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+
+<!--
+@license
+Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
+This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
+The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
+The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
+Code distributed by Google as part of the polymer project is also
+subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
+-->
+
+<link rel="import" href="../polymer/polymer.html">
+
+<script>
+
+ /**
+ * @param {!Function} selectCallback
+ * @constructor
+ */
+ Polymer.IronSelection = function(selectCallback) {
+ this.selection = [];
+ this.selectCallback = selectCallback;
+ };
+
+ Polymer.IronSelection.prototype = {
+
+ /**
+ * Retrieves the selected item(s).
+ *
+ * @method get
+ * @returns Returns the selected item(s). If the multi property is true,
+ * `get` will return an array, otherwise it will return
+ * the selected item or undefined if there is no selection.
+ */
+ get: function() {
+ return this.multi ? this.selection.slice() : this.selection[0];
+ },
+
+ /**
+ * Clears all the selection except the ones indicated.
+ *
+ * @method clear
+ * @param {Array} excludes items to be excluded.
+ */
+ clear: function(excludes) {
+ this.selection.slice().forEach(function(item) {
+ if (!excludes || excludes.indexOf(item) < 0) {
+ this.setItemSelected(item, false);
+ }
+ }, this);
+ },
+
+ /**
+ * Indicates if a given item is selected.
+ *
+ * @method isSelected
+ * @param {*} item The item whose selection state should be checked.
+ * @returns Returns true if `item` is selected.
+ */
+ isSelected: function(item) {
+ return this.selection.indexOf(item) >= 0;
+ },
+
+ /**
+ * Sets the selection state for a given item to either selected or deselected.
+ *
+ * @method setItemSelected
+ * @param {*} item The item to select.
+ * @param {boolean} isSelected True for selected, false for deselected.
+ */
+ setItemSelected: function(item, isSelected) {
+ if (item != null) {
+ if (isSelected !== this.isSelected(item)) {
+ // proceed to update selection only if requested state differs from current
+ if (isSelected) {
+ this.selection.push(item);
+ } else {
+ var i = this.selection.indexOf(item);
+ if (i >= 0) {
+ this.selection.splice(i, 1);
+ }
+ }
+ if (this.selectCallback) {
+ this.selectCallback(item, isSelected);
+ }
+ }
+ }
+ },
+
+ /**
+ * Sets the selection state for a given item. If the `multi` property
+ * is true, then the selected state of `item` will be toggled; otherwise
+ * the `item` will be selected.
+ *
+ * @method select
+ * @param {*} item The item to select.
+ */
+ select: function(item) {
+ if (this.multi) {
+ this.toggle(item);
+ } else if (this.get() !== item) {
+ this.setItemSelected(this.get(), false);
+ this.setItemSelected(item, true);
+ }
+ },
+
+ /**
+ * Toggles the selection state for `item`.
+ *
+ * @method toggle
+ * @param {*} item The item to toggle.
+ */
+ toggle: function(item) {
+ this.setItemSelected(item, !this.isSelected(item));
+ }
+
+ };
+
+</script>