diff options
Diffstat (limited to 'src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp')
-rw-r--r-- | src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp b/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp index 5583dfe1..e3615f46 100644 --- a/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp +++ b/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp @@ -2559,8 +2559,8 @@ bool Renderer9::blitRect(gl::Framebuffer *readFramebuffer, const gl::Rectangle & return true; } -void Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, - GLenum type, GLuint outputPitch, const gl::PixelPackState &pack, uint8_t *pixels) +gl::Error Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, + GLenum type, GLuint outputPitch, const gl::PixelPackState &pack, uint8_t *pixels) { ASSERT(pack.pixelBuffer.get() == NULL); @@ -2581,7 +2581,7 @@ void Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsiz if (!surface) { // context must be lost - return; + return gl::Error(GL_NO_ERROR); } D3DSURFACE_DESC desc; @@ -2591,7 +2591,7 @@ void Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsiz { UNIMPLEMENTED(); // FIXME: Requires resolve using StretchRect into non-multisampled render target SafeRelease(surface); - return gl::error(GL_OUT_OF_MEMORY); + return gl::Error(GL_OUT_OF_MEMORY, "ReadPixels is unimplemented for multisampled framebuffer attachments."); } HRESULT result; @@ -2619,7 +2619,7 @@ void Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsiz { ASSERT(result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY); SafeRelease(surface); - return gl::error(GL_OUT_OF_MEMORY); + return gl::Error(GL_OUT_OF_MEMORY, "Failed to allocate internal texture for ReadPixels."); } } @@ -2635,20 +2635,19 @@ void Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsiz if (d3d9::isDeviceLostError(result)) { notifyDeviceLost(); - return gl::error(GL_OUT_OF_MEMORY); } else { UNREACHABLE(); - return; } + return gl::Error(GL_OUT_OF_MEMORY, "Failed to read internal render target data."); } if (directToPixels) { SafeRelease(systemSurface); - return; + return gl::Error(GL_NO_ERROR); } RECT rect; @@ -2665,7 +2664,7 @@ void Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsiz UNREACHABLE(); SafeRelease(systemSurface); - return; // No sensible error to generate + return gl::Error(GL_OUT_OF_MEMORY, "Failed to lock internal render target."); } uint8_t *source; @@ -2734,6 +2733,8 @@ void Renderer9::readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsiz systemSurface->UnlockRect(); SafeRelease(systemSurface); + + return gl::Error(GL_NO_ERROR); } RenderTarget *Renderer9::createRenderTarget(SwapChain *swapChain, bool depth) |