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authorWilco Dijkstra <wdijkstr@arm.com>2018-05-16 15:39:22 +0100
committerSzabolcs Nagy <szabolcs.nagy@arm.com>2018-05-16 15:41:34 +0100
commit269dc16f8bd323c1e16893ed1481494d4d7bac65 (patch)
treedf2676b8025f08b14a685710080e46dd18e6a19e /math/sincosf.c
parent16e2a571214800410693ff1d7443161547567e8e (diff)
downloadarm-optimized-routines-269dc16f8bd323c1e16893ed1481494d4d7bac65.tar.gz
Improve performance of sinf/cosf/sincosf
This patch is a complete rewrite of sinf, cosf and sincosf. The new version is significantly faster, as well as simple and accurate. The worst-case ULP is 0.56072, maximum relative error is 0.5303p-23 over all 4 billion inputs. In non-nearest rounding modes the error is 1ULP. The algorithm uses 3 main cases: small inputs which don't need argument reduction, small inputs which need a simple range reduction and large inputs requiring complex range reduction. The code uses approximate integer comparisons to quickly decide between these cases - on some targets this may be slow, so this can be configured to use floating point comparisons. The small range reducer uses a single reduction step to handle values up to 120.0. It is fastest on targets which support inlined round instructions. The large range reducer uses integer arithmetic for simplicity. It does a 32x96 bit multiply to compute a 64-bit modulo result. This is more than accurate enough to handle the worst-case cancellation for values close to an integer multiple of PI/4. It could be further optimized, however it is already much faster than necessary.
Diffstat (limited to 'math/sincosf.c')
-rw-r--r--math/sincosf.c98
1 files changed, 98 insertions, 0 deletions
diff --git a/math/sincosf.c b/math/sincosf.c
new file mode 100644
index 0000000..4ea2b1d
--- /dev/null
+++ b/math/sincosf.c
@@ -0,0 +1,98 @@
+/*
+ * Single-precision sin/cos function.
+ *
+ * Copyright (c) 2018, Arm Limited.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#if WANT_SINGLEPREC
+#include "single/s_sincosf.c"
+#else
+
+#include <stdint.h>
+#include <math.h>
+#include "math_config.h"
+#include "sincosf.h"
+
+/* Fast sincosf implementation. Worst-case ULP is 0.56072, maximum relative
+ error is 0.5303p-23. A single-step signed range reduction is used for
+ small values. Large inputs have their range reduced using fast integer
+ arithmetic.
+*/
+void
+sincosf (float y, float *sinp, float *cosp)
+{
+ double x = y;
+ double s;
+ int n;
+ sincos_t *p = &sincosf_table[0];
+
+ if (abstop12 (y) < abstop12 (pio4))
+ {
+ double x2 = x * x;
+
+ if (unlikely (abstop12 (y) < abstop12 (0x1p-12f)))
+ {
+ if (unlikely (abstop12 (y) < abstop12 (0x1p-126f)))
+ /* Force underflow for tiny y. */
+ force_eval_float (x2);
+ *sinp = y;
+ *cosp = 1.0f;
+ return;
+ }
+
+ sincosf_poly (x, x2, p, 0, sinp, cosp);
+ }
+ else if (abstop12 (y) < abstop12 (120.0f))
+ {
+ x = reduce_fast (x, p, &n);
+
+ /* Setup the signs for sin and cos. */
+ s = p->sign[n & 3];
+
+ if (n & 2)
+ p = &sincosf_table[1];
+
+ sincosf_poly (x * s, x * x, p, n, sinp, cosp);
+ }
+ else if (likely (abstop12 (y) < abstop12 (INFINITY)))
+ {
+ uint32_t xi = asuint (y);
+ int sign = xi >> 31;
+
+ x = reduce_large (xi, &n);
+
+ /* Setup signs for sin and cos - include original sign. */
+ s = p->sign[(n + sign) & 3];
+
+ if ((n + sign) & 2)
+ p = &sincosf_table[1];
+
+ sincosf_poly (x * s, x * x, p, n, sinp, cosp);
+ }
+ else
+ {
+ /* Return NaN if Inf or NaN for both sin and cos. */
+ *sinp = *cosp = y - y;
+#if WANT_ERRNO
+ /* Needed to set errno for +-Inf, the add is a hack to work
+ around a gcc register allocation issue: just passing y
+ affects code generation in the fast path. */
+ __math_invalidf (y + y);
+#endif
+ }
+}
+
+#endif