diff options
author | kbr@chromium.org <kbr@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | 2012-10-16 22:27:36 +0000 |
---|---|---|
committer | kbr@chromium.org <kbr@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | 2012-10-16 22:27:36 +0000 |
commit | 918c468416a2b4aefd61d152ca5c37a707bbc422 (patch) | |
tree | b8446a62901f5cefc3bc85b13bbf9f8675d11fdb /extensions | |
parent | 6a026c49e9947d1a485777457631c5f3ed774619 (diff) | |
download | angle-918c468416a2b4aefd61d152ca5c37a707bbc422.tar.gz |
Changed the name of the extension exposed to shaders to
GL_ANGLE_multiple_render_targets in order to match the GL extension
name. Using XYZ_draw_buffers as in GL_ARB_draw_buffers and
GL_NV_draw_buffers was causing inconsistencies.
Review URL: https://codereview.appspot.com/6715045
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1293 736b8ea6-26fd-11df-bfd4-992fa37f6226
Diffstat (limited to 'extensions')
-rw-r--r-- | extensions/ANGLE_multiple_render_targets.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/extensions/ANGLE_multiple_render_targets.txt b/extensions/ANGLE_multiple_render_targets.txt index 21df2ab3..f0209520 100644 --- a/extensions/ANGLE_multiple_render_targets.txt +++ b/extensions/ANGLE_multiple_render_targets.txt @@ -277,14 +277,14 @@ Changes to Chapter 3 of the OpenGL ES Shading Language 1.0.17 Specification (Bas Add a new section: - 3.4.1 GL_ANGLE_draw_buffers Extension + 3.4.1 GL_ANGLE_multiple_render_targets Extension - To use the GL_ANGLE_draw_buffers extension in a shader it must be - enabled using the #extension directive. + To use the GL_ANGLE_multiple_render_targets extension in a shader it + must be enabled using the #extension directive. - The shading language preprocessor #define GL_ANGLE_draw_buffers will - be defined to 1, if the GL_ANGLE_draw_buffers extension is - supported. + The shading language preprocessor #define + GL_ANGLE_multiple_render_targets will be defined to 1, if the + GL_ANGLE_multiple_render_targets extension is supported. New State |