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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.commons.math3.distribution;

import org.apache.commons.math3.exception.NumberIsTooLargeException;
import org.apache.commons.math3.exception.util.LocalizedFormats;
import org.apache.commons.math3.random.RandomGenerator;
import org.apache.commons.math3.random.Well19937c;

/**
 * Implementation of the uniform integer distribution.
 *
 * @see <a href="http://en.wikipedia.org/wiki/Uniform_distribution_(discrete)" >Uniform distribution
 *     (discrete), at Wikipedia</a>
 * @since 3.0
 */
public class UniformIntegerDistribution extends AbstractIntegerDistribution {
    /** Serializable version identifier. */
    private static final long serialVersionUID = 20120109L;

    /** Lower bound (inclusive) of this distribution. */
    private final int lower;

    /** Upper bound (inclusive) of this distribution. */
    private final int upper;

    /**
     * Creates a new uniform integer distribution using the given lower and upper bounds (both
     * inclusive).
     *
     * <p><b>Note:</b> this constructor will implicitly create an instance of {@link Well19937c} as
     * random generator to be used for sampling only (see {@link #sample()} and {@link
     * #sample(int)}). In case no sampling is needed for the created distribution, it is advised to
     * pass {@code null} as random generator via the appropriate constructors to avoid the
     * additional initialisation overhead.
     *
     * @param lower Lower bound (inclusive) of this distribution.
     * @param upper Upper bound (inclusive) of this distribution.
     * @throws NumberIsTooLargeException if {@code lower >= upper}.
     */
    public UniformIntegerDistribution(int lower, int upper) throws NumberIsTooLargeException {
        this(new Well19937c(), lower, upper);
    }

    /**
     * Creates a new uniform integer distribution using the given lower and upper bounds (both
     * inclusive).
     *
     * @param rng Random number generator.
     * @param lower Lower bound (inclusive) of this distribution.
     * @param upper Upper bound (inclusive) of this distribution.
     * @throws NumberIsTooLargeException if {@code lower > upper}.
     * @since 3.1
     */
    public UniformIntegerDistribution(RandomGenerator rng, int lower, int upper)
            throws NumberIsTooLargeException {
        super(rng);

        if (lower > upper) {
            throw new NumberIsTooLargeException(
                    LocalizedFormats.LOWER_BOUND_NOT_BELOW_UPPER_BOUND, lower, upper, true);
        }
        this.lower = lower;
        this.upper = upper;
    }

    /** {@inheritDoc} */
    public double probability(int x) {
        if (x < lower || x > upper) {
            return 0;
        }
        return 1.0 / (upper - lower + 1);
    }

    /** {@inheritDoc} */
    public double cumulativeProbability(int x) {
        if (x < lower) {
            return 0;
        }
        if (x > upper) {
            return 1;
        }
        return (x - lower + 1.0) / (upper - lower + 1.0);
    }

    /**
     * {@inheritDoc}
     *
     * <p>For lower bound {@code lower} and upper bound {@code upper}, the mean is {@code 0.5 *
     * (lower + upper)}.
     */
    public double getNumericalMean() {
        return 0.5 * (lower + upper);
    }

    /**
     * {@inheritDoc}
     *
     * <p>For lower bound {@code lower} and upper bound {@code upper}, and {@code n = upper - lower
     * + 1}, the variance is {@code (n^2 - 1) / 12}.
     */
    public double getNumericalVariance() {
        double n = upper - lower + 1;
        return (n * n - 1) / 12.0;
    }

    /**
     * {@inheritDoc}
     *
     * <p>The lower bound of the support is equal to the lower bound parameter of the distribution.
     *
     * @return lower bound of the support
     */
    public int getSupportLowerBound() {
        return lower;
    }

    /**
     * {@inheritDoc}
     *
     * <p>The upper bound of the support is equal to the upper bound parameter of the distribution.
     *
     * @return upper bound of the support
     */
    public int getSupportUpperBound() {
        return upper;
    }

    /**
     * {@inheritDoc}
     *
     * <p>The support of this distribution is connected.
     *
     * @return {@code true}
     */
    public boolean isSupportConnected() {
        return true;
    }

    /** {@inheritDoc} */
    @Override
    public int sample() {
        final int max = (upper - lower) + 1;
        if (max <= 0) {
            // The range is too wide to fit in a positive int (larger
            // than 2^31); as it covers more than half the integer range,
            // we use a simple rejection method.
            while (true) {
                final int r = random.nextInt();
                if (r >= lower && r <= upper) {
                    return r;
                }
            }
        } else {
            // We can shift the range and directly generate a positive int.
            return lower + random.nextInt(max);
        }
    }
}