// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_FILTERS_GPU_VIDEO_DECODER_H_ #define MEDIA_FILTERS_GPU_VIDEO_DECODER_H_ #include #include #include #include #include #include "base/memory/weak_ptr.h" #include "media/base/pipeline_status.h" #include "media/base/video_decoder.h" #include "media/video/video_decode_accelerator.h" template class scoped_refptr; namespace base { class SharedMemory; class SingleThreadTaskRunner; } namespace media { class DecoderBuffer; class GpuVideoAcceleratorFactories; class MediaLog; // GPU-accelerated video decoder implementation. Relies on // AcceleratedVideoDecoderMsg_Decode and friends. Can be created on any thread // but must be accessed and destroyed on GpuVideoAcceleratorFactories's // GetMessageLoop(). class MEDIA_EXPORT GpuVideoDecoder : public VideoDecoder, public VideoDecodeAccelerator::Client { public: explicit GpuVideoDecoder( const scoped_refptr& factories, const scoped_refptr& media_log); // VideoDecoder implementation. virtual void Initialize(const VideoDecoderConfig& config, const PipelineStatusCB& status_cb) OVERRIDE; virtual void Decode(const scoped_refptr& buffer, const DecodeCB& decode_cb) OVERRIDE; virtual void Reset(const base::Closure& closure) OVERRIDE; virtual void Stop(const base::Closure& closure) OVERRIDE; virtual bool HasAlpha() const OVERRIDE; virtual bool NeedsBitstreamConversion() const OVERRIDE; virtual bool CanReadWithoutStalling() const OVERRIDE; // VideoDecodeAccelerator::Client implementation. virtual void NotifyInitializeDone() OVERRIDE; virtual void ProvidePictureBuffers(uint32 count, const gfx::Size& size, uint32 texture_target) OVERRIDE; virtual void DismissPictureBuffer(int32 id) OVERRIDE; virtual void PictureReady(const media::Picture& picture) OVERRIDE; virtual void NotifyEndOfBitstreamBuffer(int32 id) OVERRIDE; virtual void NotifyFlushDone() OVERRIDE; virtual void NotifyResetDone() OVERRIDE; virtual void NotifyError(media::VideoDecodeAccelerator::Error error) OVERRIDE; protected: virtual ~GpuVideoDecoder(); private: enum State { kNormal, kDrainingDecoder, kDecoderDrained, kError }; // A shared memory segment and its allocated size. struct SHMBuffer { SHMBuffer(base::SharedMemory* m, size_t s); ~SHMBuffer(); base::SharedMemory* shm; size_t size; }; // A SHMBuffer and the DecoderBuffer its data came from. struct BufferPair { BufferPair(SHMBuffer* s, const scoped_refptr& b); ~BufferPair(); SHMBuffer* shm_buffer; scoped_refptr buffer; }; typedef std::map PictureBufferMap; // Return true if more decode work can be piled on to the VDA. bool CanMoreDecodeWorkBeDone(); // Enqueue a frame for later delivery (or drop it on the floor if a // vda->Reset() is in progress) and trigger out-of-line delivery of the oldest // ready frame to the client if there is a pending read. A NULL |frame| // merely triggers delivery, and requires the ready_video_frames_ queue not be // empty. void EnqueueFrameAndTriggerFrameDelivery( const scoped_refptr& frame); // Indicate the picture buffer can be reused by the decoder. void ReusePictureBuffer(int64 picture_buffer_id, scoped_ptr mailbox_holder); void RecordBufferData( const BitstreamBuffer& bitstream_buffer, const DecoderBuffer& buffer); void GetBufferData(int32 id, base::TimeDelta* timetamp, gfx::Rect* visible_rect, gfx::Size* natural_size); void DestroyVDA(); // Request a shared-memory segment of at least |min_size| bytes. Will // allocate as necessary. Caller does not own returned pointer. SHMBuffer* GetSHM(size_t min_size); // Return a shared-memory segment to the available pool. void PutSHM(SHMBuffer* shm_buffer); // Destroy all PictureBuffers in |buffers|, and delete their textures. void DestroyPictureBuffers(PictureBufferMap* buffers); // Assert the contract that this class is operated on the right thread. void DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent() const; bool needs_bitstream_conversion_; // Bound to factories_->GetMessageLoop(). base::WeakPtrFactory weak_factory_; base::WeakPtr weak_this_; scoped_refptr factories_; // Populated during Initialize() (on success) and unchanged until an error // occurs. scoped_ptr vda_; // Callbacks that are !is_null() only during their respective operation being // asynchronously executed. DecodeCB pending_decode_cb_; base::Closure pending_reset_cb_; State state_; VideoDecoderConfig config_; // Shared-memory buffer pool. Since allocating SHM segments requires a // round-trip to the browser process, we keep allocation out of the // steady-state of the decoder. std::vector available_shm_segments_; scoped_refptr media_log_; std::map bitstream_buffers_in_decoder_; PictureBufferMap assigned_picture_buffers_; PictureBufferMap dismissed_picture_buffers_; // PictureBuffers given to us by VDA via PictureReady, which we sent forward // as VideoFrames to be rendered via decode_cb_, and which will be returned // to us via ReusePictureBuffer. std::set picture_buffers_at_display_; // The texture target used for decoded pictures. uint32 decoder_texture_target_; struct BufferData { BufferData(int32 bbid, base::TimeDelta ts, const gfx::Rect& visible_rect, const gfx::Size& natural_size); ~BufferData(); int32 bitstream_buffer_id; base::TimeDelta timestamp; gfx::Rect visible_rect; gfx::Size natural_size; }; std::list input_buffer_data_; // picture_buffer_id and the frame wrapping the corresponding Picture, for // frames that have been decoded but haven't been requested by a Decode() yet. std::list > ready_video_frames_; int32 next_picture_buffer_id_; int32 next_bitstream_buffer_id_; // Set during ProvidePictureBuffers(), used for checking and implementing // HasAvailableOutputFrames(). int available_pictures_; DISALLOW_COPY_AND_ASSIGN(GpuVideoDecoder); }; } // namespace media #endif // MEDIA_FILTERS_GPU_VIDEO_DECODER_H_