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authorNicolas Capens <nicolas@transgaming.com>2013-06-24 16:14:19 -0400
committerShannon Woods <shannonwoods@chromium.org>2013-07-19 18:05:15 -0400
commit8772b588714dc43a3dc14950ed323d35f5d7f2dd (patch)
tree1c1117260a0a720649978dc049594706977b565d /include
parentfc2e6b90636da03d9472267716cbe307c3c90c81 (diff)
downloadangle-8772b588714dc43a3dc14950ed323d35f5d7f2dd.tar.gz
Support sampler2DArray throughout the compiler.
TRAC #23377 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
Diffstat (limited to 'include')
-rw-r--r--include/GLSLANG/ShaderLang.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/include/GLSLANG/ShaderLang.h b/include/GLSLANG/ShaderLang.h
index b93623b2..ca8b448e 100644
--- a/include/GLSLANG/ShaderLang.h
+++ b/include/GLSLANG/ShaderLang.h
@@ -37,7 +37,7 @@ extern "C" {
// Version number for shader translation API.
// It is incremented every time the API changes.
-#define ANGLE_SH_VERSION 118
+#define ANGLE_SH_VERSION 119
//
// The names of the following enums have been derived by replacing GL prefix
@@ -117,12 +117,15 @@ typedef enum {
SH_SAMPLER_CUBE = 0x8B60,
SH_SAMPLER_2D_RECT_ARB = 0x8B63,
SH_SAMPLER_EXTERNAL_OES = 0x8D66,
+ SH_SAMPLER_2D_ARRAY = 0x8DC1,
SH_INT_SAMPLER_2D = 0x8DCA,
SH_INT_SAMPLER_3D = 0x8DCB,
SH_INT_SAMPLER_CUBE = 0x8DCC,
+ SH_INT_SAMPLER_2D_ARRAY = 0x8DCF,
SH_UNSIGNED_INT_SAMPLER_2D = 0x8DD2,
SH_UNSIGNED_INT_SAMPLER_3D = 0x8DD3,
SH_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4,
+ SH_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
} ShDataType;
typedef enum {