// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/audio/audio_buffers_state.h" namespace media { AudioBuffersState::AudioBuffersState() : pending_bytes(0), hardware_delay_bytes(0) { } AudioBuffersState::AudioBuffersState(int pending_bytes, int hardware_delay_bytes) : pending_bytes(pending_bytes), hardware_delay_bytes(hardware_delay_bytes) { } } // namespace media