// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_ANDROID_AUDIO_RECORD_INPUT_H_ #define MEDIA_AUDIO_ANDROID_AUDIO_RECORD_INPUT_H_ #include "base/android/jni_android.h" #include "base/threading/thread_checker.h" #include "media/audio/audio_io.h" #include "media/audio/audio_parameters.h" namespace media { class AudioManagerAndroid; // Implements PCM audio input support for Android using the Java AudioRecord // interface. Most of the work is done by its Java counterpart in // AudioRecordInput.java. This class is created and lives on the Audio Manager // thread but recorded audio buffers are delivered on a thread managed by // the Java class. // // The Java class makes use of AudioEffect features which are first available // in Jelly Bean. It should not be instantiated running against earlier SDKs. class MEDIA_EXPORT AudioRecordInputStream : public AudioInputStream { public: AudioRecordInputStream(AudioManagerAndroid* manager, const AudioParameters& params); virtual ~AudioRecordInputStream(); // Implementation of AudioInputStream. virtual bool Open() OVERRIDE; virtual void Start(AudioInputCallback* callback) OVERRIDE; virtual void Stop() OVERRIDE; virtual void Close() OVERRIDE; virtual double GetMaxVolume() OVERRIDE; virtual void SetVolume(double volume) OVERRIDE; virtual double GetVolume() OVERRIDE; virtual void SetAutomaticGainControl(bool enabled) OVERRIDE; virtual bool GetAutomaticGainControl() OVERRIDE; static bool RegisterAudioRecordInput(JNIEnv* env); // Called from Java when data is available. void OnData(JNIEnv* env, jobject obj, jint size, jint hardware_delay_bytes); // Called from Java so that we can cache the address of the Java-managed // |byte_buffer| in |direct_buffer_address_|. void CacheDirectBufferAddress(JNIEnv* env, jobject obj, jobject byte_buffer); private: base::ThreadChecker thread_checker_; AudioManagerAndroid* audio_manager_; // Java AudioRecordInput instance. base::android::ScopedJavaGlobalRef j_audio_record_; // This is the only member accessed by both the Audio Manager and Java // threads. Explanations for why we do not require explicit synchronization // are given in the implementation. AudioInputCallback* callback_; // Owned by j_audio_record_. uint8* direct_buffer_address_; DISALLOW_COPY_AND_ASSIGN(AudioRecordInputStream); }; } // namespace media #endif // MEDIA_AUDIO_ANDROID_AUDIO_RECORD_INPUT_H_