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authorVarun Wadekar <vwadekar@nvidia.com>2018-11-05 15:12:55 -0800
committerVarun Wadekar <vwadekar@nvidia.com>2020-03-18 17:47:32 -0700
commit0600cf63006688e221e183f1fa480c6ec5975ceb (patch)
treea6d028539e8e7d6aedf4b4c440c09bd41bcc4614
parent2139c9c8bfb23bbefdfa0f7086dddf1a2f14870f (diff)
downloadarm-trusted-firmware-0600cf63006688e221e183f1fa480c6ec5975ceb.tar.gz
tlkd: remove system off/reset handlers
TLK does not participate in the system off/reset process and so has no use for the SYSTEM_OFF/RESET notifications. This patch removes the system off/reset handlers as a result. Change-Id: Icf1430b1400cea88000e6d54426eb604a43cbe6c Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
-rw-r--r--include/bl32/payloads/tlk.h3
-rw-r--r--services/spd/tlkd/tlkd_main.c2
-rw-r--r--services/spd/tlkd/tlkd_pm.c26
3 files changed, 3 insertions, 28 deletions
diff --git a/include/bl32/payloads/tlk.h b/include/bl32/payloads/tlk.h
index fe6f3528b..5162d1340 100644
--- a/include/bl32/payloads/tlk.h
+++ b/include/bl32/payloads/tlk.h
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
+ * Copyright (c) 2020, NVIDIA Corporation. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@@ -26,7 +27,6 @@
#define TLK_RESUME_FID TLK_TOS_YIELD_FID(0x100)
#define TLK_SYSTEM_SUSPEND TLK_TOS_YIELD_FID(0xE001)
#define TLK_SYSTEM_RESUME TLK_TOS_YIELD_FID(0xE002)
-#define TLK_SYSTEM_OFF TLK_TOS_YIELD_FID(0xE003)
#define TLK_IRQ_FIRED TLK_TOS_YIELD_FID(0xE004)
/*
@@ -39,7 +39,6 @@
#define TLK_VA_TRANSLATE (0x32000004 | (ULL(1) << 31))
#define TLK_SUSPEND_DONE (0x32000005 | (ULL(1) << 31))
#define TLK_RESUME_DONE (0x32000006 | (ULL(1) << 31))
-#define TLK_SYSTEM_OFF_DONE (0x32000007 | (ULL(1) << 31))
#define TLK_IRQ_DONE (0x32000008 | (ULL(1) << 31))
/*
diff --git a/services/spd/tlkd/tlkd_main.c b/services/spd/tlkd/tlkd_main.c
index 32ae8ecc9..481bb69e3 100644
--- a/services/spd/tlkd/tlkd_main.c
+++ b/services/spd/tlkd/tlkd_main.c
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2015-2020, ARM Limited and Contributors. All rights reserved.
+ * Copyright (c) 2020, NVIDIA Corporation. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@@ -429,7 +430,6 @@ static uintptr_t tlkd_smc_handler(uint32_t smc_fid,
*/
case TLK_SUSPEND_DONE:
case TLK_RESUME_DONE:
- case TLK_SYSTEM_OFF_DONE:
if (ns)
SMC_RET1(handle, SMC_UNK);
diff --git a/services/spd/tlkd/tlkd_pm.c b/services/spd/tlkd/tlkd_pm.c
index 7d1959bce..ed5bf7761 100644
--- a/services/spd/tlkd/tlkd_pm.c
+++ b/services/spd/tlkd/tlkd_pm.c
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2015, ARM Limited and Contributors. All rights reserved.
+ * Copyright (c) 2020, NVIDIA Corporation. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@@ -98,29 +99,6 @@ static void cpu_resume_handler(u_register_t suspend_level)
}
/*******************************************************************************
- * System is about to be reset. Inform the SP to allow any book-keeping
- ******************************************************************************/
-static void system_off_handler(void)
-{
- int cpu = read_mpidr() & MPIDR_CPU_MASK;
- gp_regs_t *gp_regs;
-
- /* TLK runs only on CPU0 */
- if (cpu != 0)
- return;
-
- /* pass system off/reset events to TLK */
- gp_regs = get_gpregs_ctx(&tlk_ctx.cpu_ctx);
- write_ctx_reg(gp_regs, CTX_GPREG_X0, TLK_SYSTEM_OFF);
-
- /*
- * Enter the SP. We do not care about the return value because we
- * must continue with the shutdown anyway.
- */
- (void)tlkd_synchronous_sp_entry(&tlk_ctx);
-}
-
-/*******************************************************************************
* Structure populated by the Dispatcher to be given a chance to perform any
* bookkeeping before PSCI executes a power mgmt. operation.
******************************************************************************/
@@ -128,6 +106,4 @@ const spd_pm_ops_t tlkd_pm_ops = {
.svc_migrate_info = cpu_migrate_info,
.svc_suspend = cpu_suspend_handler,
.svc_suspend_finish = cpu_resume_handler,
- .svc_system_off = system_off_handler,
- .svc_system_reset = system_off_handler
};