// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_YUV_CONVERT_H_ #define MEDIA_BASE_YUV_CONVERT_H_ #include "base/basictypes.h" #include "media/base/media_export.h" // Visual Studio 2010 does not support MMX intrinsics on x64. // Some win64 yuv_convert code paths use SSE+MMX yasm, so without rewriting // them, we use yasm EmptyRegisterState_MMX in place of _mm_empty() or // hide the versions implemented with heavy use of MMX intrinsics. // TODO(wolenetz): Use MMX intrinsics when compiling win64 with Visual // Studio 2012? http://crbug.com/173450 #if defined(ARCH_CPU_X86_FAMILY) && \ !(defined(ARCH_CPU_X86_64) && defined(COMPILER_MSVC)) #define MEDIA_MMX_INTRINSICS_AVAILABLE #endif namespace media { // Type of YUV surface. // The value of these enums matter as they are used to shift vertical indices. enum YUVType { YV16 = 0, // YV16 is half width and full height chroma channels. YV12 = 1, // YV12 is half width and half height chroma channels. }; // Mirror means flip the image horizontally, as in looking in a mirror. // Rotate happens after mirroring. enum Rotate { ROTATE_0, // Rotation off. ROTATE_90, // Rotate clockwise. ROTATE_180, // Rotate upside down. ROTATE_270, // Rotate counter clockwise. MIRROR_ROTATE_0, // Mirror horizontally. MIRROR_ROTATE_90, // Mirror then Rotate clockwise. MIRROR_ROTATE_180, // Mirror vertically. MIRROR_ROTATE_270, // Transpose. }; // Filter affects how scaling looks. enum ScaleFilter { FILTER_NONE = 0, // No filter (point sampled). FILTER_BILINEAR_H = 1, // Bilinear horizontal filter. FILTER_BILINEAR_V = 2, // Bilinear vertical filter. FILTER_BILINEAR = 3, // Bilinear filter. }; MEDIA_EXPORT void InitializeCPUSpecificYUVConversions(); // Convert a frame of YUV to 32 bit ARGB. // Pass in YV16/YV12 depending on source format MEDIA_EXPORT void ConvertYUVToRGB32(const uint8* yplane, const uint8* uplane, const uint8* vplane, uint8* rgbframe, int width, int height, int ystride, int uvstride, int rgbstride, YUVType yuv_type); // Convert a frame of YUVA to 32 bit ARGB. // Pass in YV12A MEDIA_EXPORT void ConvertYUVAToARGB(const uint8* yplane, const uint8* uplane, const uint8* vplane, const uint8* aplane, uint8* rgbframe, int width, int height, int ystride, int uvstride, int astride, int rgbstride, YUVType yuv_type); // Scale a frame of YUV to 32 bit ARGB. // Supports rotation and mirroring. MEDIA_EXPORT void ScaleYUVToRGB32(const uint8* yplane, const uint8* uplane, const uint8* vplane, uint8* rgbframe, int source_width, int source_height, int width, int height, int ystride, int uvstride, int rgbstride, YUVType yuv_type, Rotate view_rotate, ScaleFilter filter); // Biliner Scale a frame of YV12 to 32 bits ARGB on a specified rectangle. // |yplane|, etc and |rgbframe| should point to the top-left pixels of the // source and destination buffers. MEDIA_EXPORT void ScaleYUVToRGB32WithRect(const uint8* yplane, const uint8* uplane, const uint8* vplane, uint8* rgbframe, int source_width, int source_height, int dest_width, int dest_height, int dest_rect_left, int dest_rect_top, int dest_rect_right, int dest_rect_bottom, int ystride, int uvstride, int rgbstride); MEDIA_EXPORT void ConvertRGB32ToYUV(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); MEDIA_EXPORT void ConvertRGB24ToYUV(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); MEDIA_EXPORT void ConvertYUY2ToYUV(const uint8* src, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height); MEDIA_EXPORT void ConvertNV21ToYUV(const uint8* src, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height); // Empty SIMD register state after calling optimized scaler functions. MEDIA_EXPORT void EmptyRegisterState(); } // namespace media #endif // MEDIA_BASE_YUV_CONVERT_H_