aboutsummaryrefslogtreecommitdiff
path: root/catapult/third_party/polymer/components/neon-animation/animations/cascaded-animation.html
diff options
context:
space:
mode:
Diffstat (limited to 'catapult/third_party/polymer/components/neon-animation/animations/cascaded-animation.html')
-rw-r--r--catapult/third_party/polymer/components/neon-animation/animations/cascaded-animation.html95
1 files changed, 95 insertions, 0 deletions
diff --git a/catapult/third_party/polymer/components/neon-animation/animations/cascaded-animation.html b/catapult/third_party/polymer/components/neon-animation/animations/cascaded-animation.html
new file mode 100644
index 00000000..53997533
--- /dev/null
+++ b/catapult/third_party/polymer/components/neon-animation/animations/cascaded-animation.html
@@ -0,0 +1,95 @@
+<!--
+@license
+Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
+This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
+The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
+The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
+Code distributed by Google as part of the polymer project is also
+subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
+-->
+
+<link rel="import" href="../../polymer/polymer.html">
+<link rel="import" href="../neon-animation-behavior.html">
+<link rel="import" href="../web-animations.html">
+
+<!--
+`<cascaded-animation>` applies an animation on an array of elements with a delay between each.
+the delay defaults to 50ms.
+
+Configuration:
+```
+{
+ name: 'cascaded-animation',
+ animation: <animation-name>,
+ nodes: <array-of-nodes>,
+ nodeDelay: <node-delay-in-ms>,
+ timing: <animation-timing>
+}
+```
+-->
+
+<script>
+
+ Polymer({
+
+ is: 'cascaded-animation',
+
+ behaviors: [
+ Polymer.NeonAnimationBehavior
+ ],
+
+ /**
+ * @param {{
+ * animation: string,
+ * nodes: !Array<!Element>,
+ * nodeDelay: (number|undefined),
+ * timing: (Object|undefined)
+ * }} config
+ */
+ configure: function(config) {
+ this._animations = [];
+ var nodes = config.nodes;
+ var effects = [];
+ var nodeDelay = config.nodeDelay || 50;
+
+ config.timing = config.timing || {};
+ config.timing.delay = config.timing.delay || 0;
+
+ var oldDelay = config.timing.delay;
+ var abortedConfigure;
+ for (var node, index = 0; node = nodes[index]; index++) {
+ config.timing.delay += nodeDelay;
+ config.node = node;
+
+ var animation = document.createElement(config.animation);
+ if (animation.isNeonAnimation) {
+ var effect = animation.configure(config);
+
+ this._animations.push(animation);
+ effects.push(effect);
+ } else {
+ console.warn(this.is + ':', config.animation, 'not found!');
+ abortedConfigure = true;
+ break;
+ }
+ }
+ config.timing.delay = oldDelay;
+ config.node = null;
+ // if a bad animation was configured, abort config.
+ if (abortedConfigure) {
+ return;
+ }
+
+ this._effect = new GroupEffect(effects);
+ return this._effect;
+ },
+
+ complete: function() {
+ for (var animation, index = 0; animation = this._animations[index]; index++) {
+ animation.complete(animation.config);
+ }
+ }
+
+ });
+
+</script>