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path: root/src/libGLESv2/Buffer.h
AgeCommit message (Expand)Author
2014-09-08Update Buffers to return Error objects instead of calling gl::error.Geoff Lang
2014-08-26Move validation from IndexDataManager to the API.Jamie Madill
2014-08-26Extract validation from VertexDataManager.cpp to the API.Jamie Madill
2014-08-22Move the index range cache to gl::Buffer.Jamie Madill
2014-06-26Refactoring BuffersBrandon Jones
2014-03-14Implement queries and enums for buffer mapping.Jamie Madill
2014-03-05Added methods for applying the current transform feedback buffers.Geoff Lang
2014-02-26Implement state and interface for map in gl::Buffer.Jamie Madill
2013-08-26Make gl::Buffer::size() a const method.Jamie Madill
2013-07-26Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that r...Geoff Lang
2013-04-13Added a copyBufferSubData method to Buffer.shannon.woods%transgaming.com@gtempaccount.com
2013-02-28Add precompiled header support for the libGLESv2 project.shannon.woods@transgaming.com
2013-02-28Break some of the include chains that cause unneeded dependencies between hea...shannon.woods@transgaming.com
2013-02-28gl::Buffer now uses an rx::BufferStorage to store the data.shannon.woods@transgaming.com
2013-01-11Fix a few unnecessary uses of Renderer9daniel@transgaming.com
2013-01-11Use an agnostic renderer in Buffer, rather than D3D9-specific.daniel@transgaming.com
2012-12-20Renamed IndxBuffer to IndexBufferInterface.daniel@transgaming.com
2012-12-20Renamed VertexBuffer to VertexBufferInterface.daniel@transgaming.com
2012-11-28Changed D3DConstant table, IndexDataManager,VertexDataManager and vertexconve...daniel@transgaming.com
2012-11-28Passes the Renderer to various objects at construction time.daniel@transgaming.com
2012-10-31Rename renderer namespace to rxdaniel@transgaming.com
2012-10-31Split Renderer into version independent interface and Renderer9 implementation.daniel@transgaming.com
2012-10-31Eliminate use of global getDevice() function.daniel@transgaming.com
2012-01-25Increase MSVC warning level to 4.apatrick@chromium.org
2012-01-23Moved RefCountObject to common so it can be used by libEGL.apatrick@chromium.org
2011-04-22Heuristically optimize buffer usage.daniel@transgaming.com
2011-01-08rewrite buffers implementation to support static buffers more efficientlydaniel@transgaming.com
2010-07-28Sharing for buffer, texture and renderbuffer objects.daniel@transgaming.com
2010-05-18Use plain data arrays for Buffer storagedaniel@transgaming.com
2010-05-12Improve TranslatedVertexBuffer::map performancedaniel@transgaming.com
2010-04-15Implements GetBufferParameterivdaniel@transgaming.com
2010-03-22Minor reshuffling of directory structure in preparation of ESSL to GLSL compi...alokp@chromium.org
2010-03-21Don't crash on a null pointer passed to glBufferDatadaniel@transgaming.com
2010-03-17mv libGLESv2 -> src/libGLESv2daniel@transgaming.com