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+// Copyright 2007, 2008 Google Inc.
+// Authors: Jeff Dean, Sanjay Ghemawat, Lincoln Smith
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef OPEN_VCDIFF_ROLLING_HASH_H_
+#define OPEN_VCDIFF_ROLLING_HASH_H_
+
+#include <config.h>
+#include <stdint.h> // uint32_t
+#include "compile_assert.h"
+#include "logging.h"
+
+namespace open_vcdiff {
+
+// Rabin-Karp hasher module -- this is a faster version with different
+// constants, so it's not quite Rabin-Karp fingerprinting, but its behavior is
+// close enough for most applications.
+
+// Definitions common to all hash window sizes.
+class RollingHashUtil {
+ public:
+ // Multiplier for incremental hashing. The compiler should be smart enough to
+ // convert (val * kMult) into ((val << 8) + val).
+ static const uint32_t kMult = 257;
+
+ // All hashes are returned modulo "kBase". Current implementation requires
+ // kBase <= 2^32/kMult to avoid overflow. Also, kBase must be a power of two
+ // so that we can compute modulus efficiently.
+ static const uint32_t kBase = (1 << 23);
+
+ // Returns operand % kBase, assuming that kBase is a power of two.
+ static inline uint32_t ModBase(uint32_t operand) {
+ return operand & (kBase - 1);
+ }
+
+ // Given an unsigned integer "operand", returns an unsigned integer "result"
+ // such that
+ // result < kBase
+ // and
+ // ModBase(operand + result) == 0
+ static inline uint32_t FindModBaseInverse(uint32_t operand) {
+ // The subtraction (0 - operand) produces an unsigned underflow for any
+ // operand except 0. The underflow results in a (very large) unsigned
+ // number. Binary subtraction is used instead of unary negation because
+ // some compilers (e.g. Visual Studio 7+) produce a warning if an unsigned
+ // value is negated.
+ //
+ // The C++ mod operation (operand % kBase) may produce different results for
+ // different compilers if operand is negative. That is not a problem in
+ // this case, since all numbers used are unsigned, and ModBase does its work
+ // using bitwise arithmetic rather than the % operator.
+ return ModBase(uint32_t(0) - operand);
+ }
+
+ // Here's the heart of the hash algorithm. Start with a partial_hash value of
+ // 0, and run this HashStep once against each byte in the data window to be
+ // hashed. The result will be the hash value for the entire data window. The
+ // Hash() function, below, does exactly this, albeit with some refinements.
+ static inline uint32_t HashStep(uint32_t partial_hash,
+ unsigned char next_byte) {
+ return ModBase((partial_hash * kMult) + next_byte);
+ }
+
+ // Use this function to start computing a new hash value based on the first
+ // two bytes in the window. It is equivalent to calling
+ // HashStep(HashStep(0, ptr[0]), ptr[1])
+ // but takes advantage of the fact that the maximum value of
+ // (ptr[0] * kMult) + ptr[1] is not large enough to exceed kBase, thus
+ // avoiding an unnecessary ModBase operation.
+ static inline uint32_t HashFirstTwoBytes(const char* ptr) {
+ return (static_cast<unsigned char>(ptr[0]) * kMult)
+ + static_cast<unsigned char>(ptr[1]);
+ }
+ private:
+ // Making these private avoids copy constructor and assignment operator.
+ // No objects of this type should be constructed.
+ RollingHashUtil();
+ RollingHashUtil(const RollingHashUtil&); // NOLINT
+ void operator=(const RollingHashUtil&);
+};
+
+// window_size must be >= 2.
+template<int window_size>
+class RollingHash {
+ public:
+ // Perform global initialization that is required in order to instantiate a
+ // RollingHash. This function *must* be called (preferably on startup) by any
+ // program that uses a RollingHash. It is harmless to call this function more
+ // than once. It is not thread-safe, but calling it from two different
+ // threads at the same time can only cause a memory leak, not incorrect
+ // behavior. Make sure to call it before spawning any threads that could use
+ // RollingHash.
+ static void Init();
+
+ // Initialize hasher to maintain a window of the specified size. You need an
+ // instance of this type to use UpdateHash(), but Hash() does not depend on
+ // remove_table_, so it is static.
+ RollingHash() {
+ if (!remove_table_) {
+ VCD_DFATAL << "RollingHash object instantiated"
+ " before calling RollingHash::Init()" << VCD_ENDL;
+ }
+ }
+
+ // Compute a hash of the window "ptr[0, window_size - 1]".
+ static uint32_t Hash(const char* ptr) {
+ uint32_t h = RollingHashUtil::HashFirstTwoBytes(ptr);
+ for (int i = 2; i < window_size; ++i) {
+ h = RollingHashUtil::HashStep(h, ptr[i]);
+ }
+ return h;
+ }
+
+ // Update a hash by removing the oldest byte and adding a new byte.
+ //
+ // UpdateHash takes the hash value of buffer[0] ... buffer[window_size -1]
+ // along with the value of buffer[0] (the "old_first_byte" argument)
+ // and the value of buffer[window_size] (the "new_last_byte" argument).
+ // It quickly computes the hash value of buffer[1] ... buffer[window_size]
+ // without having to run Hash() on the entire window.
+ //
+ // The larger the window, the more advantage comes from using UpdateHash()
+ // (which runs in time independent of window_size) instead of Hash().
+ // Each time window_size doubles, the time to execute Hash() also doubles,
+ // while the time to execute UpdateHash() remains constant. Empirical tests
+ // have borne out this statement.
+ uint32_t UpdateHash(uint32_t old_hash,
+ const char old_first_byte,
+ const char new_last_byte) const {
+ uint32_t partial_hash = RemoveFirstByteFromHash(old_hash, old_first_byte);
+ return RollingHashUtil::HashStep(partial_hash, new_last_byte);
+ }
+
+ protected:
+ // Given a full hash value for buffer[0] ... buffer[window_size -1], plus the
+ // value of the first byte buffer[0], this function returns a *partial* hash
+ // value for buffer[1] ... buffer[window_size -1]. See the comments in
+ // Init(), below, for a description of how the contents of remove_table_ are
+ // computed.
+ static uint32_t RemoveFirstByteFromHash(uint32_t full_hash,
+ unsigned char first_byte) {
+ return RollingHashUtil::ModBase(full_hash + remove_table_[first_byte]);
+ }
+
+ private:
+ // We keep a table that maps from any byte "b" to
+ // (- b * pow(kMult, window_size - 1)) % kBase
+ static const uint32_t* remove_table_;
+};
+
+// For each window_size, fill a 256-entry table such that
+// the hash value of buffer[0] ... buffer[window_size - 1]
+// + remove_table_[buffer[0]]
+// == the hash value of buffer[1] ... buffer[window_size - 1]
+// See the comments in Init(), below, for a description of how the contents of
+// remove_table_ are computed.
+template<int window_size>
+const uint32_t* RollingHash<window_size>::remove_table_ = NULL;
+
+// Init() checks to make sure that the static object remove_table_ has been
+// initialized; if not, it does the considerable work of populating it. Once
+// it's ready, the table can be used for any number of RollingHash objects of
+// the same window_size.
+//
+template<int window_size>
+void RollingHash<window_size>::Init() {
+ VCD_COMPILE_ASSERT(window_size >= 2,
+ RollingHash_window_size_must_be_at_least_2);
+ if (remove_table_ == NULL) {
+ // The new object is placed into a local pointer instead of directly into
+ // remove_table_, for two reasons:
+ // 1. remove_table_ is a pointer to const. The table is populated using
+ // the non-const local pointer and then assigned to the global const
+ // pointer once it's ready.
+ // 2. No other thread will ever see remove_table_ pointing to a
+ // partially-initialized table. If two threads happen to call Init()
+ // at the same time, two tables with the same contents may be created
+ // (causing a memory leak), but the results will be consistent
+ // no matter which of the two tables is used.
+ uint32_t* new_remove_table = new uint32_t[256];
+ // Compute multiplier. Concisely, it is:
+ // pow(kMult, (window_size - 1)) % kBase,
+ // but we compute the power in integer form.
+ uint32_t multiplier = 1;
+ for (int i = 0; i < window_size - 1; ++i) {
+ multiplier =
+ RollingHashUtil::ModBase(multiplier * RollingHashUtil::kMult);
+ }
+ // For each character removed_byte, compute
+ // remove_table_[removed_byte] ==
+ // (- (removed_byte * pow(kMult, (window_size - 1)))) % kBase
+ // where the power operator "pow" is taken in integer form.
+ //
+ // If you take a hash value fp representing the hash of
+ // buffer[0] ... buffer[window_size - 1]
+ // and add the value of remove_table_[buffer[0]] to it, the result will be
+ // a partial hash value for
+ // buffer[1] ... buffer[window_size - 1]
+ // that is to say, it no longer includes buffer[0].
+ //
+ // The following byte at buffer[window_size] can then be merged with this
+ // partial hash value to arrive quickly at the hash value for a window that
+ // has advanced by one byte, to
+ // buffer[1] ... buffer[window_size]
+ // In fact, that is precisely what happens in UpdateHash, above.
+ uint32_t byte_times_multiplier = 0;
+ for (int removed_byte = 0; removed_byte < 256; ++removed_byte) {
+ new_remove_table[removed_byte] =
+ RollingHashUtil::FindModBaseInverse(byte_times_multiplier);
+ // Iteratively adding the multiplier in this loop is equivalent to
+ // computing (removed_byte * multiplier), and is faster
+ byte_times_multiplier =
+ RollingHashUtil::ModBase(byte_times_multiplier + multiplier);
+ }
+ remove_table_ = new_remove_table;
+ }
+}
+
+} // namespace open_vcdiff
+
+#endif // OPEN_VCDIFF_ROLLING_HASH_H_