diff options
author | Owen Taylor <otaylor@redhat.com> | 1998-12-02 14:55:27 +0000 |
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committer | Owen Taylor <otaylor@src.gnome.org> | 1998-12-02 14:55:27 +0000 |
commit | beab982e3b8547c1f7d95e6d8f51d4ad430a7694 (patch) | |
tree | 320b704f249ec6bab3cb176847422a4482e73e15 /giochannel.c | |
parent | c8477277fec2943a203242cf6bf5c43c9a141693 (diff) | |
download | glib-beab982e3b8547c1f7d95e6d8f51d4ad430a7694.tar.gz |
Merge main loop into head. This probably breaks Win32, until
someone does the necessary updates.
Sat Nov 28 12:53:47 1998 Owen Taylor <otaylor@redhat.com>
* Makefile.am configure.in acconfig.h giochannel.c
glib.h glist.c gmain.c gutils.c:
- Revised GIOChannel to provide a generic virtual-function
based interface.
- Added unix fd-based GIOChannel's
- Added generic main-loop abstraction
- Added timeouts and idle functions using main-loop abstraction.
Diffstat (limited to 'giochannel.c')
-rw-r--r-- | giochannel.c | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/giochannel.c b/giochannel.c new file mode 100644 index 000000000..fa4262602 --- /dev/null +++ b/giochannel.c @@ -0,0 +1,164 @@ +/* GLIB - Library of useful routines for C programming + * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald + * + * giochannel.c: IO Channel abstraction + * Copyright 1998 Owen Taylor + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "glib.h" +#include <unistd.h> + +typedef struct _GIOChannelPrivate GIOChannelPrivate; + +struct _GIOChannelPrivate { + GIOChannel channel; + GIOFuncs *funcs; + guint ref_count; + gboolean closed; +}; + +GIOChannel * +g_io_channel_new (GIOFuncs *funcs, + gpointer channel_data) +{ + GIOChannelPrivate *result; + GIOChannel *channel; + + g_return_val_if_fail (funcs != NULL, NULL); + + result = g_new (GIOChannelPrivate, 1); + channel = (GIOChannel *)result; + + result->funcs = funcs; + result->ref_count = 1; + result->closed = FALSE; + + channel->channel_data = channel_data; + return channel; +} + + +void +g_io_channel_ref (GIOChannel *channel) +{ + GIOChannelPrivate *private; + g_return_if_fail (channel != NULL); + + private = (GIOChannelPrivate *)channel; + + private->ref_count++; +} + +void +g_io_channel_unref (GIOChannel *channel) +{ + GIOChannelPrivate *private; + g_return_if_fail (channel != NULL); + + private = (GIOChannelPrivate *)channel; + + private->ref_count--; + if (private->ref_count == 0) + { + /* We don't want to close the channel here, because + * the channel may just be wrapping a file or socket + * that the app is independently manipulating. + */ + private->funcs->io_free (channel); + g_free (private); + } +} + +GIOError +g_io_channel_read (GIOChannel *channel, + gchar *buf, + guint count, + guint *bytes_read) +{ + GIOChannelPrivate *private = (GIOChannelPrivate *)channel; + + g_return_val_if_fail (channel != NULL, G_IO_ERROR_UNKNOWN); + g_return_val_if_fail (!private->closed, G_IO_ERROR_UNKNOWN); + + return private->funcs->io_read (channel, buf, count, bytes_read); +} + +GIOError +g_io_channel_write (GIOChannel *channel, + gchar *buf, + guint count, + guint *bytes_written) +{ + GIOChannelPrivate *private = (GIOChannelPrivate *)channel; + + g_return_val_if_fail (channel != NULL, G_IO_ERROR_UNKNOWN); + g_return_val_if_fail (!private->closed, G_IO_ERROR_UNKNOWN); + + return private->funcs->io_write (channel, buf, count, bytes_written); +} + +GIOError +g_io_channel_seek (GIOChannel *channel, + gint offset, + GSeekType type) +{ + GIOChannelPrivate *private = (GIOChannelPrivate *)channel; + + g_return_val_if_fail (channel != NULL, G_IO_ERROR_UNKNOWN); + g_return_val_if_fail (!private->closed, G_IO_ERROR_UNKNOWN); + + return private->funcs->io_seek (channel, offset, type); +} + +void +g_io_channel_close (GIOChannel *channel) +{ + GIOChannelPrivate *private = (GIOChannelPrivate *)channel; + + g_return_if_fail (channel != NULL); + g_return_if_fail (!private->closed); + + private->closed = TRUE; + private->funcs->io_close (channel); +} + +guint +g_io_add_watch_full (GIOChannel *channel, + gint priority, + GIOCondition condition, + GIOFunc func, + gpointer user_data, + GDestroyNotify notify) +{ + GIOChannelPrivate *private = (GIOChannelPrivate *)channel; + + g_return_val_if_fail (channel != NULL, 0); + g_return_val_if_fail (!private->closed, 0); + + return private->funcs->io_add_watch (channel, priority, condition, + func, user_data, notify); +} + +guint +g_io_add_watch (GIOChannel *channel, + GIOCondition condition, + GIOFunc func, + gpointer user_data) +{ + return g_io_add_watch_full (channel, 0, condition, func, user_data, NULL); +} |