/* GIO - GLib Input, Output and Streaming Library * * Copyright (C) 2006-2007 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. * * Author: Alexander Larsson */ #include "config.h" #include #include "glibintl.h" #include "ginputstream.h" #include "gseekable.h" #include "gcancellable.h" #include "gasyncresult.h" #include "gsimpleasyncresult.h" #include "gioerror.h" #include "gioalias.h" /** * SECTION:ginputstream * @short_description: Base class for implementing streaming input * @include: gio/gio.h * * GInputStream has functions to read from a stream (g_input_stream_read()), * to close a stream (g_input_stream_close()) and to skip some content * (g_input_stream_skip()). * * To copy the content of an input stream to an output stream without * manually handling the reads and writes, use g_output_stream_splice(). * * All of these functions have async variants too. **/ G_DEFINE_TYPE (GInputStream, g_input_stream, G_TYPE_OBJECT); struct _GInputStreamPrivate { guint closed : 1; guint pending : 1; GAsyncReadyCallback outstanding_callback; }; static gssize g_input_stream_real_skip (GInputStream *stream, gsize count, GCancellable *cancellable, GError **error); static void g_input_stream_real_read_async (GInputStream *stream, void *buffer, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data); static gssize g_input_stream_real_read_finish (GInputStream *stream, GAsyncResult *result, GError **error); static void g_input_stream_real_skip_async (GInputStream *stream, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gssize g_input_stream_real_skip_finish (GInputStream *stream, GAsyncResult *result, GError **error); static void g_input_stream_real_close_async (GInputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gboolean g_input_stream_real_close_finish (GInputStream *stream, GAsyncResult *result, GError **error); static void g_input_stream_finalize (GObject *object) { GInputStream *stream; stream = G_INPUT_STREAM (object); if (!stream->priv->closed) g_input_stream_close (stream, NULL, NULL); G_OBJECT_CLASS (g_input_stream_parent_class)->finalize (object); } static void g_input_stream_dispose (GObject *object) { GInputStream *stream; stream = G_INPUT_STREAM (object); if (!stream->priv->closed) g_input_stream_close (stream, NULL, NULL); G_OBJECT_CLASS (g_input_stream_parent_class)->dispose (object); } static void g_input_stream_class_init (GInputStreamClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); g_type_class_add_private (klass, sizeof (GInputStreamPrivate)); gobject_class->finalize = g_input_stream_finalize; gobject_class->dispose = g_input_stream_dispose; klass->skip = g_input_stream_real_skip; klass->read_async = g_input_stream_real_read_async; klass->read_finish = g_input_stream_real_read_finish; klass->skip_async = g_input_stream_real_skip_async; klass->skip_finish = g_input_stream_real_skip_finish; klass->close_async = g_input_stream_real_close_async; klass->close_finish = g_input_stream_real_close_finish; } static void g_input_stream_init (GInputStream *stream) { stream->priv = G_TYPE_INSTANCE_GET_PRIVATE (stream, G_TYPE_INPUT_STREAM, GInputStreamPrivate); } /** * g_input_stream_read: * @stream: a #GInputStream. * @buffer: a buffer to read data into (which should be at least count bytes long). * @count: the number of bytes that will be read from the stream * @cancellable: optional #GCancellable object, %NULL to ignore. * @error: location to store the error occuring, or %NULL to ignore * * Tries to read @count bytes from the stream into the buffer starting at * @buffer. Will block during this read. * * If count is zero returns zero and does nothing. A value of @count * larger than %G_MAXSSIZE will cause a %G_IO_ERROR_INVALID_ARGUMENT error. * * On success, the number of bytes read into the buffer is returned. * It is not an error if this is not the same as the requested size, as it * can happen e.g. near the end of a file. Zero is returned on end of file * (or if @count is zero), but never otherwise. * * If @cancellable is not NULL, then the operation can be cancelled by * triggering the cancellable object from another thread. If the operation * was cancelled, the error G_IO_ERROR_CANCELLED will be returned. If an * operation was partially finished when the operation was cancelled the * partial result will be returned, without an error. * * On error -1 is returned and @error is set accordingly. * * Return value: Number of bytes read, or -1 on error **/ gssize g_input_stream_read (GInputStream *stream, void *buffer, gsize count, GCancellable *cancellable, GError **error) { GInputStreamClass *class; gssize res; g_return_val_if_fail (G_IS_INPUT_STREAM (stream), -1); g_return_val_if_fail (buffer != NULL, 0); if (count == 0) return 0; if (((gssize) count) < 0) { g_set_error (error, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Too large count value passed to %s"), G_STRFUNC); return -1; } class = G_INPUT_STREAM_GET_CLASS (stream); if (class->read_fn == NULL) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED, _("Input stream doesn't implement read")); return -1; } if (!g_input_stream_set_pending (stream, error)) return -1; if (cancellable) g_cancellable_push_current (cancellable); res = class->read_fn (stream, buffer, count, cancellable, error); if (cancellable) g_cancellable_pop_current (cancellable); g_input_stream_clear_pending (stream); return res; } /** * g_input_stream_read_all: * @stream: a #GInputStream. * @buffer: a buffer to read data into (which should be at least count bytes long). * @count: the number of bytes that will be read from the stream * @bytes_read: location to store the number of bytes that was read from the stream * @cancellable: optional #GCancellable object, %NULL to ignore. * @error: location to store the error occuring, or %NULL to ignore * * Tries to read @count bytes from the stream into the buffer starting at * @buffer. Will block during this read. * * This function is similar to g_input_stream_read(), except it tries to * read as many bytes as requested, only stopping on an error or end of stream. * * On a successful read of @count bytes, or if we reached the end of the * stream, %TRUE is returned, and @bytes_read is set to the number of bytes * read into @buffer. * * If there is an error during the operation %FALSE is returned and @error * is set to indicate the error status, @bytes_read is updated to contain * the number of bytes read into @buffer before the error occurred. * * Return value: %TRUE on success, %FALSE if there was an error **/ gboolean g_input_stream_read_all (GInputStream *stream, void *buffer, gsize count, gsize *bytes_read, GCancellable *cancellable, GError **error) { gsize _bytes_read; gssize res; g_return_val_if_fail (G_IS_INPUT_STREAM (stream), FALSE); g_return_val_if_fail (buffer != NULL, FALSE); _bytes_read = 0; while (_bytes_read < count) { res = g_input_stream_read (stream, (char *)buffer + _bytes_read, count - _bytes_read, cancellable, error); if (res == -1) { if (bytes_read) *bytes_read = _bytes_read; return FALSE; } if (res == 0) break; _bytes_read += res; } if (bytes_read) *bytes_read = _bytes_read; return TRUE; } /** * g_input_stream_skip: * @stream: a #GInputStream. * @count: the number of bytes that will be skipped from the stream * @cancellable: optional #GCancellable object, %NULL to ignore. * @error: location to store the error occuring, or %NULL to ignore * * Tries to skip @count bytes from the stream. Will block during the operation. * * This is identical to g_input_stream_read(), from a behaviour standpoint, * but the bytes that are skipped are not returned to the user. Some * streams have an implementation that is more efficient than reading the data. * * This function is optional for inherited classes, as the default implementation * emulates it using read. * * If @cancellable is not %NULL, then the operation can be cancelled by * triggering the cancellable object from another thread. If the operation * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If an * operation was partially finished when the operation was cancelled the * partial result will be returned, without an error. * * Return value: Number of bytes skipped, or -1 on error **/ gssize g_input_stream_skip (GInputStream *stream, gsize count, GCancellable *cancellable, GError **error) { GInputStreamClass *class; gssize res; g_return_val_if_fail (G_IS_INPUT_STREAM (stream), -1); if (count == 0) return 0; if (((gssize) count) < 0) { g_set_error (error, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Too large count value passed to %s"), G_STRFUNC); return -1; } class = G_INPUT_STREAM_GET_CLASS (stream); if (!g_input_stream_set_pending (stream, error)) return -1; if (cancellable) g_cancellable_push_current (cancellable); res = class->skip (stream, count, cancellable, error); if (cancellable) g_cancellable_pop_current (cancellable); g_input_stream_clear_pending (stream); return res; } static gssize g_input_stream_real_skip (GInputStream *stream, gsize count, GCancellable *cancellable, GError **error) { GInputStreamClass *class; gssize ret, read_bytes; char buffer[8192]; GError *my_error; class = G_INPUT_STREAM_GET_CLASS (stream); if (G_IS_SEEKABLE (stream) && g_seekable_can_seek (G_SEEKABLE (stream))) { if (g_seekable_seek (G_SEEKABLE (stream), count, G_SEEK_CUR, cancellable, NULL)) return count; } /* If not seekable, or seek failed, fall back to reading data: */ class = G_INPUT_STREAM_GET_CLASS (stream); read_bytes = 0; while (1) { my_error = NULL; ret = class->read_fn (stream, buffer, MIN (sizeof (buffer), count), cancellable, &my_error); if (ret == -1) { if (read_bytes > 0 && my_error->domain == G_IO_ERROR && my_error->code == G_IO_ERROR_CANCELLED) { g_error_free (my_error); return read_bytes; } g_propagate_error (error, my_error); return -1; } count -= ret; read_bytes += ret; if (ret == 0 || count == 0) return read_bytes; } } /** * g_input_stream_close: * @stream: A #GInputStream. * @cancellable: optional #GCancellable object, %NULL to ignore. * @error: location to store the error occuring, or %NULL to ignore * * Closes the stream, releasing resources related to it. * * Once the stream is closed, all other operations will return %G_IO_ERROR_CLOSED. * Closing a stream multiple times will not return an error. * * Streams will be automatically closed when the last reference * is dropped, but you might want to call this function to make sure * resources are released as early as possible. * * Some streams might keep the backing store of the stream (e.g. a file descriptor) * open after the stream is closed. See the documentation for the individual * stream for details. * * On failure the first error that happened will be reported, but the close * operation will finish as much as possible. A stream that failed to * close will still return %G_IO_ERROR_CLOSED for all operations. Still, it * is important to check and report the error to the user. * * If @cancellable is not NULL, then the operation can be cancelled by * triggering the cancellable object from another thread. If the operation * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. * Cancelling a close will still leave the stream closed, but some streams * can use a faster close that doesn't block to e.g. check errors. * * Return value: %TRUE on success, %FALSE on failure **/ gboolean g_input_stream_close (GInputStream *stream, GCancellable *cancellable, GError **error) { GInputStreamClass *class; gboolean res; g_return_val_if_fail (G_IS_INPUT_STREAM (stream), FALSE); class = G_INPUT_STREAM_GET_CLASS (stream); if (stream->priv->closed) return TRUE; res = TRUE; if (!g_input_stream_set_pending (stream, error)) return FALSE; if (cancellable) g_cancellable_push_current (cancellable); if (class->close_fn) res = class->close_fn (stream, cancellable, error); if (cancellable) g_cancellable_pop_current (cancellable); g_input_stream_clear_pending (stream); stream->priv->closed = TRUE; return res; } static void async_ready_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer user_data) { GInputStream *stream = G_INPUT_STREAM (source_object); g_input_stream_clear_pending (stream); if (stream->priv->outstanding_callback) (*stream->priv->outstanding_callback) (source_object, res, user_data); g_object_unref (stream); } static void async_ready_close_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer user_data) { GInputStream *stream = G_INPUT_STREAM (source_object); g_input_stream_clear_pending (stream); stream->priv->closed = TRUE; if (stream->priv->outstanding_callback) (*stream->priv->outstanding_callback) (source_object, res, user_data); g_object_unref (stream); } /** * g_input_stream_read_async: * @stream: A #GInputStream. * @buffer: a buffer to read data into (which should be at least count bytes long). * @count: the number of bytes that will be read from the stream * @io_priority: the I/O priority * of the request. * @cancellable: optional #GCancellable object, %NULL to ignore. * @callback: callback to call when the request is satisfied * @user_data: the data to pass to callback function * * Request an asynchronous read of @count bytes from the stream into the buffer * starting at @buffer. When the operation is finished @callback will be called. * You can then call g_input_stream_read_finish() to get the result of the * operation. * * During an async request no other sync and async calls are allowed, and will * result in %G_IO_ERROR_PENDING errors. * * A value of @count larger than %G_MAXSSIZE will cause a %G_IO_ERROR_INVALID_ARGUMENT error. * * On success, the number of bytes read into the buffer will be passed to the * callback. It is not an error if this is not the same as the requested size, as it * can happen e.g. near the end of a file, but generally we try to read * as many bytes as requested. Zero is returned on end of file * (or if @count is zero), but never otherwise. * * Any outstanding i/o request with higher priority (lower numerical value) will * be executed before an outstanding request with lower priority. Default * priority is %G_PRIORITY_DEFAULT. * * The asyncronous methods have a default fallback that uses threads to implement * asynchronicity, so they are optional for inheriting classes. However, if you * override one you must override all. **/ void g_input_stream_read_async (GInputStream *stream, void *buffer, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GInputStreamClass *class; GSimpleAsyncResult *simple; GError *error = NULL; g_return_if_fail (G_IS_INPUT_STREAM (stream)); g_return_if_fail (buffer != NULL); if (count == 0) { simple = g_simple_async_result_new (G_OBJECT (stream), callback, user_data, g_input_stream_read_async); g_simple_async_result_complete_in_idle (simple); g_object_unref (simple); return; } if (((gssize) count) < 0) { g_simple_async_report_error_in_idle (G_OBJECT (stream), callback, user_data, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Too large count value passed to %s"), G_STRFUNC); return; } if (!g_input_stream_set_pending (stream, &error)) { g_simple_async_report_gerror_in_idle (G_OBJECT (stream), callback, user_data, error); g_error_free (error); return; } class = G_INPUT_STREAM_GET_CLASS (stream); stream->priv->outstanding_callback = callback; g_object_ref (stream); class->read_async (stream, buffer, count, io_priority, cancellable, async_ready_callback_wrapper, user_data); } /** * g_input_stream_read_finish: * @stream: a #GInputStream. * @result: a #GAsyncResult. * @error: a #GError location to store the error occuring, or %NULL to * ignore. * * Finishes an asynchronous stream read operation. * * Returns: number of bytes read in, or -1 on error. **/ gssize g_input_stream_read_finish (GInputStream *stream, GAsyncResult *result, GError **error) { GSimpleAsyncResult *simple; GInputStreamClass *class; g_return_val_if_fail (G_IS_INPUT_STREAM (stream), -1); g_return_val_if_fail (G_IS_ASYNC_RESULT (result), -1); if (G_IS_SIMPLE_ASYNC_RESULT (result)) { simple = G_SIMPLE_ASYNC_RESULT (result); if (g_simple_async_result_propagate_error (simple, error)) return -1; /* Special case read of 0 bytes */ if (g_simple_async_result_get_source_tag (simple) == g_input_stream_read_async) return 0; } class = G_INPUT_STREAM_GET_CLASS (stream); return class->read_finish (stream, result, error); } /** * g_input_stream_skip_async: * @stream: A #GInputStream. * @count: the number of bytes that will be skipped from the stream * @io_priority: the I/O priority * of the request. * @cancellable: optional #GCancellable object, %NULL to ignore. * @callback: callback to call when the request is satisfied * @user_data: the data to pass to callback function * * Request an asynchronous skip of @count bytes from the stream into the buffer * starting at @buffer. When the operation is finished @callback will be called. * You can then call g_input_stream_skip_finish() to get the result of the * operation. * * During an async request no other sync and async calls are allowed, and will * result in %G_IO_ERROR_PENDING errors. * * A value of @count larger than %G_MAXSSIZE will cause a %G_IO_ERROR_INVALID_ARGUMENT error. * * On success, the number of bytes skipped will be passed to the * callback. It is not an error if this is not the same as the requested size, as it * can happen e.g. near the end of a file, but generally we try to skip * as many bytes as requested. Zero is returned on end of file * (or if @count is zero), but never otherwise. * * Any outstanding i/o request with higher priority (lower numerical value) will * be executed before an outstanding request with lower priority. Default * priority is %G_PRIORITY_DEFAULT. * * The asyncronous methods have a default fallback that uses threads to implement * asynchronicity, so they are optional for inheriting classes. However, if you * override one you must override all. **/ void g_input_stream_skip_async (GInputStream *stream, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GInputStreamClass *class; GSimpleAsyncResult *simple; GError *error = NULL; g_return_if_fail (G_IS_INPUT_STREAM (stream)); if (count == 0) { simple = g_simple_async_result_new (G_OBJECT (stream), callback, user_data, g_input_stream_skip_async); g_simple_async_result_complete_in_idle (simple); g_object_unref (simple); return; } if (((gssize) count) < 0) { g_simple_async_report_error_in_idle (G_OBJECT (stream), callback, user_data, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Too large count value passed to %s"), G_STRFUNC); return; } if (!g_input_stream_set_pending (stream, &error)) { g_simple_async_report_gerror_in_idle (G_OBJECT (stream), callback, user_data, error); g_error_free (error); return; } class = G_INPUT_STREAM_GET_CLASS (stream); stream->priv->outstanding_callback = callback; g_object_ref (stream); class->skip_async (stream, count, io_priority, cancellable, async_ready_callback_wrapper, user_data); } /** * g_input_stream_skip_finish: * @stream: a #GInputStream. * @result: a #GAsyncResult. * @error: a #GError location to store the error occuring, or %NULL to * ignore. * * Finishes a stream skip operation. * * Returns: the size of the bytes skipped, or %-1 on error. **/ gssize g_input_stream_skip_finish (GInputStream *stream, GAsyncResult *result, GError **error) { GSimpleAsyncResult *simple; GInputStreamClass *class; g_return_val_if_fail (G_IS_INPUT_STREAM (stream), -1); g_return_val_if_fail (G_IS_ASYNC_RESULT (result), -1); if (G_IS_SIMPLE_ASYNC_RESULT (result)) { simple = G_SIMPLE_ASYNC_RESULT (result); if (g_simple_async_result_propagate_error (simple, error)) return -1; /* Special case skip of 0 bytes */ if (g_simple_async_result_get_source_tag (simple) == g_input_stream_skip_async) return 0; } class = G_INPUT_STREAM_GET_CLASS (stream); return class->skip_finish (stream, result, error); } /** * g_input_stream_close_async: * @stream: A #GInputStream. * @io_priority: the I/O priority * of the request. * @cancellable: optional cancellable object * @callback: callback to call when the request is satisfied * @user_data: the data to pass to callback function * * Requests an asynchronous closes of the stream, releasing resources related to it. * When the operation is finished @callback will be called. * You can then call g_input_stream_close_finish() to get the result of the * operation. * * For behaviour details see g_input_stream_close(). * * The asyncronous methods have a default fallback that uses threads to implement * asynchronicity, so they are optional for inheriting classes. However, if you * override one you must override all. **/ void g_input_stream_close_async (GInputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GInputStreamClass *class; GSimpleAsyncResult *simple; GError *error = NULL; g_return_if_fail (G_IS_INPUT_STREAM (stream)); if (stream->priv->closed) { simple = g_simple_async_result_new (G_OBJECT (stream), callback, user_data, g_input_stream_close_async); g_simple_async_result_complete_in_idle (simple); g_object_unref (simple); return; } if (!g_input_stream_set_pending (stream, &error)) { g_simple_async_report_gerror_in_idle (G_OBJECT (stream), callback, user_data, error); g_error_free (error); return; } class = G_INPUT_STREAM_GET_CLASS (stream); stream->priv->outstanding_callback = callback; g_object_ref (stream); class->close_async (stream, io_priority, cancellable, async_ready_close_callback_wrapper, user_data); } /** * g_input_stream_close_finish: * @stream: a #GInputStream. * @result: a #GAsyncResult. * @error: a #GError location to store the error occuring, or %NULL to * ignore. * * Finishes closing a stream asynchronously, started from g_input_stream_close_async(). * * Returns: %TRUE if the stream was closed successfully. **/ gboolean g_input_stream_close_finish (GInputStream *stream, GAsyncResult *result, GError **error) { GSimpleAsyncResult *simple; GInputStreamClass *class; g_return_val_if_fail (G_IS_INPUT_STREAM (stream), FALSE); g_return_val_if_fail (G_IS_ASYNC_RESULT (result), FALSE); if (G_IS_SIMPLE_ASYNC_RESULT (result)) { simple = G_SIMPLE_ASYNC_RESULT (result); if (g_simple_async_result_propagate_error (simple, error)) return FALSE; /* Special case already closed */ if (g_simple_async_result_get_source_tag (simple) == g_input_stream_close_async) return TRUE; } class = G_INPUT_STREAM_GET_CLASS (stream); return class->close_finish (stream, result, error); } /** * g_input_stream_is_closed: * @stream: input stream. * * Checks if an input stream is closed. * * Returns: %TRUE if the stream is closed. **/ gboolean g_input_stream_is_closed (GInputStream *stream) { g_return_val_if_fail (G_IS_INPUT_STREAM (stream), TRUE); return stream->priv->closed; } /** * g_input_stream_has_pending: * @stream: input stream. * * Checks if an input stream has pending actions. * * Returns: %TRUE if @stream has pending actions. **/ gboolean g_input_stream_has_pending (GInputStream *stream) { g_return_val_if_fail (G_IS_INPUT_STREAM (stream), TRUE); return stream->priv->pending; } /** * g_input_stream_set_pending: * @stream: input stream * @error: a #GError location to store the error occuring, or %NULL to * ignore. * * Sets @stream to have actions pending. If the pending flag is * already set or @stream is closed, it will return %FALSE and set * @error. * * Return value: %TRUE if pending was previously unset and is now set. **/ gboolean g_input_stream_set_pending (GInputStream *stream, GError **error) { g_return_val_if_fail (G_IS_INPUT_STREAM (stream), FALSE); if (stream->priv->closed) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_CLOSED, _("Stream is already closed")); return FALSE; } if (stream->priv->pending) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_PENDING, /* Translators: This is an error you get if there is already an * operation running against this stream when you try to start * one */ _("Stream has outstanding operation")); return FALSE; } stream->priv->pending = TRUE; return TRUE; } /** * g_input_stream_clear_pending: * @stream: input stream * * Clears the pending flag on @stream. **/ void g_input_stream_clear_pending (GInputStream *stream) { g_return_if_fail (G_IS_INPUT_STREAM (stream)); stream->priv->pending = FALSE; } /******************************************** * Default implementation of async ops * ********************************************/ typedef struct { void *buffer; gsize count_requested; gssize count_read; } ReadData; static void read_async_thread (GSimpleAsyncResult *res, GObject *object, GCancellable *cancellable) { ReadData *op; GInputStreamClass *class; GError *error = NULL; op = g_simple_async_result_get_op_res_gpointer (res); class = G_INPUT_STREAM_GET_CLASS (object); op->count_read = class->read_fn (G_INPUT_STREAM (object), op->buffer, op->count_requested, cancellable, &error); if (op->count_read == -1) { g_simple_async_result_set_from_error (res, error); g_error_free (error); } } static void g_input_stream_real_read_async (GInputStream *stream, void *buffer, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GSimpleAsyncResult *res; ReadData *op; op = g_new (ReadData, 1); res = g_simple_async_result_new (G_OBJECT (stream), callback, user_data, g_input_stream_real_read_async); g_simple_async_result_set_op_res_gpointer (res, op, g_free); op->buffer = buffer; op->count_requested = count; g_simple_async_result_run_in_thread (res, read_async_thread, io_priority, cancellable); g_object_unref (res); } static gssize g_input_stream_real_read_finish (GInputStream *stream, GAsyncResult *result, GError **error) { GSimpleAsyncResult *simple = G_SIMPLE_ASYNC_RESULT (result); ReadData *op; g_warn_if_fail (g_simple_async_result_get_source_tag (simple) == g_input_stream_real_read_async); op = g_simple_async_result_get_op_res_gpointer (simple); return op->count_read; } typedef struct { gsize count_requested; gssize count_skipped; } SkipData; static void skip_async_thread (GSimpleAsyncResult *res, GObject *object, GCancellable *cancellable) { SkipData *op; GInputStreamClass *class; GError *error = NULL; class = G_INPUT_STREAM_GET_CLASS (object); op = g_simple_async_result_get_op_res_gpointer (res); op->count_skipped = class->skip (G_INPUT_STREAM (object), op->count_requested, cancellable, &error); if (op->count_skipped == -1) { g_simple_async_result_set_from_error (res, error); g_error_free (error); } } typedef struct { char buffer[8192]; gsize count; gsize count_skipped; int io_prio; GCancellable *cancellable; gpointer user_data; GAsyncReadyCallback callback; } SkipFallbackAsyncData; static void skip_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer user_data) { GInputStreamClass *class; SkipFallbackAsyncData *data = user_data; SkipData *op; GSimpleAsyncResult *simple; GError *error = NULL; gssize ret; ret = g_input_stream_read_finish (G_INPUT_STREAM (source_object), res, &error); if (ret > 0) { data->count -= ret; data->count_skipped += ret; if (data->count > 0) { class = G_INPUT_STREAM_GET_CLASS (source_object); class->read_async (G_INPUT_STREAM (source_object), data->buffer, MIN (8192, data->count), data->io_prio, data->cancellable, skip_callback_wrapper, data); return; } } op = g_new0 (SkipData, 1); op->count_skipped = data->count_skipped; simple = g_simple_async_result_new (source_object, data->callback, data->user_data, g_input_stream_real_skip_async); g_simple_async_result_set_op_res_gpointer (simple, op, g_free); if (ret == -1) { if (data->count_skipped && error->domain == G_IO_ERROR && error->code == G_IO_ERROR_CANCELLED) { /* No error, return partial read */ } else g_simple_async_result_set_from_error (simple, error); g_error_free (error); } /* Complete immediately, not in idle, since we're already in a mainloop callout */ g_simple_async_result_complete (simple); g_object_unref (simple); g_free (data); } static void g_input_stream_real_skip_async (GInputStream *stream, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GInputStreamClass *class; SkipData *op; SkipFallbackAsyncData *data; GSimpleAsyncResult *res; class = G_INPUT_STREAM_GET_CLASS (stream); if (class->read_async == g_input_stream_real_read_async) { /* Read is thread-using async fallback. * Make skip use threads too, so that we can use a possible sync skip * implementation. */ op = g_new0 (SkipData, 1); res = g_simple_async_result_new (G_OBJECT (stream), callback, user_data, g_input_stream_real_skip_async); g_simple_async_result_set_op_res_gpointer (res, op, g_free); op->count_requested = count; g_simple_async_result_run_in_thread (res, skip_async_thread, io_priority, cancellable); g_object_unref (res); } else { /* TODO: Skip fallback uses too much memory, should do multiple read calls */ /* There is a custom async read function, lets use that. */ data = g_new (SkipFallbackAsyncData, 1); data->count = count; data->count_skipped = 0; data->io_prio = io_priority; data->cancellable = cancellable; data->callback = callback; data->user_data = user_data; class->read_async (stream, data->buffer, MIN (8192, count), io_priority, cancellable, skip_callback_wrapper, data); } } static gssize g_input_stream_real_skip_finish (GInputStream *stream, GAsyncResult *result, GError **error) { GSimpleAsyncResult *simple = G_SIMPLE_ASYNC_RESULT (result); SkipData *op; g_warn_if_fail (g_simple_async_result_get_source_tag (simple) == g_input_stream_real_skip_async); op = g_simple_async_result_get_op_res_gpointer (simple); return op->count_skipped; } static void close_async_thread (GSimpleAsyncResult *res, GObject *object, GCancellable *cancellable) { GInputStreamClass *class; GError *error = NULL; gboolean result; /* Auto handling of cancelation disabled, and ignore cancellation, since we want to close things anyway, although possibly in a quick-n-dirty way. At least we never want to leak open handles */ class = G_INPUT_STREAM_GET_CLASS (object); result = class->close_fn (G_INPUT_STREAM (object), cancellable, &error); if (!result) { g_simple_async_result_set_from_error (res, error); g_error_free (error); } } static void g_input_stream_real_close_async (GInputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GSimpleAsyncResult *res; res = g_simple_async_result_new (G_OBJECT (stream), callback, user_data, g_input_stream_real_close_async); g_simple_async_result_set_handle_cancellation (res, FALSE); g_simple_async_result_run_in_thread (res, close_async_thread, io_priority, cancellable); g_object_unref (res); } static gboolean g_input_stream_real_close_finish (GInputStream *stream, GAsyncResult *result, GError **error) { GSimpleAsyncResult *simple = G_SIMPLE_ASYNC_RESULT (result); g_warn_if_fail (g_simple_async_result_get_source_tag (simple) == g_input_stream_real_close_async); return TRUE; } #define __G_INPUT_STREAM_C__ #include "gioaliasdef.c"