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+/*
+ * [The "BSD licence"]
+ * Copyright (c) 2005-2008 Terence Parr
+ * All rights reserved.
+ *
+ * Conversion to C#:
+ * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace Antlr.Runtime.Misc
+{
+ using System.Collections.Generic;
+
+ using Directory = System.IO.Directory;
+ using Environment = System.Environment;
+ using File = System.IO.File;
+ using Math = System.Math;
+ using Path = System.IO.Path;
+
+ /** <summary>Stats routines needed by profiler etc...</summary>
+ *
+ * <remarks>
+ * note that these routines return 0.0 if no values exist in the X[]
+ * which is not "correct", but it is useful so I don't generate NaN
+ * in my output
+ * </remarks>
+ */
+ public class Stats
+ {
+ public const string ANTLRWORKS_DIR = "antlrworks";
+
+ /** <summary>Compute the sample (unbiased estimator) standard deviation following:</summary>
+ *
+ * <remarks>
+ * Computing Deviations: Standard Accuracy
+ * Tony F. Chan and John Gregg Lewis
+ * Stanford University
+ * Communications of ACM September 1979 of Volume 22 the ACM Number 9
+ *
+ * The "two-pass" method from the paper; supposed to have better
+ * numerical properties than the textbook summation/sqrt. To me
+ * this looks like the textbook method, but I ain't no numerical
+ * methods guy.
+ * </remarks>
+ */
+ public static double Stddev( int[] X )
+ {
+ int m = X.Length;
+ if ( m <= 1 )
+ {
+ return 0;
+ }
+ double xbar = Average(X);
+ double s2 = 0.0;
+ for ( int i = 0; i < m; i++ )
+ {
+ s2 += ( X[i] - xbar ) * ( X[i] - xbar );
+ }
+ s2 = s2 / ( m - 1 );
+ return Math.Sqrt( s2 );
+ }
+ public static double Stddev( List<int> X )
+ {
+ int m = X.Count;
+ if ( m <= 1 )
+ {
+ return 0;
+ }
+ double xbar = Average(X);
+ double s2 = 0.0;
+ for ( int i = 0; i < m; i++ )
+ {
+ s2 += ( X[i] - xbar ) * ( X[i] - xbar );
+ }
+ s2 = s2 / ( m - 1 );
+ return Math.Sqrt( s2 );
+ }
+
+ /** <summary>Compute the sample mean</summary> */
+ public static double Average(ICollection<int> X)
+ {
+ if (X.Count == 0)
+ return 0.0;
+
+ double sum = 0.0;
+ foreach (int i in X)
+ sum += i;
+
+ return sum / X.Count;
+ }
+
+ public static void WriteReport( string filename, string data )
+ {
+ string absoluteFilename = GetAbsoluteFileName( filename );
+
+ Directory.CreateDirectory( Path.GetDirectoryName( absoluteFilename ) );
+ File.AppendAllText( absoluteFilename, data );
+ }
+
+ public static string GetAbsoluteFileName( string filename )
+ {
+ string personalFolder = Environment.GetFolderPath( Environment.SpecialFolder.Personal );
+ return personalFolder + Path.DirectorySeparatorChar +
+ ANTLRWORKS_DIR + Path.DirectorySeparatorChar +
+ filename;
+ }
+ }
+}