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Diffstat (limited to 'src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.cpp')
-rw-r--r--src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.cpp b/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.cpp
index b185d976..77ce878d 100644
--- a/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.cpp
+++ b/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.cpp
@@ -1,4 +1,3 @@
-#include "precompiled.h"
//
// Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -8,6 +7,7 @@
// RenderStateCache.cpp: Defines rx::RenderStateCache, a cache of Direct3D render
// state objects.
+#include "libGLESv2/common_includes.h"
#include "libGLESv2/renderer/d3d/d3d11/RenderStateCache.h"
#include "libGLESv2/renderer/d3d/d3d11/renderer11_utils.h"
#include "libGLESv2/renderer/d3d/d3d11/Renderer11.h"