diff options
Diffstat (limited to 'src/libGLESv2/ProgramBinary.cpp')
-rw-r--r-- | src/libGLESv2/ProgramBinary.cpp | 30 |
1 files changed, 23 insertions, 7 deletions
diff --git a/src/libGLESv2/ProgramBinary.cpp b/src/libGLESv2/ProgramBinary.cpp index 652b7d63..97fc4aeb 100644 --- a/src/libGLESv2/ProgramBinary.cpp +++ b/src/libGLESv2/ProgramBinary.cpp @@ -82,7 +82,7 @@ unsigned int ParseAndStripArrayIndex(std::string* name) return subscript; } -void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS]) +void GetDefaultInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS]) { size_t layoutIndex = 0; for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++) @@ -108,6 +108,24 @@ void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes } } +std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<rx::PixelShaderOuputVariable> &shaderOutputVars) +{ +#if (ANGLE_MRT_PERF_WORKAROUND == ANGLE_WORKAROUND_ENABLED) + std::vector<GLenum> defaultPixelOutput(1); +#else + std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS); +#endif + for (size_t i = 0; i < defaultPixelOutput.size(); i++) + { + defaultPixelOutput[i] = GL_NONE; + } + + ASSERT(!shaderOutputVars.empty()); + defaultPixelOutput[0] = GL_COLOR_ATTACHMENT0 + shaderOutputVars[0].outputIndex; + + return defaultPixelOutput; +} + bool IsRowMajorLayout(const sh::InterfaceBlockField &var) { return var.isRowMajorLayout; @@ -261,7 +279,9 @@ rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std { for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) { +#if (ANGLE_MRT_PERF_WORKAROUND == ANGLE_WORKAROUND_ENABLED) if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) +#endif { return mPixelExecutables[executableIndex]->shaderExecutable(); } @@ -1701,14 +1721,10 @@ bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBin if (success) { VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS]; - GetInputLayoutFromShader(vertexShader->getActiveAttributes(), defaultInputLayout); + GetDefaultInputLayoutFromShader(vertexShader->getActiveAttributes(), defaultInputLayout); rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout); - std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS); - for (size_t i = 0; i < defaultPixelOutput.size(); i++) - { - defaultPixelOutput[i] = (i == 0) ? GL_COLOR_ATTACHMENT0 : GL_NONE; - } + std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(mPixelShaderKey); rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput); if (usesGeometryShader()) |