diff options
Diffstat (limited to 'projects/winrt/windows/src/libANGLE.vcxproj')
-rw-r--r-- | projects/winrt/windows/src/libANGLE.vcxproj | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/projects/winrt/windows/src/libANGLE.vcxproj b/projects/winrt/windows/src/libANGLE.vcxproj index a79ad312..dc8bc3b9 100644 --- a/projects/winrt/windows/src/libANGLE.vcxproj +++ b/projects/winrt/windows/src/libANGLE.vcxproj @@ -403,9 +403,8 @@ <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\IndexRangeCache.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\ProgramImpl.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\QueryImpl.h"/> - <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\RenderbufferImpl.h"/> - <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\Renderer.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\RenderTarget.h"/> + <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\Renderer.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\ShaderExecutable.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\ShaderImpl.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\SwapChain.h"/> @@ -433,7 +432,6 @@ <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\d3d\IndexDataManager.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\d3d\MemoryBuffer.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\d3d\ProgramD3D.h"/> - <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\d3d\RenderbufferD3D.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\d3d\ShaderD3D.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\d3d\TextureD3D.h"/> <ClInclude Include="..\..\..\..\src\libGLESv2\renderer\d3d\TextureStorage.h"/> @@ -553,7 +551,6 @@ <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\Image.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\IndexRangeCache.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\ProgramImpl.cpp"/> - <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\RenderbufferImpl.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\Renderer.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\copyimage.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\loadimage.cpp"/> @@ -571,7 +568,6 @@ <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\d3d\IndexDataManager.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\d3d\MemoryBuffer.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\d3d\ProgramD3D.cpp"/> - <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\d3d\RenderbufferD3D.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\d3d\ShaderD3D.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\d3d\TextureD3D.cpp"/> <ClCompile Include="..\..\..\..\src\libGLESv2\renderer\d3d\TextureStorage.cpp"/> |