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<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->

<link rel="import" href="../polymer/polymer.html">
<link rel="import" href="iron-menu-behavior.html">

<script>

  /**
   * `Polymer.IronMenubarBehavior` implements accessible menubar behavior.
   *
   * @polymerBehavior Polymer.IronMenubarBehavior
   */
  Polymer.IronMenubarBehaviorImpl = {

    hostAttributes: {
      'role': 'menubar'
    },

    keyBindings: {
      'left': '_onLeftKey',
      'right': '_onRightKey'
    },

    _onUpKey: function(event) {
      this.focusedItem.click();
      event.detail.keyboardEvent.preventDefault();
    },

    _onDownKey: function(event) {
      this.focusedItem.click();
      event.detail.keyboardEvent.preventDefault();
    },

    get _isRTL() {
      return window.getComputedStyle(this)['direction'] === 'rtl';
    },

    _onLeftKey: function(event) {
      if (this._isRTL) {
        this._focusNext();
      } else {
        this._focusPrevious();
      }
      event.detail.keyboardEvent.preventDefault();
    },

    _onRightKey: function(event) {
      if (this._isRTL) {
        this._focusPrevious();
      } else {
        this._focusNext();
      }
      event.detail.keyboardEvent.preventDefault();
    },

    _onKeydown: function(event) {
      if (this.keyboardEventMatchesKeys(event, 'up down left right esc')) {
        return;
      }

      // all other keys focus the menu item starting with that character
      this._focusWithKeyboardEvent(event);
    }

  };

  /** @polymerBehavior Polymer.IronMenubarBehavior */
  Polymer.IronMenubarBehavior = [
    Polymer.IronMenuBehavior,
    Polymer.IronMenubarBehaviorImpl
  ];

</script>