""
    for abi in ABI_TARGETS:
        if target not in build_info[abi].keys():
            bps_for_abis[abi] = {}
            continue

        target_info = build_info[abi][target]

        blueprint_type = blueprint_library_target_types[target_info['type']]

        bp = {'name': gn_target_to_blueprint_target(target, target_info)}

        if 'sources' in target_info:
            bp['srcs'] = gn_sources_to_blueprint_sources(target_info['sources'])

        (bp['static_libs'], bp['shared_libs'], bp['defaults'], bp['generated_headers'],
         bp['header_libs']) = gn_deps_to_blueprint_deps(abi, target, build_info)
        bp['shared_libs'] += gn_libs_to_blueprint_shared_libraries(target_info)

        bp['local_include_dirs'] = gn_include_dirs_to_blueprint_include_dirs(target_info)

        bp['cflags'] = gn_cflags_to_blueprint_cflags(target_info)

        bp['defaults'].append('angle_common_library_cflags')

        bp['sdk_version'] = MIN_SDK_VERSION
        bp['stl'] = STL
        if target in ROOT_TARGETS:
            bp['defaults'].append('angle_vendor_cc_defaults')
        bps_for_abis[abi] = bp

    common_bp = merge_bps(bps_for_abis)

    return blueprint_type, common_bp


def gn_action_args_to_blueprint_args(blueprint_inputs, blueprint_outputs, args):
    # TODO: pass the gn gen folder as an arg so we know how to get from the gen path to the root
    # path. b/150457277
    remap_folders = [
        # Specific special-cases first, since the other will strip the prefixes.
        ('gen/third_party/vulkan-deps/glslang/src/include/glslang/build_info.h',
         'glslang/build_info.h'),
        ('third_party/vulkan-deps/glslang/src',
         'external/angle/third_party/vulkan-deps/glslang/src'),
        ('../../', ''),
        ('gen/', ''),
    ]

    result_args = []
    for arg in args:
        # Attempt to find if this arg is a path to one of the inputs. If it is, use the blueprint
        # $(location <path>) argument instead so the path gets remapped properly to the location
        # that the script is run from
        remapped_path_arg = arg
        for (remap_source, remap_dest) in remap_folders:
            remapped_path_arg = remapped_path_arg.replace(remap_source, remap_dest)

        if remapped_path_arg in blueprint_inputs or remapped_path_arg in blueprint_outputs:
            result_args.append('$(location %s)' % remapped_path_arg)
        elif os.path.basename(remapped_path_arg) in blueprint_outputs:
            result_args.append('$(location %s)' % os.path.basename(remapped_path_arg))
        else:
            result_args.append(remapped_path_arg)

    return result_args


blueprint_gen_types = {
    "action": "cc_genrule",
}


inputs_blocklist = [
    '//.git/HEAD',
]

outputs_remap = {
    'build_info.h': 'glslang/build_info.h',
}


def is_input_in_tool_files(tool_files, input):
    return input in tool_files


# special handling the {{response_file_name}} args in GN:
# see https://gn.googlesource.com/gn/+/main/docs/reference.md#var_response_file_contents
# in GN, if we use response_file_contents, the GN build system will automatically
# write contents specified in response_file_contents arg into a temporary file
# identified by {{response_file_name}}. However, Android blueprint does not have
# the matching machanism. Android blueprint does automatically generate the
# temporary file and does not recognize '{{response_file_name}}'.
# To solve the problem:
# 1) replace the '{{response_file_name}}' in command argument with the new
# temporary file name.
# 2) write the content specified in 'response_file_contents' to the new temporary
# file
# This function completes step 1) above. It checks if there are
# '{{response_file_name}}' used in the command arguments. If there are,
# the function replaces the '{{response_file_name}}' with the new temp file
# named 'gn_response_file', and returns the new temp file to indicate
# we need to complete step 2)
def handle_gn_build_arg_response_file_name(command_arg_list):
    new_temp_file_name = None
    updated_args = command_arg_list[:]
    for index, arg in enumerate(updated_args):
        if arg == '{{response_file_name}}':
            new_temp_file_name = '$(genDir)/gn_response_file'
            updated_args[index] = new_temp_file_name
    return new_temp_file_name, updated_args


def action_target_to_blueprint(abi, target, build_info):
    target_info = build_info[abi][target]
    blueprint_type = blueprint_gen_types[target_info['type']]

    bp = {'name': gn_target_to_blueprint_target(target, target_info)}

    # Blueprints use only one 'srcs', merge all gn inputs into one list.
    gn_inputs = []
    if 'inputs' in target_info:
        for input in target_info['inputs']:
            if input not in inputs_blocklist:
                gn_inputs.append(input)
    if 'sources' in target_info:
        gn_inputs += target_info['sources']
    # Filter out the 'script' entry since Android.bp doesn't like the duplicate entries
    if 'script' in target_info:
        gn_inputs = [
            input for input in gn_inputs
            if not is_input_in_tool_files(target_info['script'], input)
        ]

    bp_srcs = gn_paths_to_blueprint_paths(gn_inputs)

    bp['srcs'] = bp_srcs

    # genrules generate the output right into the 'root' directory. Strip any path before the
    # file name.
    bp_outputs = []
    for gn_output in target_info['outputs']:
        output = os.path.basename(gn_output)
        if output in outputs_remap.keys():
            output = outputs_remap[output]
        bp_outputs.append(output)

    bp['out'] = bp_outputs

    bp['tool_files'] = [gn_path_to_blueprint_path(target_info['script'])]

    new_temporary_gn_response_file, updated_args = handle_gn_build_arg_response_file_name(
        target_info['args'])

    if new_temporary_gn_response_file:
        # add the command 'echo $(in) > $(genDir)/gn_response_file' to
        # write $response_file_contents into the new_temporary_gn_response_file.
        cmd = ['echo $(in) >', new_temporary_gn_response_file, '&&', '$(location)'
              ] + gn_action_args_to_blueprint_args(bp_srcs, bp_outputs, updated_args)
    else:
        cmd = ['$(location)'] + gn_action_args_to_blueprint_args(bp_srcs, bp_outputs,
                                                                 target_info['args'])

    bp['cmd'] = ' '.join(cmd)

    bp['sdk_version'] = MIN_SDK_VERSION

    return blueprint_type, bp


def gn_target_to_blueprint(target, build_info):
    for abi in ABI_TARGETS:
        gn_type = build_info[abi][target]['type']
        if gn_type in blueprint_library_target_types:
            return library_target_to_blueprint(target, build_info)
        elif gn_type in blueprint_gen_types:
            return action_target_to_blueprint(abi, target, build_info)
        else:
            # Target is not used by this ABI
            continue


@functools.lru_cache(maxsize=None)
def get_gn_target_dependencies(abi, target, build_info):
    result = collections.OrderedDict()
    result[target] = 1

    for dep in build_info[abi][target]['deps']:
        if dep in target_blockist:
            # Blocklisted dep
            continue
        if dep not in build_info[abi]:
            # No info for this dep, skip it
            continue

        # Recurse
        result.update(get_gn_target_dependencies(abi, dep, build_info))

    return result


def get_angle_in_vendor_flag_config():
    blueprint_results = []

    blueprint_results.append(('soong_config_module_type', {
        'name': 'angle_config_cc_defaults',
        'module_type': 'cc_defaults',
        'config_namespace': 'angle',
        'bool_variables': ['angle_in_vendor',],
        'properties': [
            'target.android.relative_install_path',
            'vendor',
        ],
    }))

    blueprint_results.append(('soong_config_bool_variable', {
        'name': 'angle_in_vendor',
    }))

    blueprint_results.append((
        'angle_config_cc_defaults',
        {
            'name': 'angle_vendor_cc_defaults',
            'vendor': False,
            'target': {
                'android': {
                    # Android EGL loader can not load from /system/egl/${LIB}
                    # path and hence don't set the relative path so that ANGLE
                    # libraries get built into /system/${LIB}
                    'relative_install_path': '',
                },
            },
            'soong_config_variables': {
                'angle_in_vendor': {
                    'vendor': True,
                    'target': {
                        'android': {
                            'relative_install_path': 'egl',
                        },
                    },
                },
            },
        }))

    return blueprint_results


def main():
    parser = argparse.ArgumentParser(
        description='Generate Android blueprints from gn descriptions.')

    for abi in ABI_TARGETS:
        parser.add_argument(
            '--gn_json_' + gn_abi(abi),
            help=gn_abi(abi) +
            ' gn desc file in json format. Generated with \'gn desc <out_dir> --format=json "*"\'.',
            required=True)
    parser.add_argument('--output', help='output file (e.g. Android.bp)')
    args = vars(parser.parse_args())

    infos = {}
    for abi in ABI_TARGETS:
        with open(args['gn_json_' + gn_abi(abi)], 'r') as f:
            infos[abi] = json.load(f)

    build_info = BuildInfo(infos)
    targets_to_write = collections.OrderedDict()
    for abi in ABI_TARGETS:
        for root_target in ROOT_TARGETS:
            targets_to_write.update(get_gn_target_dependencies(abi, root_target, build_info))

    blueprint_targets = []

    blueprint_targets.extend(get_angle_in_vendor_flag_config())

    blueprint_targets.append((
        'cc_defaults',
        {
            'name':
                'angle_common_library_cflags',
            'cpp_std':
                'gnu++17',  # TODO(b/330910097): std::popcount missing from external/libcxx
            'cflags': [
                # Chrome and Android use different versions of Clang which support differnt warning options.
                # Ignore errors about unrecognized warning flags.
                '-Wno-unknown-warning-option',
                '-O2',
                # Override AOSP build flags to match ANGLE's CQ testing and reduce binary size
                '-fno-unwind-tables',
            ],
        }))

    generated_targets = []
    for target in reversed(targets_to_write.keys()):
        generated_targets.append(gn_target_to_blueprint(target, build_info))

    # Move cflags that are repeated in each target to cc_defaults
    all_cflags = [set(bp['cflags']) for _, bp in generated_targets if 'cflags' in bp]
    all_target_cflags = set.intersection(*all_cflags)

    for _, bp in generated_targets:
        if 'cflags' in bp:
            bp['cflags'] = list(set(bp['cflags']) - all_target_cflags)
            bp['defaults'].append('angle_common_auto_cflags')

    blueprint_targets.append(('cc_defaults', {
        'name': 'angle_common_auto_cflags',
        'cflags': list(all_target_cflags),
    }))
    blueprint_targets.extend(generated_targets)

    # Add license build rules
    blueprint_targets.append(('package', {
        'default_applicable_licenses': ['external_angle_license'],
    }))
    blueprint_targets.append(('license', {
        'name':
            'external_angle_license',
        'visibility': [':__subpackages__'],
        'license_kinds': [
            'SPDX-license-identifier-Apache-2.0',
            'SPDX-license-identifier-BSD',
            'SPDX-license-identifier-GPL',
            'SPDX-license-identifier-GPL-2.0',
            'SPDX-license-identifier-GPL-3.0',
            'SPDX-license-identifier-LGPL',
            'SPDX-license-identifier-MIT',
            'SPDX-license-identifier-Zlib',
            'legacy_unencumbered',
        ],
        'license_text': [
            'LICENSE',
            'src/common/third_party/xxhash/LICENSE',
            'src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/LICENSE',
            'src/tests/test_utils/third_party/LICENSE',
            'src/third_party/libXNVCtrl/LICENSE',
            'src/third_party/volk/LICENSE.md',
            'third_party/abseil-cpp/LICENSE',
            'third_party/android_system_sdk/LICENSE',
            'third_party/bazel/LICENSE',
            'third_party/colorama/LICENSE',
            'third_party/proguard/LICENSE',
            'third_party/r8/LICENSE',
            'third_party/turbine/LICENSE',
            'third_party/vulkan-deps/glslang/LICENSE',
            'third_party/vulkan-deps/glslang/src/LICENSE.txt',
            'third_party/vulkan-deps/LICENSE',
            'third_party/vulkan-deps/spirv-headers/LICENSE',
            'third_party/vulkan-deps/spirv-headers/src/LICENSE',
            'third_party/vulkan-deps/spirv-tools/LICENSE',
            'third_party/vulkan-deps/spirv-tools/src/LICENSE',
            'third_party/vulkan-deps/spirv-tools/src/utils/vscode/src/lsp/LICENSE',
            'third_party/vulkan-deps/vulkan-headers/LICENSE.txt',
            'third_party/vulkan-deps/vulkan-headers/src/LICENSE.md',
            'third_party/vulkan_memory_allocator/LICENSE.txt',
            'tools/flex-bison/third_party/m4sugar/LICENSE',
            'tools/flex-bison/third_party/skeletons/LICENSE',
            'util/windows/third_party/StackWalker/LICENSE',
        ],
    }))

    # Add APKs with all of the root libraries and permissions xml
    blueprint_targets.append((
        'filegroup',
        {
            'name':
                'ANGLE_srcs',
            # We only need EmptyMainActivity.java since we just need to be able to reply to the intent
            # android.app.action.ANGLE_FOR_ANDROID to indicate ANGLE is present on the device.
            # However, the internal branch currently uses these files with patches in that branch.
            'srcs': [
                'src/android_system_settings/src/com/android/angle/MainActivity.java',
                'src/android_system_settings/src/com/android/angle/common/AngleRuleHelper.java',
                'src/android_system_settings/src/com/android/angle/common/GlobalSettings.java',
                'src/android_system_settings/src/com/android/angle/common/MainFragment.java',
                'src/android_system_settings/src/com/android/angle/common/Receiver.java',
                'src/android_system_settings/src/com/android/angle/common/SearchProvider.java',
            ],
        }))

    blueprint_targets.append(('prebuilt_etc', {
        'name': 'android.software.angle.xml',
        'src': 'android/android.software.angle.xml',
        'product_specific': True,
        'sub_dir': 'permissions',
    }))

    blueprint_targets.append((
        'java_defaults',
        {
            'name': 'ANGLE_java_defaults',
            'sdk_version': 'system_current',
            'target_sdk_version': TARGET_SDK_VERSION,
            'min_sdk_version': MIN_SDK_VERSION,
            'compile_multilib': 'both',
            'use_embedded_native_libs': True,
            'jni_libs': [
                # hack: assume ABI_ARM
                gn_target_to_blueprint_target(target, build_info[ABI_ARM][target])
                for target in ROOT_TARGETS
            ],
            'aaptflags': [
                '-0 .json',  # Don't compress *.json files
                "--extra-packages com.android.angle.common",
            ],
            'srcs': [':ANGLE_srcs'],
            'privileged': True,
            'product_specific': True,
            'owner': 'google',
            'required': ['android.software.angle.xml'],
        }))

    blueprint_targets.append(('android_library', {
        'name': 'ANGLE_library',
        'sdk_version': 'system_current',
        'target_sdk_version': TARGET_SDK_VERSION,
        'min_sdk_version': MIN_SDK_VERSION,
        'resource_dirs': ['src/android_system_settings/res',],
        'asset_dirs': ['src/android_system_settings/assets',],
        'aaptflags': ['-0 .json',],
        'manifest': 'src/android_system_settings/src/com/android/angle/AndroidManifest.xml',
        'static_libs': ['androidx.preference_preference',],
    }))

    blueprint_targets.append(('android_app', {
        'name': 'ANGLE',
        'defaults': ['ANGLE_java_defaults'],
        'manifest': 'src/android_system_settings/src/com/android/angle/AndroidManifest.xml',
        'static_libs': ['ANGLE_library'],
        'optimize': {
            'enabled': True,
            'shrink': True,
            'proguard_compatibility': False,
        },
        'asset_dirs': ['src/android_system_settings/assets',],
    }))

    blueprint_targets.append((
        'java_defaults',
        {
            'name': 'ANGLE_java_settings_defaults',
            'sdk_version': 'system_current',
            'target_sdk_version': TARGET_SDK_VERSION,
            'min_sdk_version': MIN_SDK_VERSION,
            'compile_multilib': 'both',
            'use_embedded_native_libs': True,
            'aaptflags': [
                '-0 .json',  # Don't compress *.json files
                "--extra-packages com.android.angle.common",
            ],
            'srcs': [':ANGLE_srcs'],
            'privileged': True,
            'product_specific': True,
            'owner': 'google',
            'required': ['android.software.angle.xml'],
        }))

    blueprint_targets.append(('android_app', {
        'name': 'ANGLE_settings',
        'defaults': ['ANGLE_java_settings_defaults'],
        'manifest': 'src/android_system_settings/src/com/android/angle/AndroidManifest.xml',
        'static_libs': ['ANGLE_library'],
        'optimize': {
            'enabled': True,
            'shrink': True,
            'proguard_compatibility': False,
        },
        'asset_dirs': ['src/android_system_settings/assets',],
    }))

    output = [
        """// GENERATED FILE - DO NOT EDIT.
// Generated by %s
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//""" % sys.argv[0]
    ]
    for (blueprint_type, blueprint_data) in blueprint_targets:
        write_blueprint(output, blueprint_type, blueprint_data)

    with open(args['output'], 'w') as f:
        f.write('\n'.join(output) + '\n')


if __name__ == '__main__':
    sys.exit(main())