diff options
Diffstat (limited to 'src/libGLESv2/Context.cpp')
-rw-r--r-- | src/libGLESv2/Context.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/libGLESv2/Context.cpp b/src/libGLESv2/Context.cpp index 5569bd01..ac9914be 100644 --- a/src/libGLESv2/Context.cpp +++ b/src/libGLESv2/Context.cpp @@ -1543,28 +1543,28 @@ void Context::markTransformFeedbackUsage() } } -void Context::clear(GLbitfield mask) +Error Context::clear(GLbitfield mask) { if (mState.isRasterizerDiscardEnabled()) { - return; + return Error(GL_NO_ERROR); } ClearParameters clearParams = mState.getClearParameters(mask); if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport { - return; + return Error(GL_NO_ERROR); } - mRenderer->clear(clearParams, mState.getDrawFramebuffer()); + return mRenderer->clear(clearParams, mState.getDrawFramebuffer()); } -void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values) +Error Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values) { if (mState.isRasterizerDiscardEnabled()) { - return; + return Error(GL_NO_ERROR); } // glClearBufferfv can be called to clear the color buffer or depth buffer @@ -1588,17 +1588,17 @@ void Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values) if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport { - return; + return Error(GL_NO_ERROR); } - mRenderer->clear(clearParams, mState.getDrawFramebuffer()); + return mRenderer->clear(clearParams, mState.getDrawFramebuffer()); } -void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values) +Error Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values) { if (mState.isRasterizerDiscardEnabled()) { - return; + return Error(GL_NO_ERROR); } // glClearBufferuv can only be called to clear a color buffer @@ -1612,17 +1612,17 @@ void Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int * if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport { - return; + return Error(GL_NO_ERROR); } - mRenderer->clear(clearParams, mState.getDrawFramebuffer()); + return mRenderer->clear(clearParams, mState.getDrawFramebuffer()); } -void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values) +Error Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values) { if (mState.isRasterizerDiscardEnabled()) { - return; + return Error(GL_NO_ERROR); } // glClearBufferfv can be called to clear the color buffer or stencil buffer @@ -1646,17 +1646,17 @@ void Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values) if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport { - return; + return Error(GL_NO_ERROR); } - mRenderer->clear(clearParams, mState.getDrawFramebuffer()); + return mRenderer->clear(clearParams, mState.getDrawFramebuffer()); } -void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil) +Error Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil) { if (mState.isRasterizerDiscardEnabled()) { - return; + return Error(GL_NO_ERROR); } // glClearBufferfi can only be called to clear a depth stencil buffer @@ -1668,10 +1668,10 @@ void Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int sten if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport { - return; + return Error(GL_NO_ERROR); } - mRenderer->clear(clearParams, mState.getDrawFramebuffer()); + return mRenderer->clear(clearParams, mState.getDrawFramebuffer()); } void Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height, |