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#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

#include <stdio.h>

#ifndef offsetof
/**
 * Get offset of a member
 */
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#endif

#ifndef container_of
/**
 * Casts a member of a structure out to the containing structure
 * @param ptr        the pointer to the member.
 * @param type       the type of the container struct this is embedded in.
 * @param member     the name of the member within the struct.
 *
 */
#define container_of(ptr, type, member) ({                      \
        const typeof( ((type *)0)->member ) *__mptr = (ptr);    \
	        (type *)( (char *)__mptr - offsetof(type,member) );})
#endif

/*
 * These are non-NULL pointers that will result in page faults
 * under normal circumstances, used to verify that nobody uses
 * non-initialized list entries.
 */
#define LIST_POISON1  ((void *) 0x00100100)
#define LIST_POISON2  ((void *) 0x00200200)

struct list_head {
	struct list_head *next, *prev;
};

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

static inline void INIT_LIST_HEAD(struct list_head *list)
{
	list->next = list;
	list->prev = list;
}

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next)
{
	next->prev = new;
	new->next = next;
	new->prev = prev;
	prev->next = new;
}

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new, struct list_head *head)
{
	__list_add(new, head, head->next);
}

/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
	__list_add(new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
	next->prev = prev;
	prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this, the entry is
 * in an undefined state.
 */
static inline void list_del(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	entry->next = LIST_POISON1;
	entry->prev = LIST_POISON2;
}

/**
 * __list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 *
 * This variant differs from list_for_each() in that it's the
 * simplest possible list iteration code, no prefetching is done.
 * Use this for code that knows the list to be very short (empty
 * or 1 entry) most of the time.
 */
#define __list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * list_for_each_safe	-	iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop counter.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
	for (pos = (head)->next, n = pos->next; pos != (head); \
		pos = n, n = pos->next)

/**
 * list_entry - get the struct for this entry
 * @ptr:        the &struct list_head pointer.
 * @type:       the type of the struct this is embedded in.
 * @member:     the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
        container_of(ptr, type, member)

static inline int list_len(struct list_head *head_p)
{
	struct list_head *p;
	int n = 0;

	__list_for_each(p, head_p) {
		n++;
	}

	return n;
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head)
{
	return head->next == head;
}

/**
 * list_first - Returns first entry on list, or NULL if empty
 * @head: the list
 */
static inline struct list_head *list_first(const struct list_head *head)
{
	return list_empty(head) ? NULL : head->next;
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
				  struct list_head *head)
{
        __list_del(list->prev, list->next);
        list_add_tail(list, head);
}

static inline void __list_splice(struct list_head *list,
                                 struct list_head *head)
{
        struct list_head *first = list->next;
        struct list_head *last = list->prev;
        struct list_head *at = head->next;

        first->prev = head;
        head->next = first;

        last->next = at;
        at->prev = last;
}

/**
 *  * list_splice - join two lists
 *   * @list: the new list to add.
 *    * @head: the place to add it in the first list.
 *     */
static inline void list_splice(struct list_head *list, struct list_head *head)
{
        if (!list_empty(list))
                __list_splice(list, head);
}

/**
 * list_replace - replace old entry by new one
 * @old : the element to be replaced
 * @new : the new element to insert
 *
 * If @old was empty, it will be overwritten.
 */
static inline void list_replace(struct list_head *old,
				struct list_head *new)
{
	new->next = old->next;
	new->next->prev = new;
	new->prev = old->prev;
	new->prev->next = new;
}

static inline void list_replace_init(struct list_head *old,
					struct list_head *new)
{
	list_replace(old, new);
	INIT_LIST_HEAD(old);
}

#endif