// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_UMA_STATS_H_ #define CONTENT_COMMON_GPU_GPU_MEMORY_UMA_STATS_H_ #include "base/basictypes.h" namespace content { // Memory usage statistics send periodically to the browser process to report // in UMA histograms if the GPU process crashes. struct GPUMemoryUmaStats { GPUMemoryUmaStats() : bytes_allocated_current(0), bytes_allocated_max(0), bytes_limit(0), client_count(0), context_group_count(0) { } // The number of bytes currently allocated. size_t bytes_allocated_current; // The maximum number of bytes ever allocated at once. size_t bytes_allocated_max; // The memory limit being imposed by the memory manager. size_t bytes_limit; // The number of managed memory clients. size_t client_count; // The number of context groups. size_t context_group_count; // The number of visible windows. uint32 window_count; }; } // namespace content #endif // CONTENT_COMMON_GPU_GPU_MEMORY_UMA_STATS_H_