// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef APPS_APP_WINDOW_REGISTRY_H_ #define APPS_APP_WINDOW_REGISTRY_H_ #include #include "base/callback.h" #include "base/compiler_specific.h" #include "base/memory/singleton.h" #include "base/observer_list.h" #include "components/keyed_service/content/browser_context_keyed_service_factory.h" #include "components/keyed_service/core/keyed_service.h" #include "ui/gfx/native_widget_types.h" namespace content { class BrowserContext; class DevToolsAgentHost; class RenderViewHost; } namespace apps { class AppWindow; // The AppWindowRegistry tracks the AppWindows for all platform apps for a // particular browser context. class AppWindowRegistry : public KeyedService { public: class Observer { public: // Called just after a app window was added. virtual void OnAppWindowAdded(apps::AppWindow* app_window); // Called when the window icon changes. virtual void OnAppWindowIconChanged(apps::AppWindow* app_window); // Called just after a app window was removed. virtual void OnAppWindowRemoved(apps::AppWindow* app_window); // Called just after a app window was hidden. This is different from // window visibility as a minimize does not hide a window, but does make // it not visible. virtual void OnAppWindowHidden(apps::AppWindow* app_window); // Called just after a app window was shown. virtual void OnAppWindowShown(apps::AppWindow* app_window); protected: virtual ~Observer(); }; typedef std::list AppWindowList; typedef AppWindowList::const_iterator const_iterator; typedef std::set InspectedWindowSet; explicit AppWindowRegistry(content::BrowserContext* context); virtual ~AppWindowRegistry(); // Returns the instance for the given browser context, or NULL if none. This // is a convenience wrapper around // AppWindowRegistry::Factory::GetForBrowserContext(). static AppWindowRegistry* Get(content::BrowserContext* context); void AddAppWindow(apps::AppWindow* app_window); void AppWindowIconChanged(apps::AppWindow* app_window); // Called by |app_window| when it is activated. void AppWindowActivated(apps::AppWindow* app_window); void AppWindowHidden(apps::AppWindow* app_window); void AppWindowShown(apps::AppWindow* app_window); void RemoveAppWindow(apps::AppWindow* app_window); void AddObserver(Observer* observer); void RemoveObserver(Observer* observer); // Returns a set of windows owned by the application identified by app_id. AppWindowList GetAppWindowsForApp(const std::string& app_id) const; const AppWindowList& app_windows() const { return app_windows_; } // Close all app windows associated with an app. void CloseAllAppWindowsForApp(const std::string& app_id); // Helper functions to find app windows with particular attributes. apps::AppWindow* GetAppWindowForRenderViewHost( content::RenderViewHost* render_view_host) const; apps::AppWindow* GetAppWindowForNativeWindow(gfx::NativeWindow window) const; // Returns an app window for the given app, or NULL if no app windows are // open. If there is a window for the given app that is active, that one will // be returned, otherwise an arbitrary window will be returned. apps::AppWindow* GetCurrentAppWindowForApp(const std::string& app_id) const; // Returns an app window for the given app and window key, or NULL if no app // window with the key are open. If there is a window for the given app and // key that is active, that one will be returned, otherwise an arbitrary // window will be returned. apps::AppWindow* GetAppWindowForAppAndKey(const std::string& app_id, const std::string& window_key) const; // Returns whether a AppWindow's ID was last known to have a DevToolsAgent // attached to it, which should be restored during a reload of a corresponding // newly created |render_view_host|. bool HadDevToolsAttached(content::RenderViewHost* render_view_host) const; // Returns the app window for |window|, looking in all browser contexts. static apps::AppWindow* GetAppWindowForNativeWindowAnyProfile( gfx::NativeWindow window); // Returns true if the number of app windows registered across all browser // contexts is non-zero. |window_type_mask| is a bitwise OR filter of // AppWindow::WindowType, or 0 for any window type. static bool IsAppWindowRegisteredInAnyProfile(int window_type_mask); // Close all app windows in all profiles. static void CloseAllAppWindows(); class Factory : public BrowserContextKeyedServiceFactory { public: static AppWindowRegistry* GetForBrowserContext( content::BrowserContext* context, bool create); static Factory* GetInstance(); private: friend struct DefaultSingletonTraits; Factory(); virtual ~Factory(); // BrowserContextKeyedServiceFactory virtual KeyedService* BuildServiceInstanceFor( content::BrowserContext* context) const OVERRIDE; virtual bool ServiceIsCreatedWithBrowserContext() const OVERRIDE; virtual bool ServiceIsNULLWhileTesting() const OVERRIDE; virtual content::BrowserContext* GetBrowserContextToUse( content::BrowserContext* context) const OVERRIDE; }; protected: void OnDevToolsStateChanged(content::DevToolsAgentHost*, bool attached); private: // Ensures the specified |app_window| is included in |app_windows_|. // Otherwise adds |app_window| to the back of |app_windows_|. void AddAppWindowToList(apps::AppWindow* app_window); // Bring |app_window| to the front of |app_windows_|. If it is not in the // list, add it first. void BringToFront(apps::AppWindow* app_window); content::BrowserContext* context_; AppWindowList app_windows_; InspectedWindowSet inspected_windows_; ObserverList observers_; base::Callback devtools_callback_; }; } // namespace apps #endif // APPS_APP_WINDOW_REGISTRY_H_