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authorJamie Madill <jmadill@chromium.org>2014-06-25 16:04:57 -0400
committerJamie Madill <jmadill@chromium.org>2014-06-26 14:36:33 +0000
commitf51639a4d10c6b31a813a8154ed2c489cc7e55f3 (patch)
tree2289a093169d70427befa99c0439c237353557cd /include
parentd4a3a3171ce8b72123e4eaa85a3c5d2b3130878c (diff)
downloadangle-f51639a4d10c6b31a813a8154ed2c489cc7e55f3.tar.gz
Use a common include for GL headers.
A common place to define required GL includes gives us a nice point to centralize GL customizations. In the header currently are the basic GLES headers with extensions, and a define carried over from desktop GL. BUG=angle:466 Change-Id: I6fc61947b4514654ec21355a786904eac04656c0 Reviewed-on: https://chromium-review.googlesource.com/204936 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Diffstat (limited to 'include')
-rw-r--r--include/angle_gl.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/include/angle_gl.h b/include/angle_gl.h
new file mode 100644
index 00000000..d093f75e
--- /dev/null
+++ b/include/angle_gl.h
@@ -0,0 +1,23 @@
+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// angle_gl.h:
+// Includes all necessary GL headers and definitions for ANGLE.
+//
+
+#ifndef ANGLE_GL_H_
+#define ANGLE_GL_H_
+
+#include "GLES2/gl2.h"
+#include "GLES2/gl2ext.h"
+#include "GLES3/gl3.h"
+#include "GLES3/gl3ext.h"
+
+// The following enum is used in ANGLE, but is from desktop GL
+#ifndef GL_SAMPLER_2D_RECT_ARB
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#endif
+
+#endif // ANGLE_GL_H_